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Drop loot items if they are not taken out of the UI
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parent
5fa360539d
commit
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@ -25,10 +25,13 @@ import de.erethon.dungeonsxl.player.DPlayerListener;
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import de.erethon.dungeonsxl.util.ContainerAdapter;
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import de.erethon.dungeonsxl.world.DGameWorld;
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import de.erethon.dungeonsxl.world.block.RewardChest;
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import de.erethon.vignette.api.InventoryGUI;
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import de.erethon.vignette.api.PaginatedInventoryGUI;
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import de.erethon.vignette.api.component.Component;
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import de.erethon.vignette.api.component.InventoryButton;
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import de.erethon.vignette.api.layout.PaginatedFlowInventoryLayout;
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import de.erethon.vignette.api.layout.PaginatedInventoryLayout.PaginationButtonPosition;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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@ -37,6 +40,7 @@ import org.bukkit.event.Listener;
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import org.bukkit.event.inventory.InventoryOpenEvent;
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import org.bukkit.event.inventory.InventoryType;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.InventoryView;
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import org.bukkit.inventory.ItemStack;
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@ -119,16 +123,28 @@ public class RewardListener implements Listener {
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return;
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}
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GlobalPlayer dPlayer = plugin.getPlayerCache().get(player);
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if (plugin.getInstanceWorld(player.getWorld()) != null) {
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World world = player.getWorld();
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Location location = player.getLocation();
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if (plugin.getInstanceWorld(world) != null) {
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return;
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}
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Block block = player.getLocation().getBlock();
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Block block = location.getBlock();
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if (dPlayer.hasRewardItemsLeft() && !VanillaItem.NETHER_PORTAL.is(block.getRelative(0, 1, 0)) && !VanillaItem.NETHER_PORTAL.is(block.getRelative(0, -1, 0))
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&& !VanillaItem.NETHER_PORTAL.is(block.getRelative(1, 0, 0)) && !VanillaItem.NETHER_PORTAL.is(block.getRelative(-1, 0, 0))
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&& !VanillaItem.NETHER_PORTAL.is(block.getRelative(0, 0, 1)) && !VanillaItem.NETHER_PORTAL.is(block.getRelative(0, 0, -1))) {
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PaginatedInventoryGUI lootInventory = new PaginatedInventoryGUI(DMessage.PLAYER_TREASURES.getMessage());
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PaginatedFlowInventoryLayout layout = new PaginatedFlowInventoryLayout(lootInventory, 54, PaginationButtonPosition.BOTTOM);
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layout.setSwitchButtonLinePlaceholdersEnabled(true);
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lootInventory.setCloseListener(e -> {
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for (Inventory inventory : lootInventory.getOpenedInventories()) {
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for (int i = 0; i < 45; i++) {
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ItemStack item = inventory.getItem(i);
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if (item != null) {
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world.dropItem(location, item);
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}
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}
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}
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});
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lootInventory.setLayout(layout);
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lootInventory.register();
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for (ItemStack item : dPlayer.getRewardItems()) {
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