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Small fixes / improvements concerning lives
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@ -86,7 +86,7 @@ public class DPlayer {
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}
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// Lives
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P.lives.put(this.player, initialLives);
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p.lives.put(this.player, initialLives);
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DUtility.secureTeleport(this.player, teleport);
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}
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@ -112,7 +112,7 @@ public class DPlayer {
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remove(this);
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// Lives
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P.lives.remove(player);
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p.lives.remove(player);
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this.savePlayer.reset();
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@ -43,7 +43,7 @@ public class P extends JavaPlugin {
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public static P p;
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// Lives
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public static HashMap<Player, Integer> lives;
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public HashMap<Player, Integer> lives;
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// Listener
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private static Listener entityListener;
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@ -18,8 +18,8 @@ public class CMDLives extends DCommand {
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public void onExecute(String[] args, CommandSender sender) {
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Player player = (Player) sender;
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String lives = "";
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if (P.lives.containsKey(player)) {
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lives = String.valueOf(P.lives.get(player));
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if (P.p.lives.containsKey(player)) {
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lives = String.valueOf(P.p.lives.get(player));
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p.msg(player, p.language.get("Cmd_Lives").replaceAll("v1", player.getName()).replaceAll("v2", lives));
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} else {
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p.msg(player, p.language.get("Error_NotInDungeon"));
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@ -22,14 +22,14 @@ public class PlayerDeathListener implements Listener {
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@EventHandler(priority = EventPriority.HIGH)
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public void onDeath(PlayerDeathEvent event) {
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Player player = event.getEntity();
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DPlayer dplayer = DPlayer.get(player);
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DPlayer dPlayer = DPlayer.get(player);
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DConfig dConfig = GameWorld.get(player.getLocation().getWorld()).config;
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if (dConfig.getKeepInventoryOnDeath()) {
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if (dplayer != null) {
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dplayer.respawnInventory = event.getEntity().getInventory().getContents();
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dplayer.respawnArmor = event.getEntity().getInventory().getArmorContents();
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if (dPlayer != null) {
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dPlayer.respawnInventory = event.getEntity().getInventory().getContents();
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dPlayer.respawnArmor = event.getEntity().getInventory().getArmorContents();
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// Delete all drops
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for (ItemStack istack : event.getDrops()) {
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istack.setType(Material.AIR);
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@ -37,13 +37,13 @@ public class PlayerDeathListener implements Listener {
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}
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}
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if (P.lives.containsKey(player)) {
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lives = P.lives.get(player) - 1;
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P.lives.put(player, lives);
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if (p.lives.containsKey(player)) {
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lives = p.lives.get(player) - 1;
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p.lives.put(player, lives);
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}
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if (lives == 0) {
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Bukkit.broadcastMessage(p.language.get("Player_DeathKick").replaceAll("v1", player.getName()).replaceAll("&", "\u00a76"));
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if (lives == 0 && dPlayer.isReady) {
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Bukkit.broadcastMessage(p.language.get("Player_DeathKick").replaceAll("v1", player.getName()).replaceAll("&", "\u00a7"));
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player.performCommand("dxl leave");
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} else if (!(lives == -1)) {
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p.msg(player, p.language.get("Player_Death").replaceAll("v1", String.valueOf(lives)));
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