2021-02-10 18:58:23 +01:00
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announcer:
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click: "&4&l=> &6點擊此處加入 &4&l<="
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button:
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accept: "&a[ 接受 ]"
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deny: "&4[ 拒絕 ]"
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okay: "&a[ OK ]"
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cmd:
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announce:
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help: "/dxl announce [name] - 運行公告腳本"
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break:
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breakMode: "&6您現在可以打破DungeonsXL保護的方塊."
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help: "/dxl break - 打破DungeonsXL保護的方塊"
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protectedMode: "&6您現在無法再打破DungeonsXL保護的方塊."
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chat:
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dungeonChat: "&6您已進入副本聊天模式。"
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help: "/dxl chat - 更改聊天模式"
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normalChat: "&6你已進入公共聊天模式。"
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chatspy:
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help: "/dxl chatspy - 開啟/關閉 聊天監聽"
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started: "&6 你開啟了 聊天監聽."
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stopped: "&6 你關閉了 聊天監聽."
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create:
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help: "/dxl create [name] - 創建副本地圖"
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delete:
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backups: "&6你確定要刪除所有的備份嗎?"
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help: "/dxl delete [name] - 刪除副本地圖"
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success: "&6成功刪除地圖 &4&v1&6."
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dungeonItem:
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dungeonItemHelp: "&6遊戲結束後,即使各自的副本設置通常允許保留它,也會從玩家的背包中刪除&4副本物品&6。."
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globalItemHelp: "&6遊戲結束後,如果各個副本設置通常允許保留主世界背包,則 &4玩家 &6可以從副本中取回原有背包"
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help: "/dxl dungeonItem [true|false|info] - 遊戲結束後,如果各個副本設置通常允許保留主世界背包,則 &4玩家 &6可以從副本中取回原有背包。"
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info:
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dungeon: "&這個物品是 &4副本物品&6."
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global: "&6這個物品是 &4通用物品&6."
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set:
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dungeon: "&6成功將此物品設為 &4副本物品&6."
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global: "&6成功將此物品設為 &4通用物品&6."
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edit:
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help: "/dxl edit [map] - 編輯副本地圖"
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enter:
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help: "/dxl enter ([joining group]) [target group] - 讓團隊A進入團隊B的遊戲"
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success: "&6團隊 &4&v1 &6成功進入 &4&v2&6 的遊戲."
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escape:
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help: "/dxl escape - 放棄保存並離開編輯中的地圖"
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game:
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help: "/dxl game - 顯示有關當前遊戲會話的資訊"
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group:
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help:
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create: "/dxl group create [團隊名] - 創建一個團隊"
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disband: "/dxl group disband ([團隊名]) - 解散團隊"
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invite: "/dxl group invite [玩家名] - 邀請某人加入你的團隊"
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join: "/dxl group join [團隊名]- 加入團隊"
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kick: "/dxl group kick [玩家名] - 踢出某人"
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main: "/dxl group - 展示團隊指令"
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show: "/dxl group show [團隊名] - 展示團隊"
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uninvite: "/dxl group uninvite [玩家名] - 取消邀請玩家加入團隊"
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help:
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help: "/dxl help [page] - 顯示説明頁面"
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import:
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help: "/dxl import [world] - 從世界列表中導入世界作為副本地圖"
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success: "&6成功導入世界 &4&v1&6."
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invite:
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help: "/dxl invite [player] [dungeon] - 邀請玩家編輯副本"
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success: "&6玩家 &4&v1&6 被成功邀請編輯地圖 &4&v2&6."
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join:
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help: "/dxl join [announcement] - 打開菜單加入即將參加的遊戲的團隊
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kick:
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help: "/dxl kick [player] - 將玩家踢出團隊和副本"
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success: "&6Successfully 玩家 &4&v1&6 被踢出團隊."
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leave:
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help: "/dxl leave - 離開當前團隊和副本或編輯世界"
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success: "&6您已成功離開團隊."
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list:
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help: "/dxl list ([dungeon|map|loaded]) ([dungeon]) - 列出所有副本"
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lives:
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group: "&4&v1 &6剩餘 &4&v2 &6生命."
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help: "/dxl lives [玩家名] - 顯示玩家剩餘的生命"
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player: "&4&v1 &6剩餘 &4&v2 &6生命."
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main:
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compatibility: "&eInternals: &o[&v1] &eVault: &o[&v2] &eItemsXL: &o[&v3]"
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help: "/dxl - 一般狀態資訊"
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helpInfo: "&7輸入 &o/dxl help&r&7 以獲取更多資訊."
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loaded: "&e地圖: &o[&v1] &e副本: &o[&v2] &e已載入: &o[&v3] &e玩家: &o[&v4]"
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welcome: "&7歡迎來到&4副本&fXL"
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msg:
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added: "&6新的訊息 (&4&v1&6) 已添加了."
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help: "/dxl msg [id] '[msg]' - 顯示或編輯訊息"
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updated: "&6訊息 (&4&v1&6) 更新."
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play:
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help: "/dxl play [name] - 允許玩家在沒有傳送門的情況下玩副本"
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portal:
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help: "/dxl portal ([material=portal]) - 創建一個通向副本的傳送門"
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reload:
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buttonCaliburn: "&9[ 重新載入副本內容 ]"
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caliburn: "&e自訂物品: &o[&v1] &e怪物: &o[&v2] &e戰利品表: &o[&v3]"
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help: "/dxl reload - 重新載入外掛程式"
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players: "&4Warning: 如果您重新載入外掛程式,所有玩家將被踢出他們的遊戲."
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success: "&7成功重新載入了DungeonsXL."
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rename:
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help: "/dxl rename [old name] [new name] - 將地圖名稱重命名。此命令不會破壞包含此地圖的副本."
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success: "&6成功將&4&v1&6重命名地圖為 &4&v2&6."
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resourcePack:
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help: "/dxl resourcepack [ID] - 下載在主設定檔中註冊的資源包;使用“reset”去重置"
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save:
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help: "/dxl save - 保存當前的副本地圖"
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success: "&6地圖已保存."
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status:
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help: "/dxl status - 顯示DungeonsXL的狀態"
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test:
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help: "/dxl test - 以測試模式啟動遊戲"
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uninvite:
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help: "/dxl uninvite [player] [map] - 取消邀請玩家編輯地圖"
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success: "&4&v1&6 已成功刪除編輯地圖&4&v2&6的許可權."
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dayOfWeek:
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0: "星期天"
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1: "星期一"
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2: "星期二"
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3: "星期三"
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4: "星期四"
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5: "星期五"
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6: "星期六"
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error:
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bed: "&4無法在副本使用床."
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blockOwnTeam: "&4這個方塊屬屬於你們團隊."
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chestIsOpened: "&4這個箱子已經被打開過了."
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cmd: "&4該命令無法在副本使用."
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cooldown: "&4該副本冷卻時間為 &6&v1&4 小時! "
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dispenser: "&4無法使用這個發射器."
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drop: "&4無法丟棄該物品"
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enderchest: "&4在副本中無法使用末影箱!"
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inGroup: "&4玩家 &6&v1&4 已經是團隊成員了."
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joinGroup: "&4你需要先加入一個團隊!."
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leaveDungeon: "&4你必須先離開當前的副本."
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leaveGame: "&4你必須先離開當前的遊戲."
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leaveGroup: "&4你必須先離開你的團隊."
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msgFormat: "&4請使用 &6\" &4將資訊包圍起來."
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msgIdDoesNotExist: "&4Id為 &6&v1&4的資訊不存在."
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msgNoInt: "&4條件 [id] 需要包含數位."
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nameInUse: "&4名字 &6&v1 &4已經被使用."
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nameTooLong: "&4名字不能超過15個字元."
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noGame: "&4你目前不參加遊戲."
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noItemInMainHand: "&4您的主手上沒有物品."
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noLeaveInTutorial: "&4您不能在教程中使用此命令."
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noPermissions: "&4沒有許可權."
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noProtectedBlock: "&4這不是由DungeonsXL保護的方塊."
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noReadySign: "&4世界d &6&v1 &4似乎還沒有準備好的跡象。 無法開始遊戲,只有大廳地下城標誌會被初始化。"
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noRewardsTime: "&4您在 &6&v1&4 之前無法獲得獎勵."
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noSuchAnnouncement: "&4此公告不存在."
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noSuchDungeon: "&4這個副本不存在."
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noSuchGroup: "&4團隊 &6&v1&c不存在."
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noSuchMap: "&4世界 &6&v1&c不存在."
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noSuchPlayer: "&4玩家 &6&v1&4不存在."
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noSuchResourcePack: "&4該資源包 &6&v1 &4沒有在設定檔中註冊."
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noSuchShop: "&4商店 &v1 &4不存在......"
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notInDungeon: "&4你不在副本中."
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notInGame: "&4該團隊 &6&v1&4 不是這個遊戲的成員."
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notInGroup: "&4該玩家 &6&v1&4 不是團隊 &6&v2 &4的成員."
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notInvited: "&4你沒有收到團隊 &6&v1&4的邀請."
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notLeader: "&4您不是團隊的隊長."
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notSaved: "&4地圖 &6&v1&4 還沒有保存到副本檔DungeonsXL/maps/中."
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ready: "&4請先選擇你的職業."
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requirements: "&4你不符合副本的要求."
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selfNotInGroup: "&4您不在任何團隊中."
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signWrongFormat: "&4這個牌子書寫錯誤."
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tooManyInstances: "&4太多的副本正在運行請稍等一會兒."
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tooManyTutorials: "&4有太多的教程正在運行,請稍等一會兒."
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tutorialDoesNotExist: "&4教程副本不存在."
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group:
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bedDestroyed: "&6團隊 &4&v1 &6的床被 &4&v2&6摧毀了!."
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congrats: "&6大吉大利!"
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congratsSub: "&l&4你的團隊 &v1 &4獲得了勝利."
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created: "&4&v1&6 創建了團隊 &4&v2&6."
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death: "&4&v1 &6被擊殺. &4&v2 剩餘 &4&v3 &6人存活."
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deathKick: "&4&v1 &6被移除,因為 &4&v2 &6無人存活."
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defeated: "&4&4團隊 &4v1 &6因為失去了最後一分而失敗了."
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disbanded: "&4&v1&6 解散了團隊 &4&v2&6."
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flagCaptured: "&4&v1&6 搶奪了團隊 &4&v2&6 的旗幟!."
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flagLost: "&4&v1&6 因為死亡而丟失了 &4&v2&6 的旗幟."
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flagStealing: "&4&v1&6 正在奪取團隊 &4&v2&6的旗幟!"
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invitedPlayer: "&4&v1&6 邀請了玩家 &4&v2&6 加入團隊 &4&v3&6."
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joinedGame: "&6團隊成功加入遊戲."
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kickedPlayer: "&4&v1&6 從團隊 &4&v3&6 將 &4&v2&6 踢了出去."
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killed: "&4&v1 &6被 &4&v2&6擊殺. &4&v3&6 剩餘 &4&v4 &6人存活."
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killedKick: "&4&v1&6 被 &4&v2&6擊殺. &4&v3 無人存活."
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livesAdded: "&6你的團隊獲得 &4&v1&6 存活的獎勵."
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livesRemoved: "&6你團隊失去了 &4&v1&6 條生命."
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playerJoined: "&6玩家 &4&v1&6 加入了小."
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rewardChest: "&6您的團隊獲得了獎勵寶箱."
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uninvitedPlayer: "&4&v1&6 收回 &4&v2&6 加入團隊 &4&v3&6 的邀請."
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waveFinished: "&6你團隊擊敗了第 &4&v1&6波怪物. 下一波怪物將在 &4&v2&6秒後出現.."
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player:
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blockInfo: "&6方塊ID: &2&v1"
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checkpointReached: "&6到達檢查點."
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death: "&4&v1 &6已經死亡,剩餘 &4&v2 &6生命."
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deathKick: "&2&v1 &6已經死亡,被踢出副本."
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finishedDungeon: "&6成功通關副本."
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finished_Floor: "&&6成功完成當前關卡."
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invited: "&4&v1&6 邀請你加入團隊 &4&v2&6."
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joinGroup: "&6成功加入團隊."
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Kicked: "&4你被移出了團隊 &6&v1&4."
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Killed: "&4&v1 &6被 &4&v2 &6擊殺了,剩餘 &4&v3 &6生命."
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KilledKick: "&4&v1&6 被 &4&v2 &6擊殺了並且失去了生命."
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LeaveGroup: "&6成功離開團隊!"
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LeftGroup: "&6玩家 &4&v1&6 離開了團隊!"
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LivesAdded: "&6獲得了剩餘 &4&v1&6 生命的獎勵."
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LivesRemoved: "&6你失去了 &4&v1&6 生命!"
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LootAdded: "&4&v1&6 被加入了你的獎勵箱!"
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newLeader: "&6您現在是團隊的新隊長."
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Offline: "&玩家 &4&v1&6 離線了. 在 &4&v2&6 秒後將被踢出副本!"
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OfflineNever: "&6玩家 &4&v1&6 離線了. 但是他不會被系統自動移除副本!"
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portal:
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abort: "&6傳送門創建被取消."
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created: "&6傳送門已經被創建."
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introduction: "&6使用木劍點擊門的兩個角."
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progress: "&6第一個角已選取.請選取第二個角."
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rotate: "&6您想旋轉傳送門嗎?"
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protectedBlockDeleted: "&6成功移除保護."
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ready: "&6你已經準備好開始副本了."
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signCopied: "&6成功複製牌子資訊."
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signCreated: "&6成功創建副本牌子."
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timeKick: "&2&v1&6時間耗盡."
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timeLeft: "&v1你還有 &6&v2 &v1秒去完成這個副本."
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treasures: "&1寶藏"
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uninvited: "&4&v1&6 帶回您的邀請到團隊 &4&v2&6."
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unlimitedLives: "無限"
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waitForOtherPlayers: "&6等待團隊成員..."
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requirement:
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fee: "&6你花費了 &4&v1 &6貨幣進入副本."
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feeItems: "物品"
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feeLevel: "等級"
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feeMoney: "貨幣"
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forbiddenItems: "禁止物品"
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groupSize: "團隊人數上限"
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keyItems: "Keys"
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permission: "許可權"
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timeframe: "時間範圍"
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reward:
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general: "&6完成了副本,你獲得了 &4&v1 &6."
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sign:
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end: "&a結束"
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floor:
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1: "&a進入"
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2: "&a下一層"
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global:
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full: "&4團隊已滿"
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isPlaying: "&4遊戲中"
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joinGame: "&a加入遊戲"
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joinGroup: "&a加入團隊"
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newGame: "&a新遊戲"
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newGroup: "&a新的團隊"
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leave: "&a離開"
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ready: "&a準備"
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resourcePack: "&a下載資源包"
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wave:
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1: "&a開始"
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2: "&a下一波"
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