mirror of
https://github.com/DRE2N/DungeonsXL.git
synced 2025-02-26 09:11:55 +01:00
Add player cache
This commit is contained in:
parent
b5379674ad
commit
0b48675735
@ -21,6 +21,7 @@ import de.erethon.dungeonsxl.api.dungeon.Game;
|
|||||||
import de.erethon.dungeonsxl.api.dungeon.GameRule;
|
import de.erethon.dungeonsxl.api.dungeon.GameRule;
|
||||||
import de.erethon.dungeonsxl.api.mob.DungeonMob;
|
import de.erethon.dungeonsxl.api.mob.DungeonMob;
|
||||||
import de.erethon.dungeonsxl.api.mob.ExternalMobProvider;
|
import de.erethon.dungeonsxl.api.mob.ExternalMobProvider;
|
||||||
|
import de.erethon.dungeonsxl.api.player.GlobalPlayer;
|
||||||
import de.erethon.dungeonsxl.api.player.GroupAdapter;
|
import de.erethon.dungeonsxl.api.player.GroupAdapter;
|
||||||
import de.erethon.dungeonsxl.api.player.PlayerClass;
|
import de.erethon.dungeonsxl.api.player.PlayerClass;
|
||||||
import de.erethon.dungeonsxl.api.player.PlayerGroup;
|
import de.erethon.dungeonsxl.api.player.PlayerGroup;
|
||||||
@ -31,6 +32,7 @@ import de.erethon.dungeonsxl.api.world.InstanceWorld;
|
|||||||
import de.erethon.dungeonsxl.api.world.ResourceWorld;
|
import de.erethon.dungeonsxl.api.world.ResourceWorld;
|
||||||
import java.io.File;
|
import java.io.File;
|
||||||
import java.util.Collection;
|
import java.util.Collection;
|
||||||
|
import java.util.UUID;
|
||||||
import org.bukkit.World;
|
import org.bukkit.World;
|
||||||
import org.bukkit.entity.LivingEntity;
|
import org.bukkit.entity.LivingEntity;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
@ -55,74 +57,81 @@ public interface DungeonsAPI extends Plugin {
|
|||||||
static final File SIGNS = new File(SCRIPTS, "signs");
|
static final File SIGNS = new File(SCRIPTS, "signs");
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns a {@link Registry} of the loaded classes.
|
* Returns a cache of player wrapper objects.
|
||||||
*
|
*
|
||||||
* @return a {@link Registry} of the loaded classes
|
* @return a cache of player wrapper objects
|
||||||
|
*/
|
||||||
|
Registry<UUID, GlobalPlayer> getPlayerCache();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns a registry of the loaded classes.
|
||||||
|
*
|
||||||
|
* @return a registry of the loaded classes
|
||||||
*/
|
*/
|
||||||
Registry<String, PlayerClass> getClassRegistry();
|
Registry<String, PlayerClass> getClassRegistry();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns a {@link Registry} of the sign types.
|
* Returns a registry of the sign types.
|
||||||
*
|
*
|
||||||
* @return a {@link Registry} of the sign types
|
* @return a registry of the sign types
|
||||||
*/
|
*/
|
||||||
Registry<String, Class<? extends DungeonSign>> getSignRegistry();
|
Registry<String, Class<? extends DungeonSign>> getSignRegistry();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns a {@link Registry} of the trigger types.
|
* Returns a registry of the trigger types.
|
||||||
*
|
*
|
||||||
* @return a {@link Registry} of the trigger types
|
* @return a registry of the trigger types
|
||||||
* @deprecated stub
|
* @deprecated stub
|
||||||
*/
|
*/
|
||||||
@Deprecated
|
@Deprecated
|
||||||
Registry<String, Class<? extends Trigger>> getTriggerRegistry();
|
Registry<String, Class<? extends Trigger>> getTriggerRegistry();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns a {@link Registry} of the requirement types.
|
* Returns a registry of the requirement types.
|
||||||
*
|
*
|
||||||
* @return a {@link Registry} of the requirement types
|
* @return a registry of the requirement types
|
||||||
*/
|
*/
|
||||||
Registry<String, Class<? extends Requirement>> getRequirementRegistry();
|
Registry<String, Class<? extends Requirement>> getRequirementRegistry();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns a {@link Registry} of the reward types.
|
* Returns a registry of the reward types.
|
||||||
*
|
*
|
||||||
* @return a {@link Registry} of the reward types
|
* @return a registry of the reward types
|
||||||
*/
|
*/
|
||||||
Registry<String, Class<? extends Reward>> getRewardRegistry();
|
Registry<String, Class<? extends Reward>> getRewardRegistry();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns a {@link Registry} of the dungeons.
|
* Returns a registry of the dungeons.
|
||||||
*
|
*
|
||||||
* @return a {@link Registry} of the dungeons
|
* @return a registry of the dungeons
|
||||||
*/
|
*/
|
||||||
Registry<String, Dungeon> getDungeonRegistry();
|
Registry<String, Dungeon> getDungeonRegistry();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns a {@link Registry} of the resources worlds.
|
* Returns a registry of the resources worlds.
|
||||||
*
|
*
|
||||||
* @return a {@link Registry} of the resources worlds
|
* @return a registry of the resources worlds
|
||||||
*/
|
*/
|
||||||
Registry<String, ResourceWorld> getMapRegistry();
|
Registry<String, ResourceWorld> getMapRegistry();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns a {@link Registry} of the instance worlds.
|
* Returns a registry of the instance worlds.
|
||||||
*
|
*
|
||||||
* @return a {@link Registry} of the instance worlds
|
* @return a registry of the instance worlds
|
||||||
*/
|
*/
|
||||||
Registry<Integer, InstanceWorld> getInstanceRegistry();
|
Registry<Integer, InstanceWorld> getInstanceRegistry();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns a {@link Registry} of the game rules.
|
* Returns a registry of the game rules.
|
||||||
*
|
*
|
||||||
* @return a {@link Registry} of the game rules
|
* @return a registry of the game rules
|
||||||
*/
|
*/
|
||||||
Registry<String, GameRule> getGameRuleRegistry();
|
Registry<String, GameRule> getGameRuleRegistry();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns a {@link Registry} of the external mob providers.
|
* Returns a registry of the external mob providers.
|
||||||
*
|
*
|
||||||
* @return a {@link Registry} of the external mob providers
|
* @return a registry of the external mob providers
|
||||||
*/
|
*/
|
||||||
Registry<String, ExternalMobProvider> getExternalMobProviderRegistry();
|
Registry<String, ExternalMobProvider> getExternalMobProviderRegistry();
|
||||||
|
|
||||||
|
@ -24,6 +24,9 @@ import org.bukkit.inventory.ItemStack;
|
|||||||
* Represents a player anywhere on the server.
|
* Represents a player anywhere on the server.
|
||||||
* <p>
|
* <p>
|
||||||
* All players on the server, including the ones in dungeons, have one wrapper object that is an instance of GlobalPlayer.
|
* All players on the server, including the ones in dungeons, have one wrapper object that is an instance of GlobalPlayer.
|
||||||
|
* <p>
|
||||||
|
* Do not cache this for the whole runtime (or use {@link de.erethon.commons.player.PlayerCollection}). The object may be deleted and replaced with an object of
|
||||||
|
* the appropriate type when the player enters or leaves an instance.
|
||||||
*
|
*
|
||||||
* @author Daniel Saukel
|
* @author Daniel Saukel
|
||||||
*/
|
*/
|
||||||
|
Loading…
Reference in New Issue
Block a user