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Add check for GameSigns
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@ -29,6 +29,7 @@ import io.github.dre2n.dungeonsxl.event.dplayer.DPlayerKickEvent;
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import io.github.dre2n.dungeonsxl.game.GameChest;
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import io.github.dre2n.dungeonsxl.game.GameWorld;
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import io.github.dre2n.dungeonsxl.global.DPortal;
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import io.github.dre2n.dungeonsxl.global.GameSign;
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import io.github.dre2n.dungeonsxl.global.GroupSign;
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import io.github.dre2n.dungeonsxl.global.LeaveSign;
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import io.github.dre2n.dungeonsxl.player.DGroup;
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@ -246,6 +247,11 @@ public class PlayerListener implements Listener {
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event.setCancelled(true);
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}
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// Check Game Signs
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if (GameSign.playerInteract(event.getClickedBlock(), player)) {
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event.setCancelled(true);
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}
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// Leave Sign
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if (LeaveSign.playerInteract(event.getClickedBlock(), player)) {
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event.setCancelled(true);
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@ -285,7 +291,6 @@ public class PlayerListener implements Listener {
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}
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}
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}
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}
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@EventHandler(priority = EventPriority.HIGH)
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