Fixed /dxl reload when a map is being saved
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@ -52,6 +52,10 @@ public class ReloadCommand extends DCommand {
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@Override
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public void onExecute(String[] args, CommandSender sender) {
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if (plugin.isLoadingWorld()) {
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MessageUtil.sendMessage(sender, DMessage.CMD_RELOAD_FAIL.getMessage());
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return;
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}
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if (args.length >= 2 && (args[1].equalsIgnoreCase("-caliburn") || args[1].equalsIgnoreCase("-c"))) {
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plugin.getCaliburn().reload();
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MessageUtil.sendCenteredMessage(sender, DMessage.CMD_RELOAD_SUCCESS.getMessage());
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@ -89,6 +89,7 @@ public enum DMessage implements Message {
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CMD_PLAY_HELP("cmd.play.help"),
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CMD_RELOAD_BUTTON_CALIBURN("cmd.reload.buttonCaliburn"),
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CMD_RELOAD_CALIBURN("cmd.reload.caliburn"),
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CMD_RELOAD_FAIL("cmd.reload.fail"),
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CMD_RELOAD_HELP("cmd.reload.help"),
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CMD_RELOAD_SUCCESS("cmd.reload.success"),
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CMD_RELOAD_PLAYERS("cmd.reload.players"),
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@ -93,6 +93,7 @@ cmd:
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reload:
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buttonCaliburn: "&9[ RELOAD CALIBURN CONTENT ]"
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caliburn: "&eCustom Items: &o[&v1] &eMobs: &o[&v2] &eLoot Tables: &o[&v3]"
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fail: "&4You cannot reload right now."
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help: "/dxl reload - Reloads the plugin"
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players: "&4Warning: If you reload the plugin, all players will be kicked out of their game."
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success: "&7Successfully reloaded DungeonsXL."
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@ -93,8 +93,9 @@ cmd:
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reload:
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buttonCaliburn: "&9[ RECHARGE LES CONTENUES DE CALIBURN ]"
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caliburn: "&eItems personnalisés:&o[&v1] &eMobs:&o[&v2] &eTableaux Loot:&o[&v3]"
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fail: "&4Vous ne pouvez pas recharger maintenant."
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help: "/dxl reload - Recharge le plugin"
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players: "&4Attention:Si vous rechargez le plugin, tous les joueurs seront éjectés de leur jeu."
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players: "&4Attention: Si vous rechargez le plugin, tous les joueurs seront éjectés de leur jeu."
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success: "&7DungeonsXL a été rechargé avec succès."
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rename:
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help: "/dxl rename [old name] [new name] - Change le nom de la carte en un nouveau. Cette commande NE casse PAS les donjons comportant cette carte."
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@ -93,9 +93,10 @@ cmd:
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reload:
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buttonCaliburn: "&9[ CALIBURN-INHALTE NEU LADEN ]"
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caliburn: "&eBenutzerdefinierte Items:&o[&v1] &eMobs:&o[&v2] &eLoottabellen:&o[&v3]"
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fail: "&4Du kannst gerade nicht neu laden."
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help: "/dxl reload - Lädt das Plugin neu"
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players: "&4Warnung:Wenn Du das Plugin neu lädst, werden alle Spieler aus ihrem Spiel geworfen."
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success: "&7DungeonsXL wurde erfolgreich neugeladen."
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players: "&4Warnung: Wenn Du das Plugin neu lädst, werden alle Spieler aus ihrem Spiel geworfen."
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success: "&7DungeonsXL wurde erfolgreich neu geladen."
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rename:
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help: "/dxl rename [old name] [new name] - Ändert den Namen des Dungeons in einen neuen. Dieser Befehl updatet auch Namensreferenzen zu dem Dungeon"
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success: "&4&v1&6 wurde erfolgreich zu &4&v2&6 umbenannt."
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