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Fix possible bugs with test & play commands
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parent
3c80c7635f
commit
1499f71a28
@ -70,7 +70,7 @@ public class PlayCommand extends DCommand {
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if ( !GameWorld.canPlayDungeon(identifier, player)) {
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File file = new File(plugin.getDataFolder() + "/maps/" + identifier + "/config.yml");
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if (file != null) {
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if (file.exists()) {
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WorldConfig confReader = new WorldConfig(file);
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if (confReader != null) {
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@ -96,6 +96,12 @@ public class PlayCommand extends DCommand {
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dGroup.setGameWorld(GameWorld.load(DGroup.getByPlayer(player).getMapName()));
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}
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if (dGroup.getGameWorld() == null) {
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MessageUtil.sendMessage(player, dMessages.getMessage(Messages.ERROR_NOT_SAVED, DGroup.getByPlayer(player).getMapName()));
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dGroup.remove();
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return;
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}
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if (dGroup.getGameWorld().getLocLobby() == null) {
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new DPlayer(player, dGroup.getGameWorld().getWorld(), dGroup.getGameWorld().getWorld().getSpawnLocation(), false);
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@ -72,6 +72,12 @@ public class TestCommand extends DCommand {
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dGroup.setGameWorld(GameWorld.load(DGroup.getByPlayer(player).getMapName()));
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}
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if (dGroup.getGameWorld() == null) {
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MessageUtil.sendMessage(player, dMessages.getMessage(Messages.ERROR_NOT_SAVED, DGroup.getByPlayer(player).getMapName()));
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dGroup.remove();
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return;
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}
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DPlayer newDPlayer;
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if (dGroup.getGameWorld().getLocLobby() == null) {
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