Save Active Potion Effects

This commit is contained in:
Sn0wStorm 2013-05-25 14:38:35 +02:00
parent 7d7f30f3e8
commit 1f80c8bed9
2 changed files with 22 additions and 3 deletions

View File

@ -14,6 +14,7 @@ import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.entity.Wolf;
import org.bukkit.potion.PotionEffect;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.getspout.spoutapi.Spout;
@ -57,7 +58,7 @@ public class DPlayer {
this.world = world;
this.savePlayer = new DSavePlayer(player.getName(), player.getLocation(), player.getInventory().getContents(), player.getInventory().getArmorContents(), player.getLevel(),
player.getTotalExperience(), player.getHealth(), player.getFoodLevel(), player.getFireTicks(), player.getGameMode());
player.getTotalExperience(), player.getHealth(), player.getFoodLevel(), player.getFireTicks(), player.getGameMode(), player.getActivePotionEffects());
this.player.teleport(teleport);
this.player.getInventory().clear();
@ -66,6 +67,9 @@ public class DPlayer {
this.player.setLevel(0);
this.player.setHealth(20);
this.player.setFoodLevel(20);
for (PotionEffect effect : this.player.getActivePotionEffects()) {
this.player.removePotionEffect(effect.getType());
}
this.isEditing = isEditing;
if (isEditing)

View File

@ -3,6 +3,7 @@ package com.dre.dungeonsxl;
import java.io.File;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Collection;
import java.util.concurrent.CopyOnWriteArrayList;
import org.bukkit.GameMode;
@ -11,6 +12,7 @@ import org.bukkit.World;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.inventory.ItemStack;
public class DSavePlayer {
@ -30,9 +32,10 @@ public class DSavePlayer {
private int oldFoodLevel;
private int oldFireTicks;
private GameMode oldGamemode;
private Collection<PotionEffect> oldPotionEffects;
public DSavePlayer(String playerName, Location oldLocation, ItemStack[] oldInventory, ItemStack[] oldArmor, int oldLvl, int oldExp, int oldHealth, int oldFoodLevel, int oldFireTicks,
GameMode oldGamemode) {
GameMode oldGamemode, Collection<PotionEffect> oldPotionEffects) {
savePlayers.add(this);
this.playerName = playerName;
@ -46,6 +49,7 @@ public class DSavePlayer {
this.oldGamemode = oldGamemode;
this.oldLvl = oldLvl;
this.oldFireTicks = oldFireTicks;
this.oldPotionEffects = oldPotionEffects;
save();
}
@ -63,6 +67,10 @@ public class DSavePlayer {
onlinePlayer.setFoodLevel(this.oldFoodLevel);
onlinePlayer.setGameMode(this.oldGamemode);
onlinePlayer.setFireTicks(this.oldFireTicks);
for (PotionEffect effect : onlinePlayer.getActivePotionEffects()) {
onlinePlayer.removePotionEffect(effect.getType());
}
onlinePlayer.addPotionEffects(this.oldPotionEffects);
} else {
/* Player is offline */
Player offlinePlayer = p.getOfflinePlayer(this.playerName, this.oldLocation);
@ -75,6 +83,11 @@ public class DSavePlayer {
offlinePlayer.setFoodLevel(this.oldFoodLevel);
offlinePlayer.setGameMode(this.oldGamemode);
offlinePlayer.setFireTicks(this.oldFireTicks);
for (PotionEffect effect : offlinePlayer.getActivePotionEffects()) {
offlinePlayer.removePotionEffect(effect.getType());
}
//causes NP
//offlinePlayer.addPotionEffects(this.oldPotionEffects);
offlinePlayer.saveData();
}
@ -102,6 +115,7 @@ public class DSavePlayer {
configFile.set(savePlayer.playerName + ".oldLocation.yaw", savePlayer.oldLocation.getYaw());
configFile.set(savePlayer.playerName + ".oldLocation.pitch", savePlayer.oldLocation.getPitch());
configFile.set(savePlayer.playerName + ".oldLocation.world", savePlayer.oldLocation.getWorld().getName());
configFile.set(savePlayer.playerName + ".oldPotionEffects", savePlayer.oldPotionEffects);
}
try {
@ -131,6 +145,7 @@ public class DSavePlayer {
int oldFoodLevel = configFile.getInt(playerName + ".oldFoodLevel");
int oldFireTicks = configFile.getInt(playerName + ".oldFireTicks");
GameMode oldGamemode = GameMode.getByValue(configFile.getInt(playerName + ".oldGamemode"));
Collection<PotionEffect> oldPotionEffects = (Collection<PotionEffect>) configFile.get(playerName + ".oldPotionEffects");
// Location
World world = p.getServer().getWorld(configFile.getString(playerName + ".oldLocation.world"));
@ -142,7 +157,7 @@ public class DSavePlayer {
+ ".oldLocation.z"), configFile.getInt(playerName + ".oldLocation.yaw"), configFile.getInt(playerName + ".oldLocation.pitch"));
// Create Player
DSavePlayer savePlayer = new DSavePlayer(playerName, oldLocation, oldInventory, oldArmor, oldLvl, oldExp, oldHealth, oldFoodLevel, oldFireTicks, oldGamemode);
DSavePlayer savePlayer = new DSavePlayer(playerName, oldLocation, oldInventory, oldArmor, oldLvl, oldExp, oldHealth, oldFoodLevel, oldFireTicks, oldGamemode, oldPotionEffects);
savePlayer.reset();
}
}