Improved group sign group switching

This commit is contained in:
Daniel Saukel 2020-10-29 19:14:12 +01:00
parent fdee1355da
commit 07d36cdb10

View File

@ -133,9 +133,21 @@ public class GroupSign extends JoinSign {
} }
public void onPlayerInteract(Block block, Player player) { public void onPlayerInteract(Block block, Player player) {
if (plugin.getPlayerGroup(player) != null) { DGroup playerGroup = (DGroup) plugin.getPlayerGroup(player);
if (playerGroup != null) {
if (playerGroup.getLeader().equals(player)) {
if (group != null || maxElements < playerGroup.getMembers().size()) {
MessageUtil.sendMessage(player, DMessage.ERROR_LEAVE_GROUP.getMessage()); MessageUtil.sendMessage(player, DMessage.ERROR_LEAVE_GROUP.getMessage());
return; return;
} else {
group = playerGroup;
group.setDungeon(dungeon);
update();
return;
}
} else {
playerGroup.removeMember(player, true);
}
} }
Block topBlock = block.getRelative(0, startSign.getY() - block.getY(), 0); Block topBlock = block.getRelative(0, startSign.getY() - block.getY(), 0);