mirror of
https://github.com/DRE2N/DungeonsXL.git
synced 2024-11-24 19:45:43 +01:00
Rewrote player persistence system; close #117
This commit is contained in:
parent
b175b2b50b
commit
3366f6b883
@ -8,6 +8,6 @@
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<parent>
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<groupId>io.github.dre2n</groupId>
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<artifactId>dungeonsxl</artifactId>
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<version>0.14.4</version>
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<version>0.15-SNAPSHOT</version>
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</parent>
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</project>
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@ -8,7 +8,7 @@
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<parent>
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<groupId>io.github.dre2n</groupId>
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<artifactId>dungeonsxl</artifactId>
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<version>0.14.4</version>
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<version>0.15-SNAPSHOT</version>
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</parent>
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<build>
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<resources>
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@ -39,7 +39,6 @@ import io.github.dre2n.dungeonsxl.player.DGamePlayer;
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import io.github.dre2n.dungeonsxl.player.DGroup;
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import io.github.dre2n.dungeonsxl.player.DPermissions;
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import io.github.dre2n.dungeonsxl.player.DPlayers;
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import io.github.dre2n.dungeonsxl.player.DSavePlayer;
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import io.github.dre2n.dungeonsxl.requirement.RequirementTypes;
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import io.github.dre2n.dungeonsxl.reward.DLootInventory;
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import io.github.dre2n.dungeonsxl.reward.RewardTypes;
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@ -280,14 +279,12 @@ public class DungeonsXL extends BRPlugin {
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// Save and load
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public void saveData() {
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protections.saveAll();
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DSavePlayer.save();
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dWorlds.saveAll();
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}
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public void loadData() {
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protections.loadAll();
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dPlayers.loadAll();
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DSavePlayer.load();
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dWorlds.check();
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}
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@ -23,7 +23,6 @@ import io.github.dre2n.commons.util.messageutil.MessageUtil;
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import io.github.dre2n.dungeonsxl.DungeonsXL;
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import io.github.dre2n.dungeonsxl.config.DMessages;
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import io.github.dre2n.dungeonsxl.player.DPermissions;
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import java.io.File;
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import org.bukkit.Bukkit;
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import org.bukkit.command.CommandSender;
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import org.bukkit.plugin.PluginManager;
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@ -140,6 +140,7 @@ public enum DMessages implements Messages {
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LOG_ERROR_SIGN_SETUP("Log_Error_SignSetup", "&4A sign at &6&v1&4 is erroneous!"),
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LOG_GENERATE_NEW_WORLD("Log_GenerateNewWorld", "&6Generating new world..."),
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LOG_IMPORT_WORLD("Log_ImportWorld", "&6Importing world..."),
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LOG_KILLED_CORRUPTED_PLAYER("Log_KilledCorruptedPlayer", "&4Killed player &6&v1 &4because the data to restore his main inventory is corrupted :("),
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LOG_NEW_MAP("Log_NewDungeon", "&6Creating new map."),
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LOG_NEW_PLAYER_DATA("Log_NewPlayerData", "&6A new player data file has been created and saved as &v1."),
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LOG_WORLD_GENERATION_FINISHED("Log_WorldGenerationFinished", "&6World generation finished!"),
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@ -17,12 +17,22 @@
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package io.github.dre2n.dungeonsxl.config;
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import io.github.dre2n.commons.config.BRConfig;
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import io.github.dre2n.commons.util.EnumUtil;
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import io.github.dre2n.commons.util.messageutil.MessageUtil;
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import io.github.dre2n.dungeonsxl.DungeonsXL;
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import java.io.File;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffect;
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/**
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* @author Daniel Saukel
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@ -31,8 +41,25 @@ public class PlayerData extends BRConfig {
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DungeonsXL plugin = DungeonsXL.getInstance();
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public static final int CONFIG_VERSION = 1;
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public static final int CONFIG_VERSION = 2;
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public static final String PREFIX_STATE_PERSISTENCE = "savePlayer.";
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public static final String PREFIX_STATS = "stats.";
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// State persistence
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private Location oldLocation;
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private List<ItemStack> oldInventory;
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private List<ItemStack> oldArmor;
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private ItemStack oldOffHand;
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private int oldLvl;
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private float oldExp;
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private double oldHealth;
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private int oldFoodLevel;
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private int oldFireTicks;
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private GameMode oldGameMode;
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private Collection<PotionEffect> oldPotionEffects;
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// Stats
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private Map<String, Long> timeLastPlayed = new HashMap<>();
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public PlayerData(File file) {
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@ -44,6 +71,179 @@ public class PlayerData extends BRConfig {
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load();
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}
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/* Getters and setters */
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/**
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* @return if the player was in a game when he left the game
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*/
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public boolean wasInGame() {
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return config.contains(PREFIX_STATE_PERSISTENCE);
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}
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/**
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* @return the old location
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*/
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public Location getOldLocation() {
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return oldLocation;
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}
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/**
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* @param location
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* the location to set
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*/
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public void setOldLocation(Location location) {
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oldLocation = location;
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}
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/**
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* @return the items in the old inventory
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*/
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public List<ItemStack> getOldInventory() {
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return oldInventory;
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}
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/**
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* @param inventory
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* the inventory to set
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*/
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public void setOldInventory(List<ItemStack> inventory) {
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oldInventory = inventory;
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}
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/**
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* @return the items in the old armor slots
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*/
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public List<ItemStack> getOldArmor() {
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return oldArmor;
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}
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/**
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* @param inventory
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* the inventory to set
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*/
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public void setOldArmor(List<ItemStack> inventory) {
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oldArmor = inventory;
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}
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/**
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* @return the items in the old off-hand slot
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*/
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public ItemStack getOldOffHand() {
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return oldOffHand;
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}
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/**
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* @param offHand
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* the off hand item to set
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*/
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public void setOldOffHand(ItemStack offHand) {
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oldOffHand = offHand;
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}
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/**
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* @return the old level
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*/
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public int getOldLevel() {
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return oldLvl;
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}
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/**
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* @param level
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* the level to set
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*/
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public void setOldLevel(int level) {
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oldLvl = level;
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}
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/**
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* @return the old exp
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*/
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public float getOldExp() {
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return oldExp;
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}
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/**
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* @param exp
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* the amount of exp to set
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*/
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public void setOldExp(float exp) {
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oldExp = exp;
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}
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/**
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* @return the old health
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*/
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public double getOldHealth() {
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return oldHealth;
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}
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/**
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* @param health
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* the health to set
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*/
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public void setOldHealth(double health) {
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oldHealth = health;
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}
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/**
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* @return the old food level
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*/
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public int getOldFoodLevel() {
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return oldFoodLevel;
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}
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/**
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* @param foodLevel
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* the food level to set
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*/
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public void setOldFoodLevel(int foodLevel) {
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oldFoodLevel = foodLevel;
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}
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/**
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* @return the old fire ticks
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*/
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public int getOldFireTicks() {
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return oldFireTicks;
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}
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/**
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* @param fireTicks
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* the fire ticks to set
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*/
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public void setFireTicks(int fireTicks) {
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oldFireTicks = fireTicks;
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}
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/**
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* @return the old GameMode
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*/
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public GameMode getOldGameMode() {
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return oldGameMode;
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}
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/**
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* @param gameMode
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* the GameMode to set
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*/
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public void setOldGameMode(GameMode gameMode) {
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oldGameMode = gameMode;
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}
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/**
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* @return the old potion effects
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*/
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public Collection<PotionEffect> getOldPotionEffects() {
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return oldPotionEffects;
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}
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/**
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* @param potionEffects
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* the potion effects to set
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*/
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public void setOldPotionEffects(Collection<PotionEffect> potionEffects) {
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oldPotionEffects = potionEffects;
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}
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/**
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* @return a map of the player's finished dungeons with dates.
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*/
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@ -76,6 +276,7 @@ public class PlayerData extends BRConfig {
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save();
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}
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/* Actions */
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/**
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* @param dungeon
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* the finished dungeon
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@ -87,8 +288,8 @@ public class PlayerData extends BRConfig {
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@Override
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public void initialize() {
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if (!config.contains("timeLastPlayed")) {
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config.createSection("timeLastPlayed");
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if (!config.contains(PREFIX_STATS + "timeLastPlayed")) {
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config.createSection(PREFIX_STATS + "timeLastPlayed");
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}
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if (!file.exists()) {
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@ -104,17 +305,99 @@ public class PlayerData extends BRConfig {
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@Override
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public void load() {
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if (config.isConfigurationSection("timeLastPlayed")) {
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for (String key : config.getConfigurationSection("timeLastPlayed").getKeys(false)) {
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timeLastPlayed.put(key, config.getLong("timeLastPlayed." + key));
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if (config.isConfigurationSection(PREFIX_STATS + "timeLastPlayed")) {
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for (String key : config.getConfigurationSection(PREFIX_STATS + "timeLastPlayed").getKeys(false)) {
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timeLastPlayed.put(key, config.getLong(PREFIX_STATS + "timeLastPlayed." + key));
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}
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}
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if (!wasInGame()) {
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return;
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}
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oldInventory = (List<ItemStack>) config.get(PREFIX_STATE_PERSISTENCE + "oldInventory");
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oldArmor = (List<ItemStack>) config.get(PREFIX_STATE_PERSISTENCE + "oldArmor");
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oldOffHand = (ItemStack) config.get(PREFIX_STATE_PERSISTENCE + "oldOffHand");
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oldLvl = config.getInt(PREFIX_STATE_PERSISTENCE + "oldLvl");
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oldExp = config.getInt(PREFIX_STATE_PERSISTENCE + "oldExp");
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oldHealth = config.getInt(PREFIX_STATE_PERSISTENCE + "oldHealth");
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oldFoodLevel = config.getInt(PREFIX_STATE_PERSISTENCE + "oldFoodLevel");
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oldFireTicks = config.getInt(PREFIX_STATE_PERSISTENCE + "oldFireTicks");
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if (EnumUtil.isValidEnum(GameMode.class, config.getString(PREFIX_STATE_PERSISTENCE + "oldGameMode"))) {
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oldGameMode = GameMode.valueOf(config.getString(PREFIX_STATE_PERSISTENCE + "oldGameMode"));
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} else {
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oldGameMode = GameMode.SURVIVAL;
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}
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oldPotionEffects = (Collection<PotionEffect>) config.get(PREFIX_STATE_PERSISTENCE + "oldPotionEffects");
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oldLocation = (Location) config.get(PREFIX_STATE_PERSISTENCE + "oldLocation");
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if (oldLocation.getWorld() == null) {
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oldLocation = plugin.getServer().getWorlds().get(0).getSpawnLocation();
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}
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}
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@Override
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public void save() {
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config.set("timeLastPlayed", timeLastPlayed);
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config.set(PREFIX_STATS + "timeLastPlayed", timeLastPlayed);
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super.save();
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}
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/**
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* Saves the player's data to the file.
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*
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* @param player
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* the Player to save
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*/
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public void savePlayerState(Player player) {
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oldGameMode = player.getGameMode();
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oldFireTicks = player.getFireTicks();
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oldFoodLevel = player.getFoodLevel();
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oldHealth = player.getHealth();
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oldExp = player.getExp();
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oldLvl = player.getLevel();
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oldArmor = new ArrayList<>(Arrays.asList(player.getInventory().getArmorContents()));
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oldInventory = new ArrayList<>(Arrays.asList(player.getInventory().getContents()));
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oldOffHand = player.getInventory().getItemInOffHand();
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oldLocation = player.getLocation();
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oldPotionEffects = player.getActivePotionEffects();
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config.set(PREFIX_STATE_PERSISTENCE + "oldGameMode", oldGameMode.toString());
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config.set(PREFIX_STATE_PERSISTENCE + "oldFireTicks", oldFireTicks);
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config.set(PREFIX_STATE_PERSISTENCE + "oldFoodLevel", oldFoodLevel);
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config.set(PREFIX_STATE_PERSISTENCE + "oldHealth", oldHealth);
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config.set(PREFIX_STATE_PERSISTENCE + "oldExp", oldExp);
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config.set(PREFIX_STATE_PERSISTENCE + "oldLvl", oldLvl);
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config.set(PREFIX_STATE_PERSISTENCE + "oldArmor", oldArmor);
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config.set(PREFIX_STATE_PERSISTENCE + "oldInventory", oldInventory);
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config.set(PREFIX_STATE_PERSISTENCE + "oldOffHand", oldOffHand);
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config.set(PREFIX_STATE_PERSISTENCE + "oldLocation", oldLocation);
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config.set(PREFIX_STATE_PERSISTENCE + "oldPotionEffects", oldPotionEffects);
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save();
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}
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/**
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* Removes the state data from the file
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*/
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public void clearPlayerState() {
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oldGameMode = null;
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oldFireTicks = 0;
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oldFoodLevel = 0;
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oldHealth = 0;
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oldExp = 0;
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oldLvl = 0;
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oldArmor = null;
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oldInventory = null;
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oldOffHand = null;
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oldLocation = null;
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oldPotionEffects = null;
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if (wasInGame()) {
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config.set("savePlayer", null);
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}
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save();
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}
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}
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@ -35,7 +35,6 @@ import io.github.dre2n.dungeonsxl.player.DGroup;
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import io.github.dre2n.dungeonsxl.player.DInstancePlayer;
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import io.github.dre2n.dungeonsxl.player.DPermissions;
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import io.github.dre2n.dungeonsxl.player.DPlayers;
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import io.github.dre2n.dungeonsxl.player.DSavePlayer;
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import io.github.dre2n.dungeonsxl.reward.DLootInventory;
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import io.github.dre2n.dungeonsxl.reward.RewardChest;
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import io.github.dre2n.dungeonsxl.sign.OpenDoorSign;
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@ -45,7 +44,6 @@ import io.github.dre2n.dungeonsxl.trigger.UseItemTrigger;
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import io.github.dre2n.dungeonsxl.world.DEditWorld;
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import io.github.dre2n.dungeonsxl.world.DGameWorld;
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import java.util.ArrayList;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.Material;
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@ -486,25 +484,13 @@ public class PlayerListener implements Listener {
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if (dPlayer != null) {
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DGroup dGroup = DGroup.getByPlayer(dPlayer.getPlayer());
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if (dGroup != null) {
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dGroup.getPlayers().remove(dPlayer.getPlayer());
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dGroup.getPlayers().add(player);
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dGroup.removePlayer(dPlayer.getPlayer());
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dGroup.addPlayer(player);
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}
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dPlayer.setPlayer(player);
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// Check offlineTime
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dPlayer.setOfflineTime(0);
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} else {
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DSavePlayer dSavePlayer = dPlayers.getDSavePlayerByPlayer(player);
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Location target = Bukkit.getServer().getWorlds().get(0).getSpawnLocation();
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if (dSavePlayer != null) {
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target = dSavePlayer.getOldLocation();
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}
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if (DEditWorld.getByWorld(player.getWorld()) != null || DGameWorld.getByWorld(player.getWorld()) != null) {
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player.teleport(target);
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}
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}
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// Tutorial Mode
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@ -547,7 +533,7 @@ public class PlayerListener implements Listener {
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}
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if (dGroup.getGameWorld() == null) {
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dGroup.setGameWorld(plugin.getDWorlds().getResourceByName(DGroup.getByPlayer(player).getMapName()).instantiateAsGameWorld());// TO DO
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dGroup.setGameWorld(plugin.getDWorlds().getResourceByName(DGroup.getByPlayer(player).getMapName()).instantiateAsGameWorld());
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dGroup.getGameWorld().setTutorial(true);
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}
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@ -106,7 +106,7 @@ public class DEditPlayer extends DInstancePlayer {
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*/
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public void escape() {
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delete();
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getSavePlayer().reset(false);
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reset(false);
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}
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public void poke(Block block) {
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@ -142,7 +142,7 @@ public class DEditPlayer extends DInstancePlayer {
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public void leave() {
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delete();
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getSavePlayer().reset(false);
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reset(false);
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DEditWorld editWorld = DEditWorld.getByWorld(getWorld());
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if (editWorld != null) {
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||||
|
@ -381,9 +381,9 @@ public class DGamePlayer extends DInstancePlayer {
|
||||
delete();
|
||||
|
||||
if (finished) {
|
||||
getSavePlayer().reset(rules.getKeepInventoryOnFinish());
|
||||
reset(rules.getKeepInventoryOnFinish());
|
||||
} else {
|
||||
getSavePlayer().reset(rules.getKeepInventoryOnEscape());
|
||||
reset(rules.getKeepInventoryOnEscape());
|
||||
}
|
||||
|
||||
// Permission bridge
|
||||
|
@ -16,12 +16,19 @@
|
||||
*/
|
||||
package io.github.dre2n.dungeonsxl.player;
|
||||
|
||||
import io.github.dre2n.commons.compatibility.CompatibilityHandler;
|
||||
import io.github.dre2n.commons.compatibility.Version;
|
||||
import io.github.dre2n.commons.util.messageutil.MessageUtil;
|
||||
import io.github.dre2n.commons.util.playerutil.PlayerUtil;
|
||||
import io.github.dre2n.dungeonsxl.DungeonsXL;
|
||||
import io.github.dre2n.dungeonsxl.config.DMessages;
|
||||
import io.github.dre2n.dungeonsxl.config.PlayerData;
|
||||
import io.github.dre2n.dungeonsxl.global.DPortal;
|
||||
import java.io.File;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
|
||||
/**
|
||||
* Represents a player in the non-DXL worlds of the server.
|
||||
@ -45,8 +52,16 @@ public class DGlobalPlayer {
|
||||
private ItemStack[] respawnArmor;
|
||||
|
||||
public DGlobalPlayer(Player player) {
|
||||
this(player, false);
|
||||
}
|
||||
|
||||
public DGlobalPlayer(Player player, boolean reset) {
|
||||
this.player = player;
|
||||
|
||||
loadPlayerData(new File(DungeonsXL.PLAYERS, player.getUniqueId().toString() + ".yml"));
|
||||
if (reset && data.wasInGame()) {
|
||||
reset(false);
|
||||
}
|
||||
|
||||
plugin.getDPlayers().addPlayer(this);
|
||||
}
|
||||
@ -63,6 +78,7 @@ public class DGlobalPlayer {
|
||||
plugin.getDPlayers().addPlayer(this);
|
||||
}
|
||||
|
||||
/* Getters and setters */
|
||||
/**
|
||||
* @return the Bukkit player
|
||||
*/
|
||||
@ -213,4 +229,47 @@ public class DGlobalPlayer {
|
||||
return DPermissions.hasPermission(player, permission);
|
||||
}
|
||||
|
||||
/* Actions */
|
||||
/**
|
||||
* Respawns the player at his old position before he was in a dungeon
|
||||
*/
|
||||
public void reset(boolean keepInventory) {
|
||||
try {
|
||||
if (!keepInventory) {
|
||||
while (data.getOldInventory().size() > 36) {
|
||||
data.getOldInventory().remove(36);
|
||||
}
|
||||
player.getInventory().setContents(data.getOldInventory().toArray(new ItemStack[36]));
|
||||
player.getInventory().setArmorContents(data.getOldArmor().toArray(new ItemStack[4]));
|
||||
if (Version.andHigher(Version.MC1_9).contains(CompatibilityHandler.getInstance().getVersion())) {
|
||||
player.getInventory().setItemInOffHand(data.getOldOffHand());
|
||||
}
|
||||
player.setLevel(data.getOldLevel());
|
||||
player.setExp(data.getOldExp());
|
||||
player.setHealth(data.getOldHealth());
|
||||
player.setFoodLevel(data.getOldFoodLevel());
|
||||
player.setGameMode(data.getOldGameMode());
|
||||
player.setFireTicks(data.getOldFireTicks());
|
||||
for (PotionEffect effect : player.getActivePotionEffects()) {
|
||||
player.removePotionEffect(effect.getType());
|
||||
}
|
||||
|
||||
player.addPotionEffects(data.getOldPotionEffects());
|
||||
}
|
||||
|
||||
if (data.getOldLocation().getWorld() != null) {
|
||||
PlayerUtil.secureTeleport(player, data.getOldLocation());
|
||||
} else {
|
||||
PlayerUtil.secureTeleport(player, Bukkit.getWorlds().get(0).getSpawnLocation());
|
||||
}
|
||||
|
||||
} catch (NullPointerException exception) {
|
||||
exception.printStackTrace();
|
||||
player.setHealth(0);
|
||||
MessageUtil.log(plugin, DMessages.LOG_KILLED_CORRUPTED_PLAYER.getMessage(player.getName()));
|
||||
}
|
||||
|
||||
data.clearPlayerState();
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -16,8 +16,6 @@
|
||||
*/
|
||||
package io.github.dre2n.dungeonsxl.player;
|
||||
|
||||
import io.github.dre2n.commons.compatibility.CompatibilityHandler;
|
||||
import io.github.dre2n.commons.compatibility.Version;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
@ -27,41 +25,16 @@ import org.bukkit.potion.PotionEffect;
|
||||
*/
|
||||
public abstract class DInstancePlayer extends DGlobalPlayer {
|
||||
|
||||
private DSavePlayer savePlayer;
|
||||
private World world;
|
||||
private boolean inDungeonChat = false;
|
||||
|
||||
DInstancePlayer(Player player, World world) {
|
||||
super(player);
|
||||
|
||||
double health = player.getHealth();
|
||||
if (!Version.andHigher(Version.MC1_9).contains(CompatibilityHandler.getInstance().getVersion())) {
|
||||
savePlayer = new DSavePlayer(player.getName(), player.getUniqueId(), player.getLocation(), player.getInventory().getContents(), player.getInventory().getArmorContents(), null, player.getLevel(),
|
||||
player.getTotalExperience(), (int) health, player.getFoodLevel(), player.getFireTicks(), player.getGameMode(), player.getActivePotionEffects());
|
||||
} else {
|
||||
savePlayer = new DSavePlayer(player.getName(), player.getUniqueId(), player.getLocation(), player.getInventory().getContents(), player.getInventory().getArmorContents(), player.getInventory().getItemInOffHand(), player.getLevel(),
|
||||
player.getTotalExperience(), (int) health, player.getFoodLevel(), player.getFireTicks(), player.getGameMode(), player.getActivePotionEffects());
|
||||
}
|
||||
|
||||
super(player, false);
|
||||
this.world = world;
|
||||
getData().savePlayerState(player);
|
||||
}
|
||||
|
||||
/* Getters and setters */
|
||||
/**
|
||||
* @return the savePlayer
|
||||
*/
|
||||
public DSavePlayer getSavePlayer() {
|
||||
return savePlayer;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param savePlayer
|
||||
* the savePlayer to set
|
||||
*/
|
||||
public void setSavePlayer(DSavePlayer savePlayer) {
|
||||
this.savePlayer = savePlayer;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return
|
||||
* the instance
|
||||
|
@ -28,7 +28,6 @@ import org.bukkit.entity.Player;
|
||||
public class DPlayers {
|
||||
|
||||
private CopyOnWriteArrayList<DGlobalPlayer> dGlobalPlayers = new CopyOnWriteArrayList<>();
|
||||
private CopyOnWriteArrayList<DSavePlayer> dSavePlayers = new CopyOnWriteArrayList<>();
|
||||
|
||||
/**
|
||||
* @return the DGlobalPlayer which represents the player
|
||||
@ -111,42 +110,6 @@ public class DPlayers {
|
||||
dGlobalPlayers.remove(player);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the DSavePlayer that represents the player
|
||||
*/
|
||||
public DSavePlayer getDSavePlayerByPlayer(Player player) {
|
||||
for (DSavePlayer dSavePlayer : dSavePlayers) {
|
||||
if (dSavePlayer.getName().equals(player.getName())) {
|
||||
return dSavePlayer;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the dSavePlayers
|
||||
*/
|
||||
public List<DSavePlayer> getDSavePlayers() {
|
||||
return dSavePlayers;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param dSavePlayer
|
||||
* the dSavePlayer to add
|
||||
*/
|
||||
public void addDSavePlayer(DSavePlayer dSavePlayer) {
|
||||
dSavePlayers.add(dSavePlayer);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param dSavePlayer
|
||||
* the dSavePlayer to remove
|
||||
*/
|
||||
public void removeDSavePlayer(DSavePlayer dSavePlayer) {
|
||||
dSavePlayers.remove(dSavePlayer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Load all players
|
||||
*/
|
||||
|
@ -1,399 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2016 Frank Baumann
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package io.github.dre2n.dungeonsxl.player;
|
||||
|
||||
import io.github.dre2n.commons.compatibility.CompatibilityHandler;
|
||||
import io.github.dre2n.commons.compatibility.Version;
|
||||
import io.github.dre2n.commons.util.EnumUtil;
|
||||
import io.github.dre2n.commons.util.playerutil.PlayerUtil;
|
||||
import io.github.dre2n.dungeonsxl.DungeonsXL;
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.configuration.file.FileConfiguration;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
|
||||
/**
|
||||
* Represents a player in a GameWorld who went offline.
|
||||
*
|
||||
* @author Frank Baumann, Tobias Schmitz, Milan Albrecht, Daniel Saukel
|
||||
*/
|
||||
public class DSavePlayer {
|
||||
|
||||
static DungeonsXL plugin = DungeonsXL.getInstance();
|
||||
static DPlayers dPlayers = plugin.getDPlayers();
|
||||
|
||||
// Variables
|
||||
private String name;
|
||||
private String uuid;
|
||||
|
||||
private Location oldLocation;
|
||||
private List<ItemStack> oldInventory;
|
||||
private List<ItemStack> oldArmor;
|
||||
private ItemStack oldOffHand;
|
||||
private int oldLvl;
|
||||
private int oldExp;
|
||||
private double oldHealth;
|
||||
private int oldFoodLevel;
|
||||
private int oldFireTicks;
|
||||
private GameMode oldGameMode;
|
||||
private Collection<PotionEffect> oldPotionEffects;
|
||||
|
||||
public DSavePlayer(String name, UUID uuid, Location oldLocation, ArrayList<ItemStack> oldInventory, ArrayList<ItemStack> oldArmor, ItemStack oldOffHand, int oldLvl, int oldExp, double oldHealth, int oldFoodLevel, int oldFireTicks,
|
||||
GameMode oldGameMode, Collection<PotionEffect> oldPotionEffects) {
|
||||
this.name = name;
|
||||
this.uuid = uuid.toString();
|
||||
|
||||
this.oldLocation = oldLocation;
|
||||
this.oldInventory = oldInventory;
|
||||
this.oldArmor = oldArmor;
|
||||
this.oldOffHand = oldOffHand;
|
||||
this.oldExp = oldExp;
|
||||
this.oldHealth = oldHealth;
|
||||
this.oldFoodLevel = oldFoodLevel;
|
||||
this.oldGameMode = oldGameMode;
|
||||
this.oldLvl = oldLvl;
|
||||
this.oldFireTicks = oldFireTicks;
|
||||
this.oldPotionEffects = oldPotionEffects;
|
||||
|
||||
save();
|
||||
dPlayers.addDSavePlayer(this);
|
||||
}
|
||||
|
||||
public DSavePlayer(String name, UUID uuid, Location oldLocation, ItemStack[] oldInventory, ItemStack[] oldArmor, ItemStack oldOffHand, int oldLvl, int oldExp, double oldHealth, int oldFoodLevel, int oldFireTicks,
|
||||
GameMode oldGameMode, Collection<PotionEffect> oldPotionEffects) {
|
||||
this(name, uuid, oldLocation, new ArrayList<>(Arrays.asList(oldInventory)), new ArrayList<>(Arrays.asList(oldArmor)), oldOffHand, oldLvl, oldExp, oldHealth, oldFoodLevel, oldFireTicks, oldGameMode, oldPotionEffects);
|
||||
}
|
||||
|
||||
/* Getters and setters */
|
||||
/**
|
||||
* @return the name
|
||||
*/
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the uuid
|
||||
*/
|
||||
public UUID getUniqueId() {
|
||||
return UUID.fromString(uuid);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the old location
|
||||
*/
|
||||
public Location getOldLocation() {
|
||||
return oldLocation;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param location
|
||||
* the location to set
|
||||
*/
|
||||
public void setOldLocation(Location location) {
|
||||
oldLocation = location;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the items in the old inventory
|
||||
*/
|
||||
public List<ItemStack> getOldInventory() {
|
||||
return oldInventory;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param inventory
|
||||
* the inventory to set
|
||||
*/
|
||||
public void setOldInventory(List<ItemStack> inventory) {
|
||||
oldInventory = inventory;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the items in the old armor slots
|
||||
*/
|
||||
public List<ItemStack> getOldArmor() {
|
||||
return oldArmor;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param inventory
|
||||
* the inventory to set
|
||||
*/
|
||||
public void setOldArmor(List<ItemStack> inventory) {
|
||||
oldArmor = inventory;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the items in the old off-hand slot
|
||||
*/
|
||||
public ItemStack getOldOffHand() {
|
||||
return oldOffHand;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param offHand
|
||||
* the off hand item to set
|
||||
*/
|
||||
public void setOldOffHand(ItemStack offHand) {
|
||||
oldOffHand = offHand;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the old level
|
||||
*/
|
||||
public int getOldLevel() {
|
||||
return oldLvl;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param level
|
||||
* the level to set
|
||||
*/
|
||||
public void setOldLevel(int level) {
|
||||
oldLvl = level;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the old exp
|
||||
*/
|
||||
public int getOldExp() {
|
||||
return oldExp;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param exp
|
||||
* the amount of exp to set
|
||||
*/
|
||||
public void setOldExp(int exp) {
|
||||
oldExp = exp;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the old health
|
||||
*/
|
||||
public double getOldHealth() {
|
||||
return oldHealth;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param health
|
||||
* the health to set
|
||||
*/
|
||||
public void setOldHealth(double health) {
|
||||
oldHealth = health;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the old food level
|
||||
*/
|
||||
public int getOldFoodLevel() {
|
||||
return oldFoodLevel;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param foodLevel
|
||||
* the food level to set
|
||||
*/
|
||||
public void setOldFoodLevel(int foodLevel) {
|
||||
oldFoodLevel = foodLevel;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the old fire ticks
|
||||
*/
|
||||
public int getOldFireTicks() {
|
||||
return oldFireTicks;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param fireTicks
|
||||
* the fire ticks to set
|
||||
*/
|
||||
public void setFireTicks(int fireTicks) {
|
||||
oldFireTicks = fireTicks;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the old GameMode
|
||||
*/
|
||||
public GameMode getOldGameMode() {
|
||||
return oldGameMode;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param gameMode
|
||||
* the GameMode to set
|
||||
*/
|
||||
public void setOldGameMode(GameMode gameMode) {
|
||||
oldGameMode = gameMode;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the old potion effects
|
||||
*/
|
||||
public Collection<PotionEffect> getOldPotionEffects() {
|
||||
return oldPotionEffects;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param potionEffects
|
||||
* the potion effects to set
|
||||
*/
|
||||
public void setOldPotionEffects(Collection<PotionEffect> potionEffects) {
|
||||
oldPotionEffects = potionEffects;
|
||||
}
|
||||
|
||||
/* Actions */
|
||||
public void reset(boolean keepInventory) {
|
||||
Player player = plugin.getServer().getPlayer(name);
|
||||
boolean offline = false;
|
||||
if (player == null) {
|
||||
player = PlayerUtil.getOfflinePlayer(name, UUID.fromString(uuid), oldLocation);
|
||||
offline = true;
|
||||
}
|
||||
if (player == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
if (!keepInventory) {
|
||||
while (oldInventory.size() > 36) {
|
||||
oldInventory.remove(36);
|
||||
}
|
||||
player.getInventory().setContents(oldInventory.toArray(new ItemStack[36]));
|
||||
player.getInventory().setArmorContents(oldArmor.toArray(new ItemStack[4]));
|
||||
if (Version.andHigher(Version.MC1_9).contains(CompatibilityHandler.getInstance().getVersion())) {
|
||||
player.getInventory().setItemInOffHand(oldOffHand);
|
||||
}
|
||||
player.setTotalExperience(oldExp);
|
||||
player.setLevel(oldLvl);
|
||||
player.setHealth(oldHealth);
|
||||
player.setFoodLevel(oldFoodLevel);
|
||||
player.setGameMode(oldGameMode);
|
||||
player.setFireTicks(oldFireTicks);
|
||||
for (PotionEffect effect : player.getActivePotionEffects()) {
|
||||
player.removePotionEffect(effect.getType());
|
||||
}
|
||||
// Causes NPE if offline
|
||||
if (!offline) {
|
||||
player.addPotionEffects(oldPotionEffects);
|
||||
|
||||
} else {
|
||||
player.saveData();
|
||||
}
|
||||
}
|
||||
|
||||
if (!offline && oldLocation.getWorld() != null) {
|
||||
PlayerUtil.secureTeleport(player, oldLocation);
|
||||
} else {
|
||||
PlayerUtil.secureTeleport(player, Bukkit.getWorlds().get(0).getSpawnLocation());
|
||||
}
|
||||
|
||||
} catch (NullPointerException exception) {
|
||||
plugin.getLogger().info("Corrupted playerdata detected and removed!");
|
||||
}
|
||||
|
||||
save();
|
||||
dPlayers.removeDSavePlayer(this);
|
||||
}
|
||||
|
||||
/* Statics */
|
||||
@Deprecated
|
||||
public static void save() {
|
||||
FileConfiguration configFile = new YamlConfiguration();
|
||||
|
||||
for (DSavePlayer savePlayer : dPlayers.getDSavePlayers()) {
|
||||
configFile.set(savePlayer.name + ".uuid", savePlayer.uuid);
|
||||
configFile.set(savePlayer.name + ".oldGameMode", savePlayer.oldGameMode.toString());
|
||||
configFile.set(savePlayer.name + ".oldFireTicks", savePlayer.oldFireTicks);
|
||||
configFile.set(savePlayer.name + ".oldFoodLevel", savePlayer.oldFoodLevel);
|
||||
configFile.set(savePlayer.name + ".oldHealth", savePlayer.oldHealth);
|
||||
configFile.set(savePlayer.name + ".oldExp", savePlayer.oldExp);
|
||||
configFile.set(savePlayer.name + ".oldLvl", savePlayer.oldLvl);
|
||||
configFile.set(savePlayer.name + ".oldArmor", savePlayer.oldArmor);
|
||||
configFile.set(savePlayer.name + ".oldInventory", savePlayer.oldInventory);
|
||||
configFile.set(savePlayer.name + ".oldOffHand", savePlayer.oldOffHand);
|
||||
configFile.set(savePlayer.name + ".oldLocation.x", savePlayer.oldLocation.getX());
|
||||
configFile.set(savePlayer.name + ".oldLocation.y", savePlayer.oldLocation.getY());
|
||||
configFile.set(savePlayer.name + ".oldLocation.z", savePlayer.oldLocation.getZ());
|
||||
configFile.set(savePlayer.name + ".oldLocation.yaw", savePlayer.oldLocation.getYaw());
|
||||
configFile.set(savePlayer.name + ".oldLocation.pitch", savePlayer.oldLocation.getPitch());
|
||||
configFile.set(savePlayer.name + ".oldLocation.world", savePlayer.oldLocation.getWorld().getName());
|
||||
configFile.set(savePlayer.name + ".oldPotionEffects", savePlayer.oldPotionEffects);
|
||||
}
|
||||
|
||||
try {
|
||||
configFile.save(new File(plugin.getDataFolder(), "savePlayers.yml"));
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public static void load() {
|
||||
FileConfiguration configFile = YamlConfiguration.loadConfiguration(new File(plugin.getDataFolder(), "savePlayers.yml"));
|
||||
|
||||
for (String name : configFile.getKeys(false)) {
|
||||
// Load uuid
|
||||
UUID uuid = UUID.fromString(configFile.getString(name + ".uuid"));
|
||||
|
||||
// Load inventory data
|
||||
ArrayList<ItemStack> oldInventory = (ArrayList<ItemStack>) configFile.get(name + ".oldInventory");
|
||||
ArrayList<ItemStack> oldArmor = (ArrayList<ItemStack>) configFile.get(name + ".oldArmor");
|
||||
ItemStack oldOffHand = (ItemStack) configFile.get(name + ".oldOffHand");
|
||||
|
||||
// Load other data
|
||||
int oldLvl = configFile.getInt(name + ".oldLvl");
|
||||
int oldExp = configFile.getInt(name + ".oldExp");
|
||||
int oldHealth = configFile.getInt(name + ".oldHealth");
|
||||
int oldFoodLevel = configFile.getInt(name + ".oldFoodLevel");
|
||||
int oldFireTicks = configFile.getInt(name + ".oldFireTicks");
|
||||
GameMode oldGameMode = GameMode.SURVIVAL;
|
||||
if (EnumUtil.isValidEnum(GameMode.class, configFile.getString(name + ".oldGameMode"))) {
|
||||
oldGameMode = GameMode.valueOf(configFile.getString(name + ".oldGameMode"));
|
||||
}
|
||||
Collection<PotionEffect> oldPotionEffects = (Collection<PotionEffect>) configFile.get(name + ".oldPotionEffects");
|
||||
|
||||
// Location
|
||||
World world = plugin.getServer().getWorld(configFile.getString(name + ".oldLocation.world"));
|
||||
if (world == null) {
|
||||
world = plugin.getServer().getWorlds().get(0);
|
||||
}
|
||||
|
||||
Location oldLocation = new Location(world, configFile.getDouble(name + ".oldLocation.x"), configFile.getDouble(name + ".oldLocation.y"), configFile.getDouble(name
|
||||
+ ".oldLocation.z"), configFile.getInt(name + ".oldLocation.yaw"), configFile.getInt(name + ".oldLocation.pitch"));
|
||||
|
||||
// Create Player
|
||||
DSavePlayer savePlayer = new DSavePlayer(name, uuid, oldLocation, oldInventory, oldArmor, oldOffHand, oldLvl, oldExp, oldHealth, oldFoodLevel, oldFireTicks, oldGameMode, oldPotionEffects);
|
||||
savePlayer.reset(false);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -18,8 +18,8 @@ package io.github.dre2n.dungeonsxl.requirement;
|
||||
|
||||
import io.github.dre2n.commons.util.messageutil.MessageUtil;
|
||||
import io.github.dre2n.dungeonsxl.config.DMessages;
|
||||
import io.github.dre2n.dungeonsxl.config.PlayerData;
|
||||
import io.github.dre2n.dungeonsxl.player.DGamePlayer;
|
||||
import io.github.dre2n.dungeonsxl.player.DSavePlayer;
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@ -70,8 +70,9 @@ public class FeeLevelRequirement extends Requirement {
|
||||
if (dPlayer == null) {
|
||||
return;
|
||||
}
|
||||
DSavePlayer dSavePlayer = dPlayer.getSavePlayer();
|
||||
dSavePlayer.setOldLevel(dSavePlayer.getOldLevel() - fee);
|
||||
|
||||
PlayerData data = dPlayer.getData();
|
||||
data.setOldLevel(data.getOldLevel() - fee);
|
||||
|
||||
MessageUtil.sendMessage(player, plugin.getMessageConfig().getMessage(DMessages.REQUIREMENT_FEE, fee + " levels"));
|
||||
}
|
||||
|
@ -8,7 +8,7 @@
|
||||
<parent>
|
||||
<groupId>io.github.dre2n</groupId>
|
||||
<artifactId>dungeonsxl</artifactId>
|
||||
<version>0.14.4</version>
|
||||
<version>0.15-SNAPSHOT</version>
|
||||
</parent>
|
||||
<build>
|
||||
<plugins>
|
||||
|
@ -8,7 +8,7 @@
|
||||
<parent>
|
||||
<groupId>io.github.dre2n</groupId>
|
||||
<artifactId>dungeonsxl</artifactId>
|
||||
<version>0.14.4</version>
|
||||
<version>0.15-SNAPSHOT</version>
|
||||
</parent>
|
||||
<build>
|
||||
<plugins>
|
||||
|
@ -8,7 +8,7 @@
|
||||
<parent>
|
||||
<groupId>io.github.dre2n</groupId>
|
||||
<artifactId>dungeonsxl</artifactId>
|
||||
<version>0.14.4</version>
|
||||
<version>0.15-SNAPSHOT</version>
|
||||
</parent>
|
||||
<build>
|
||||
<plugins>
|
||||
|
2
pom.xml
2
pom.xml
@ -2,7 +2,7 @@
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
<groupId>io.github.dre2n</groupId>
|
||||
<artifactId>dungeonsxl</artifactId>
|
||||
<version>0.14.4</version>
|
||||
<version>0.15-SNAPSHOT</version>
|
||||
<packaging>pom</packaging>
|
||||
<name>DungeonsXL</name>
|
||||
<url>https://dre2n.github.io</url>
|
||||
|
@ -8,7 +8,7 @@
|
||||
<parent>
|
||||
<groupId>io.github.dre2n</groupId>
|
||||
<artifactId>dungeonsxl</artifactId>
|
||||
<version>0.14.4</version>
|
||||
<version>0.15-SNAPSHOT</version>
|
||||
</parent>
|
||||
<build>
|
||||
<finalName>dungeonsxl-${project.version}${buildNo}</finalName>
|
||||
|
Loading…
Reference in New Issue
Block a user