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Add reward API
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@ -60,6 +60,13 @@ public interface DungeonsAPI extends Plugin {
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*/
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Registry<String, Class<? extends Trigger>> getTriggerRegistry();
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/**
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* Returns a {@link Registry} of the reward types.
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*
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* @return a {@link Registry} of the reward types
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*/
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Registry<String, Class<? extends Reward>> getRewardRegistry();
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/* Object initialization */
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/**
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* Creates a new group.
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34
api/src/main/java/de/erethon/dungeonsxl/api/Reward.java
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34
api/src/main/java/de/erethon/dungeonsxl/api/Reward.java
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@ -0,0 +1,34 @@
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/*
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* Copyright (C) 2014-2020 Daniel Saukel
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*
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* This library is free software: you can redistribute it and/or modify it under the
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* terms of the GNU Lesser General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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* PARTICULAR PURPOSE. See the GNULesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package de.erethon.dungeonsxl.api;
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import org.bukkit.entity.Player;
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/**
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* Something players are given when they successfully finish a {@link de.erethon.dungeonsxl.api.Dungeon}.
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* <p>
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* @see de.erethon.dungeonsxl.api.player.PlayerGroup#getRewards()
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* @author Daniel Saukel
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*/
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public interface Reward {
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/**
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* Gives the reward to the given player.
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*
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* @param player the player
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*/
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void giveTo(Player player);
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}
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@ -20,7 +20,10 @@ import de.erethon.commons.chat.MessageUtil;
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import de.erethon.commons.compatibility.Version;
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import de.erethon.commons.player.PlayerCollection;
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import de.erethon.dungeonsxl.api.Dungeon;
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import de.erethon.dungeonsxl.api.Reward;
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import de.erethon.dungeonsxl.api.world.GameWorld;
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import java.util.List;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.DyeColor;
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import org.bukkit.entity.Player;
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@ -309,6 +312,27 @@ public interface PlayerGroup {
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*/
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boolean isPlaying();
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/**
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* Returns the rewards that are memorized for the group. These are given when the game is finished.
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*
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* @return the rewards
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*/
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List<Reward> getRewards();
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/**
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* Memorizes the given reward for the group. These are given when the game is finished.
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*
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* @param reward the reward
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*/
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void addReward(Reward reward);
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/**
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* Removes the given reward.
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*
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* @param reward the reward
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*/
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void removeReward(Reward reward);
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/**
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* Returns the initial amount of lives or -1 if group lives are not used.
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*
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