mirror of
https://github.com/DRE2N/DungeonsXL.git
synced 2024-11-25 03:55:22 +01:00
New save player system
This commit is contained in:
parent
f0b564a452
commit
1dd71df330
@ -1,45 +0,0 @@
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package com.dre.dungeonsxl;
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import java.util.concurrent.CopyOnWriteArrayList;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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public class DOfflinePlayer {
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public static CopyOnWriteArrayList<DOfflinePlayer> players=new CopyOnWriteArrayList<DOfflinePlayer>();
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//Variables
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public String name;
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public Location oldLocation;
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public ItemStack[] oldInventory;
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public ItemStack[] oldArmor;
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public int oldLvl;
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public int oldExp;
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public int oldHealth;
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public int oldFoodLevel;
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public GameMode oldGamemode;
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public DOfflinePlayer(){
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players.add(this);
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}
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//Static
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public static void check(Player player){
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for(DOfflinePlayer offplayer:players){
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if(offplayer.name.equalsIgnoreCase(player.getName())){
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players.remove(offplayer);
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player.teleport(offplayer.oldLocation);
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player.getInventory().setContents(offplayer.oldInventory);
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player.getInventory().setArmorContents(offplayer.oldArmor);
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player.setTotalExperience(offplayer.oldExp);
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player.setLevel(offplayer.oldLvl);
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player.setHealth(offplayer.oldHealth);
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player.setFoodLevel(offplayer.oldFoodLevel);
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player.setGameMode(offplayer.oldGamemode);
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}
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}
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}
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}
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@ -9,7 +9,6 @@ import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.configuration.Configuration;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.bukkit.entity.EntityType;
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@ -34,15 +33,7 @@ public class DPlayer {
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public boolean isinTestMode=false;
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public Location oldLocation;
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public ItemStack[] oldInventory;
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public ItemStack[] oldArmor;
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public int oldLvl;
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public int oldExp;
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public int oldHealth;
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public int oldFoodLevel;
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public int oldFireTicks;
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public GameMode oldGamemode;
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public DSavePlayer savePlayer;
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public boolean isEditing;
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public boolean isInDungeonChat=false;
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@ -61,18 +52,22 @@ public class DPlayer {
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public DPlayer(Player player, World world, Location teleport, boolean isEditing){
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players.add(this);
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this.player=player;
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this.world=world;
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this.oldLocation=player.getLocation();
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this.oldInventory=player.getInventory().getContents();
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this.oldArmor=player.getInventory().getArmorContents();
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this.oldExp=player.getTotalExperience();
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this.oldHealth=player.getHealth();
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this.oldFoodLevel=player.getFoodLevel();
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this.oldGamemode=player.getGameMode();
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this.oldLvl=player.getLevel();
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this.oldFireTicks=player.getFireTicks();
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this.savePlayer = new DSavePlayer(
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player.getName(),
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player.getLocation(),
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player.getInventory().getContents(),
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player.getInventory().getArmorContents(),
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player.getLevel(),
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player.getTotalExperience(),
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player.getHealth(),
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player.getFoodLevel(),
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player.getFireTicks(),
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player.getGameMode()
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);
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this.player.teleport(teleport);
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this.player.getInventory().clear();
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@ -82,6 +77,7 @@ public class DPlayer {
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this.player.setHealth(20);
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this.player.setFoodLevel(20);
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this.isEditing = isEditing;
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if(isEditing) this.player.setGameMode(GameMode.CREATIVE); else this.player.setGameMode(GameMode.SURVIVAL);
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if(!isEditing){
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@ -112,15 +108,7 @@ public class DPlayer {
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public void leave(){
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remove(this);
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this.player.teleport(this.oldLocation);
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this.player.getInventory().setContents(this.oldInventory);
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this.player.getInventory().setArmorContents(this.oldArmor);
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this.player.setTotalExperience(this.oldExp);
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this.player.setLevel(this.oldLvl);
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this.player.setHealth(oldHealth);
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this.player.setFoodLevel(oldFoodLevel);
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this.player.setGameMode(oldGamemode);
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this.player.setFireTicks(oldFireTicks);
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this.savePlayer.reset();
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if(this.isEditing){
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EditWorld eworld=EditWorld.get(this.world);
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@ -248,7 +236,7 @@ public class DPlayer {
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}
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public void finish(){
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P.p.msg(this.player, p.language.get("Player_FinishedDungeon"));//ChatColor.YELLOW+"Du hast den Dungeon erfolgreich beendet!");
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p.msg(this.player, p.language.get("Player_FinishedDungeon"));
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this.isFinished=true;
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DGroup dgroup=DGroup.get(this.player);
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@ -257,7 +245,7 @@ public class DPlayer {
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for(Player player:dgroup.players){
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DPlayer dplayer=get(player);
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if(!dplayer.isFinished){
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P.p.msg(this.player, p.language.get("Player_WaitForOtherPlayers"));//ChatColor.YELLOW+"Noch auf Mitspieler warten...");
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p.msg(this.player, p.language.get("Player_WaitForOtherPlayers"));
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return;
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}
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}
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@ -279,7 +267,6 @@ public class DPlayer {
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p.msg(player, ChatColor.GREEN+"[Chatspy] "+ChatColor.WHITE+msg);
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}
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}
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}else{
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GameWorld gworld = GameWorld.get(this.world);
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gworld.msg(msg);
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@ -389,52 +376,24 @@ public class DPlayer {
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}
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//Static
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public static void saveSession(Configuration cFile){
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int id = 0;
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for(DPlayer dplayer : players){
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cFile.set("DPlayer."+id+".name", dplayer.player.getName());
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if(dplayer.checkpoint!=null){
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cFile.set("DPlayer."+id+".lastcheckpoint", dplayer.checkpoint.location);
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}
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cFile.set("DPlayer."+id+".class", dplayer.dclass.name);
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cFile.set("DPlayer."+id+".isEditing", dplayer.isEditing);
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cFile.set("DPlayer."+id+".isFinished", dplayer.isFinished);
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cFile.set("DPlayer."+id+".isinTestMode", dplayer.isinTestMode);
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cFile.set("DPlayer."+id+".isInDungeonChat", dplayer.isInDungeonChat);
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cFile.set("DPlayer."+id+".isReady", dplayer.isReady);
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cFile.set("DPlayer."+id+".offlineTime", dplayer.offlineTime);
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cFile.set("DPlayer."+id+".oldArmor", dplayer.oldArmor);
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cFile.set("DPlayer."+id+".oldExp", dplayer.oldExp);
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cFile.set("DPlayer."+id+".oldFireTicks", dplayer.oldFireTicks);
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cFile.set("DPlayer."+id+".oldFoodLevel", dplayer.oldFoodLevel);
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cFile.set("DPlayer."+id+".oldGamemode", dplayer.oldGamemode);
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cFile.set("DPlayer."+id+".oldHealth", dplayer.oldHealth);
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cFile.set("DPlayer."+id+".oldInventory", dplayer.oldInventory);
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cFile.set("DPlayer."+id+".oldLocation", dplayer.oldLocation);
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cFile.set("DPlayer."+id+".oldLvl", dplayer.oldLvl);
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cFile.set("DPlayer."+id+".respawnInventory", dplayer.respawnInventory);
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cFile.set("DPlayer."+id+".treasureInv", dplayer.treasureInv);
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cFile.set("DPlayer."+id+".wolfRespawnTime", dplayer.wolfRespawnTime);
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id++;
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}
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}
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public static void remove(DPlayer player){
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players.remove(player);
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}
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public static DPlayer get(Player player){
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EditWorld eworld=EditWorld.get(player.getWorld());
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boolean isEditing=false;
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if(eworld!=null){
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isEditing=true;
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}
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for(DPlayer dplayer:players){
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if(dplayer.player.equals(player)){
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if(dplayer.isEditing==isEditing){
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return dplayer;
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}
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}
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return null;
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}
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public static DPlayer get(String name) {
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for(DPlayer dplayer:players){
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if(dplayer.player.getName().equalsIgnoreCase(name)){
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return dplayer;
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}
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}
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return null;
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}
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@ -508,45 +467,7 @@ public class DPlayer {
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dplayer.wolfRespawnTime--;
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}
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}
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//Update Offline Players
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if(dplayer.offlineTime>0){
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dplayer.offlineTime++;
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if(dplayer.offlineTime>300){
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DOfflinePlayer offplayer=new DOfflinePlayer();
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offplayer.name=dplayer.player.getName();
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offplayer.oldLocation=dplayer.oldLocation;
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offplayer.oldInventory=dplayer.oldInventory;
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offplayer.oldArmor=dplayer.oldArmor;
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offplayer.oldExp=dplayer.oldExp;
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offplayer.oldHealth=dplayer.oldHealth;
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offplayer.oldFoodLevel=dplayer.oldFoodLevel;
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offplayer.oldGamemode=dplayer.oldGamemode;
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offplayer.oldLvl=dplayer.oldLvl;
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remove(dplayer);
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if(dplayer.isEditing){
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EditWorld eworld=EditWorld.get(dplayer.world);
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if(eworld!=null){
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eworld.save();
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}
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}else{
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GameWorld gworld=GameWorld.get(dplayer.world);
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DGroup dgroup=DGroup.get(dplayer.player);
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if(dgroup!=null){
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dgroup.removePlayer(dplayer.player);
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if(dgroup.isEmpty()){
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dgroup.remove();
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gworld.delete();
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}
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}
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}
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}
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}
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}
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}
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}
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}
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154
src/com/dre/dungeonsxl/DSavePlayer.java
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154
src/com/dre/dungeonsxl/DSavePlayer.java
Normal file
@ -0,0 +1,154 @@
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package com.dre.dungeonsxl;
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import java.io.File;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.concurrent.CopyOnWriteArrayList;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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public class DSavePlayer {
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private static P p = P.p;
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private static CopyOnWriteArrayList<DSavePlayer> savePlayers=new CopyOnWriteArrayList<DSavePlayer>();
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//Variables
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private String playerName;
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private Location oldLocation;
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private ItemStack[] oldInventory;
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private ItemStack[] oldArmor;
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private int oldLvl;
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private int oldExp;
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private int oldHealth;
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private int oldFoodLevel;
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private int oldFireTicks;
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private GameMode oldGamemode;
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public DSavePlayer(String playerName, Location oldLocation, ItemStack[] oldInventory, ItemStack[] oldArmor, int oldLvl, int oldExp, int oldHealth, int oldFoodLevel, int oldFireTicks, GameMode oldGamemode){
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savePlayers.add(this);
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this.playerName = playerName;
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this.oldLocation = oldLocation;
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this.oldInventory = oldInventory;
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this.oldArmor = oldArmor;
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this.oldExp = oldExp;
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this.oldHealth = oldHealth;
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this.oldFoodLevel = oldFoodLevel;
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this.oldGamemode = oldGamemode;
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this.oldLvl = oldLvl;
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this.oldFireTicks = oldFireTicks;
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save();
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}
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public void reset(){
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Player onlinePlayer = p.getServer().getPlayer(this.playerName);
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if(onlinePlayer!=null){
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/* Player is online */
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onlinePlayer.teleport(this.oldLocation);
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onlinePlayer.getInventory().setContents(this.oldInventory);
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onlinePlayer.getInventory().setArmorContents(this.oldArmor);
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onlinePlayer.setTotalExperience(this.oldExp);
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onlinePlayer.setLevel(this.oldLvl);
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onlinePlayer.setHealth(this.oldHealth);
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onlinePlayer.setFoodLevel(this.oldFoodLevel);
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onlinePlayer.setGameMode(this.oldGamemode);
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onlinePlayer.setFireTicks(this.oldFireTicks);
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} else {
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/* Player is offline */
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Player offlinePlayer = p.getOfflinePlayer(this.playerName, this.oldLocation);
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if(offlinePlayer!=null){
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offlinePlayer.getInventory().setContents(this.oldInventory);
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offlinePlayer.getInventory().setArmorContents(this.oldArmor);
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offlinePlayer.setTotalExperience(this.oldExp);
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offlinePlayer.setLevel(this.oldLvl);
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offlinePlayer.setHealth(this.oldHealth);
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offlinePlayer.setFoodLevel(this.oldFoodLevel);
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offlinePlayer.setGameMode(this.oldGamemode);
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offlinePlayer.setFireTicks(this.oldFireTicks);
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offlinePlayer.saveData();
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}
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}
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savePlayers.remove(this);
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save();
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}
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//Static
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public static void save(){
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FileConfiguration configFile = new YamlConfiguration();
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for(DSavePlayer savePlayer: savePlayers){
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configFile.set(savePlayer.playerName+".oldGamemode", savePlayer.oldGamemode.getValue());
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configFile.set(savePlayer.playerName+".oldFireTicks", savePlayer.oldFireTicks);
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configFile.set(savePlayer.playerName+".oldFoodLevel", savePlayer.oldFoodLevel);
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configFile.set(savePlayer.playerName+".oldHealth", savePlayer.oldHealth);
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configFile.set(savePlayer.playerName+".oldExp", savePlayer.oldExp);
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configFile.set(savePlayer.playerName+".oldLvl", savePlayer.oldLvl);
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configFile.set(savePlayer.playerName+".oldArmor", savePlayer.oldArmor);
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configFile.set(savePlayer.playerName+".oldInventory", savePlayer.oldInventory);
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configFile.set(savePlayer.playerName+".oldLocation.x", savePlayer.oldLocation.getX());
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configFile.set(savePlayer.playerName+".oldLocation.y", savePlayer.oldLocation.getY());
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configFile.set(savePlayer.playerName+".oldLocation.z", savePlayer.oldLocation.getZ());
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configFile.set(savePlayer.playerName+".oldLocation.yaw", savePlayer.oldLocation.getYaw());
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configFile.set(savePlayer.playerName+".oldLocation.pitch", savePlayer.oldLocation.getPitch());
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configFile.set(savePlayer.playerName+".oldLocation.world", savePlayer.oldLocation.getWorld().getName());
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}
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try {
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configFile.save(new File(p.getDataFolder(), "savePlayers.yml"));
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} catch (IOException e) {
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e.printStackTrace();
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}
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}
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@SuppressWarnings("unchecked")
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public static void load(){
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FileConfiguration configFile = YamlConfiguration.loadConfiguration(new File(p.getDataFolder(), "savePlayers.yml"));
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for(String playerName : configFile.getKeys(false)){
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//Load inventory data
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ArrayList<ItemStack> oldInventoryList = (ArrayList<ItemStack>) configFile.get(playerName+".oldInventory");
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ArrayList<ItemStack> oldArmorList = (ArrayList<ItemStack>) configFile.get(playerName+".oldArmor");
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ItemStack[] oldInventory = oldInventoryList.toArray(new ItemStack[oldInventoryList.size()]);
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ItemStack[] oldArmor = oldArmorList.toArray(new ItemStack[oldArmorList.size()]);
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//Load other data
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int oldLvl = configFile.getInt(playerName+".oldLvl");
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int oldExp = configFile.getInt(playerName+".oldExp");
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int oldHealth = configFile.getInt(playerName+".oldHealth");
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int oldFoodLevel = configFile.getInt(playerName+".oldFoodLevel");
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int oldFireTicks = configFile.getInt(playerName+".oldFireTicks");
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GameMode oldGamemode = GameMode.getByValue(configFile.getInt(playerName+".oldGamemode"));
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//Location
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World world = p.getServer().getWorld(configFile.getString(playerName+".oldLocation.world"));
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if(world==null){
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world = p.getServer().getWorlds().get(0);
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}
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Location oldLocation = new Location(
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world,
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configFile.getDouble(playerName+".oldLocation.x"),
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configFile.getDouble(playerName+".oldLocation.y"),
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configFile.getDouble(playerName+".oldLocation.z"),
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configFile.getInt(playerName+".oldLocation.yaw"),
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configFile.getInt(playerName+".oldLocation.pitch"));
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//Create Player
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DSavePlayer savePlayer = new DSavePlayer(playerName, oldLocation, oldInventory, oldArmor, oldLvl, oldExp, oldHealth, oldFoodLevel, oldFireTicks, oldGamemode);
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savePlayer.reset();
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}
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}
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}
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@ -97,9 +97,6 @@ public class P extends JavaPlugin{
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//Load All
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this.loadAll();
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//Load MobTypes
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DMobType.load(new File(p.getDataFolder(), "mobs.yml"));
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//Spout
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if(mainConfig.enableSpout){
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if(P.p.getServer().getPluginManager().getPlugin("Spout")!=null){
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@ -278,12 +275,20 @@ public class P extends JavaPlugin{
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public void loadAll(){
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//Load world data
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File file = new File(this.getDataFolder(), "data.yml");
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FileConfiguration configFile = YamlConfiguration.loadConfiguration(file);
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DPortal.load(configFile);
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DGSign.load(configFile);
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LeaveSign.load(configFile);
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//Load mob types
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DMobType.load(new File(p.getDataFolder(), "mobs.yml"));
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//Load saved players
|
||||
DSavePlayer.load();
|
||||
}
|
||||
|
||||
|
||||
@ -484,7 +489,8 @@ public class P extends JavaPlugin{
|
||||
return pplayer;
|
||||
}
|
||||
|
||||
public boolean setOfflinePlayerPosition(String player, Location location){
|
||||
public Player getOfflinePlayer(String player, Location location){
|
||||
Player pplayer = null;
|
||||
try {
|
||||
//See if the player has data files
|
||||
|
||||
@ -503,15 +509,17 @@ public class P extends JavaPlugin{
|
||||
entity.setPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
|
||||
entity.world = ((CraftWorld) location.getWorld()).getHandle();
|
||||
Player target = (entity == null) ? null : (Player) entity.getBukkitEntity();
|
||||
target.saveData();
|
||||
return true;
|
||||
if(target != null) {
|
||||
//target.loadData();
|
||||
return target;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch(Exception e) {
|
||||
return false;
|
||||
return null;
|
||||
}
|
||||
return false;
|
||||
return pplayer;
|
||||
}
|
||||
|
||||
// -------------------------------------------- //
|
||||
|
@ -17,9 +17,9 @@ import org.bukkit.event.player.AsyncPlayerChatEvent;
|
||||
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
|
||||
import org.bukkit.event.player.PlayerDropItemEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
import org.bukkit.event.player.PlayerPortalEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.event.player.PlayerRespawnEvent;
|
||||
import org.bukkit.event.player.PlayerTeleportEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
@ -205,10 +205,11 @@ public class PlayerListener implements Listener{
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onPlayerRespawn(PlayerRespawnEvent event){
|
||||
Player player=event.getPlayer();
|
||||
DPlayer dplayer=DPlayer.get(player);
|
||||
|
||||
if(dplayer!=null){
|
||||
if(dplayer.isEditing){
|
||||
EditWorld eworld=EditWorld.get(dplayer.world);
|
||||
@ -221,8 +222,10 @@ public class PlayerListener implements Listener{
|
||||
}
|
||||
}else{
|
||||
GameWorld gworld=GameWorld.get(dplayer.world);
|
||||
|
||||
if(gworld!=null){
|
||||
DGroup dgroup=DGroup.get(dplayer.player);
|
||||
|
||||
if(dplayer.checkpoint==null){
|
||||
event.setRespawnLocation(dgroup.gworld.locStart);
|
||||
|
||||
@ -242,10 +245,6 @@ public class PlayerListener implements Listener{
|
||||
dplayer.wolf.teleport(dplayer.checkpoint.location);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -288,12 +287,10 @@ public class PlayerListener implements Listener{
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onPlayerQuit(PlayerQuitEvent event){
|
||||
DPlayer dplayer=DPlayer.get(event.getPlayer());
|
||||
public void onPlayerJoin(PlayerJoinEvent event){
|
||||
DPlayer dplayer=DPlayer.get(event.getPlayer().getName());
|
||||
if(dplayer!=null){
|
||||
//dplayer.goOffline();
|
||||
dplayer.leave();
|
||||
dplayer.player.kickPlayer("");
|
||||
dplayer.player = event.getPlayer();
|
||||
}
|
||||
}
|
||||
|
||||
@ -329,7 +326,6 @@ public class PlayerListener implements Listener{
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//Inventory Events
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onInventoryOpen(InventoryOpenEvent event){
|
||||
|
Loading…
Reference in New Issue
Block a user