DungeonsXL/src/main/java/io/github/dre2n/dungeonsxl/sign/ReadySign.java

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/*
* Copyright (C) 2012-2016 Frank Baumann
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package io.github.dre2n.dungeonsxl.sign;
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import io.github.dre2n.commons.util.NumberUtil;
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import io.github.dre2n.commons.util.messageutil.MessageUtil;
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import io.github.dre2n.dungeonsxl.config.DMessages;
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import io.github.dre2n.dungeonsxl.game.Game;
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import io.github.dre2n.dungeonsxl.game.GameType;
import io.github.dre2n.dungeonsxl.game.GameTypeDefault;
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import io.github.dre2n.dungeonsxl.player.DGamePlayer;
import io.github.dre2n.dungeonsxl.player.DGroup;
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import io.github.dre2n.dungeonsxl.trigger.InteractTrigger;
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import io.github.dre2n.dungeonsxl.util.ProgressBar;
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import io.github.dre2n.dungeonsxl.world.GameWorld;
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import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.block.Sign;
import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitRunnable;
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/**
* @author Frank Baumann, Milan Albrecht, Daniel Saukel
*/
public class ReadySign extends DSign {
private DSignType type = DSignTypeDefault.READY;
private GameType gameType;
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private double autoStart = -1;
private boolean triggered = false;
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public ReadySign(Sign sign, String[] lines, GameWorld gameWorld) {
super(sign, lines, gameWorld);
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}
/**
* @return the gameType
*/
public GameType getGameType() {
return gameType;
}
/**
* @param gameType
* the gameType to set
*/
public void setGameType(GameType gameType) {
this.gameType = gameType;
}
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/**
* @return the time until the game starts automatically; -1 for no auto start
*/
public double getTimeToAutoStart() {
return autoStart;
}
/**
* @param time
* the time in seconds until the game starts automatically; -1 for no auto start
*/
public void setTimeToAutoStart(double time) {
autoStart = time;
}
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@Override
public boolean check() {
return true;
}
@Override
public void onInit() {
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if (plugin.getGameTypes().getBySign(this) != null) {
gameType = plugin.getGameTypes().getBySign(this);
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} else {
gameType = GameTypeDefault.DEFAULT;
}
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if (!lines[2].isEmpty()) {
autoStart = NumberUtil.parseDouble(lines[2], -1);
}
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if (!getTriggers().isEmpty()) {
getSign().getBlock().setType(Material.AIR);
return;
}
InteractTrigger trigger = InteractTrigger.getOrCreate(0, getSign().getBlock(), getGameWorld());
if (trigger != null) {
trigger.addListener(this);
addTrigger(trigger);
}
getSign().setLine(0, ChatColor.DARK_BLUE + "############");
getSign().setLine(1, ChatColor.DARK_GREEN + "Ready");
getSign().setLine(2, ChatColor.DARK_RED + gameType.getSignName());
getSign().setLine(3, ChatColor.DARK_BLUE + "############");
getSign().update();
}
@Override
public boolean onPlayerTrigger(Player player) {
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ready(DGamePlayer.getByPlayer(player));
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if (!triggered && autoStart >= 0) {
triggered = true;
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new BukkitRunnable() {
@Override
public void run() {
onTrigger();
}
}.runTaskLater(plugin, (long) (autoStart * 20));
if (!DGroup.getByPlayer(player).isPlaying()) {
ProgressBar.sendProgressBar(getGame().getPlayers(), (int) Math.ceil(autoStart));
}
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}
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return true;
}
@Override
public void onTrigger() {
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for (Player player : Game.getByGameWorld(getGameWorld()).getPlayers()) {
ready(DGamePlayer.getByPlayer(player));
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}
}
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private void ready(DGamePlayer dPlayer) {
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if (dPlayer == null) {
return;
}
if (dPlayer.isReady()) {
return;
}
if (getGameWorld().getSignClass().isEmpty() || dPlayer.getDClass() != null) {
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GameType forced = getGameWorld().getConfig().getForcedGameType();
dPlayer.ready(forced == null ? gameType : forced);
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}
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if (dPlayer.isReady()) {
MessageUtil.sendMessage(dPlayer.getPlayer(), plugin.getMessageConfig().getMessage(dPlayer.isReady() ? DMessages.PLAYER_READY : DMessages.ERROR_READY));
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}
}
@Override
public DSignType getType() {
return type;
}
}