mirror of
https://github.com/DRE2N/DungeonsXL.git
synced 2024-11-08 03:40:04 +01:00
Fixed some reward bugs
This commit is contained in:
parent
5e2c9ff601
commit
394080da34
@ -189,15 +189,19 @@ public class GameChest {
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if (itemStack.getItemMeta().hasDisplayName()) {
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if (itemStack.getItemMeta().hasDisplayName()) {
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name = itemStack.getItemMeta().getDisplayName();
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name = itemStack.getItemMeta().getDisplayName();
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}
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}
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}
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}
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if (name == null && Bukkit.getPluginManager().getPlugin("Vault") != null) {
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if (name == null) {
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ItemInfo itemInfo = Items.itemByStack(itemStack);
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if (Bukkit.getPluginManager().getPlugin("Vault") != null) {
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if (itemInfo != null) {
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ItemInfo itemInfo = Items.itemByStack(itemStack);
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name = itemInfo.getName();
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if (itemInfo != null) {
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name = itemInfo.getName();
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} else {
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name = itemStack.getType().name();
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}
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} else {
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} else {
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name = itemStack.getType().name();
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name = itemStack.getType().toString();
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}
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}
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}
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}
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@ -209,7 +213,7 @@ public class GameChest {
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}
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}
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MessageUtil.sendMessage(player, plugin.getMessageConfig().getMessage(DMessages.PLAYER_LOOT_ADDED, msg));
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MessageUtil.sendMessage(player, plugin.getMessageConfig().getMessage(DMessages.PLAYER_LOOT_ADDED, msg));
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if (moneyReward != 0) {
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if (moneyReward != 0 && plugin.getEconomyProvider() != null) {
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MessageUtil.sendMessage(player, plugin.getMessageConfig().getMessage(DMessages.PLAYER_LOOT_ADDED, plugin.getEconomyProvider().format(moneyReward)));
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MessageUtil.sendMessage(player, plugin.getMessageConfig().getMessage(DMessages.PLAYER_LOOT_ADDED, plugin.getEconomyProvider().format(moneyReward)));
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}
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}
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if (levelReward != 0) {
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if (levelReward != 0) {
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@ -666,7 +666,7 @@ public class PlayerListener implements Listener {
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if (player.getLocation().getBlock().getRelative(0, 1, 0).getType() != Material.PORTAL && player.getLocation().getBlock().getRelative(0, -1, 0).getType() != Material.PORTAL
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if (player.getLocation().getBlock().getRelative(0, 1, 0).getType() != Material.PORTAL && player.getLocation().getBlock().getRelative(0, -1, 0).getType() != Material.PORTAL
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&& player.getLocation().getBlock().getRelative(1, 0, 0).getType() != Material.PORTAL && player.getLocation().getBlock().getRelative(-1, 0, 0).getType() != Material.PORTAL
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&& player.getLocation().getBlock().getRelative(1, 0, 0).getType() != Material.PORTAL && player.getLocation().getBlock().getRelative(-1, 0, 0).getType() != Material.PORTAL
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&& player.getLocation().getBlock().getRelative(0, 0, 1).getType() != Material.PORTAL && player.getLocation().getBlock().getRelative(0, 0, -1).getType() != Material.PORTAL) {
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&& player.getLocation().getBlock().getRelative(0, 0, 1).getType() != Material.PORTAL && player.getLocation().getBlock().getRelative(0, 0, -1).getType() != Material.PORTAL) {
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inventory.setInventoryView(inventory.getPlayer().openInventory(inventory.getInventory()));
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inventory.setInventoryView(player.openInventory(inventory.getInventory()));
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inventory.setTime(System.currentTimeMillis());
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inventory.setTime(System.currentTimeMillis());
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}
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}
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}
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}
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@ -492,6 +492,9 @@ public class DPlayer extends DGlobalPlayer {
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savePlayer.reset(false);
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savePlayer.reset(false);
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}
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}
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GameWorld gameWorld = GameWorld.getByWorld(world);
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DGroup dGroup = DGroup.getByPlayer(getPlayer());
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if (editing) {
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if (editing) {
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EditWorld editWorld = EditWorld.getByWorld(world);
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EditWorld editWorld = EditWorld.getByWorld(world);
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if (editWorld != null) {
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if (editWorld != null) {
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@ -499,16 +502,15 @@ public class DPlayer extends DGlobalPlayer {
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}
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}
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} else {
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} else {
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GameWorld gameWorld = GameWorld.getByWorld(world);
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Game game = Game.getByGameWorld(gameWorld);
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DGroup dGroup = DGroup.getByPlayer(getPlayer());
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if (dGroup != null) {
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if (dGroup != null) {
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dGroup.removePlayer(getPlayer());
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dGroup.removePlayer(getPlayer());
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}
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}
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// Belohnung
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// Belohnung
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if (gameWorld.getGame() != null) {
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if (game != null) {
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if (finished) {
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if (finished) {
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if (gameWorld.getGame().getType().hasRewards()) {
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if (game.getType().hasRewards()) {
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for (Reward reward : gameWorld.getConfig().getRewards()) {
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for (Reward reward : gameWorld.getConfig().getRewards()) {
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reward.giveTo(getPlayer());
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reward.giveTo(getPlayer());
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}
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}
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@ -99,8 +99,7 @@ public class DSavePlayer {
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}
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}
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/**
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/**
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* @return
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* @return the uuid
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* the uuid
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*/
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*/
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public UUID getUniqueId() {
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public UUID getUniqueId() {
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return UUID.fromString(uuid);
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return UUID.fromString(uuid);
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@ -113,6 +112,14 @@ public class DSavePlayer {
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return oldLocation;
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return oldLocation;
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}
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}
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/**
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* @param location
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* the location to set
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*/
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public void setOldLocation(Location location) {
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oldLocation = location;
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}
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/**
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/**
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* @return the items in the old inventory
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* @return the items in the old inventory
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*/
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*/
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@ -120,6 +127,14 @@ public class DSavePlayer {
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return oldInventory;
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return oldInventory;
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}
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}
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/**
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* @param inventory
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* the inventory to set
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*/
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public void setOldInventory(List<ItemStack> inventory) {
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oldInventory = inventory;
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}
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/**
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/**
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* @return the items in the old armor slots
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* @return the items in the old armor slots
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*/
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*/
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@ -127,6 +142,14 @@ public class DSavePlayer {
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return oldArmor;
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return oldArmor;
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}
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}
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/**
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* @param inventory
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* the inventory to set
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*/
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public void setOldArmor(List<ItemStack> inventory) {
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oldArmor = inventory;
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}
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/**
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/**
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* @return the items in the old off-hand slot
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* @return the items in the old off-hand slot
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*/
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*/
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@ -134,6 +157,14 @@ public class DSavePlayer {
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return oldOffHand;
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return oldOffHand;
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}
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}
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/**
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* @param offHand
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* the off hand item to set
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*/
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public void setOldOffHand(ItemStack offHand) {
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oldOffHand = offHand;
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}
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/**
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/**
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* @return the old level
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* @return the old level
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*/
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*/
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@ -141,6 +172,14 @@ public class DSavePlayer {
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return oldLvl;
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return oldLvl;
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}
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}
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/**
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* @param level
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* the level to set
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*/
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public void setOldLevel(int level) {
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oldLvl = level;
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}
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/**
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/**
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* @return the old exp
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* @return the old exp
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*/
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*/
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@ -148,6 +187,14 @@ public class DSavePlayer {
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return oldExp;
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return oldExp;
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}
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}
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/**
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* @param exp
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* the amount of exp to set
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*/
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public void setOldExp(int exp) {
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oldExp = exp;
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}
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/**
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/**
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* @return the old health
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* @return the old health
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*/
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*/
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@ -155,6 +202,14 @@ public class DSavePlayer {
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return oldHealth;
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return oldHealth;
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}
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}
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/**
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* @param health
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* the health to set
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*/
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public void setOldHealth(int health) {
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oldHealth = health;
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}
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/**
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/**
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* @return the old food level
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* @return the old food level
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*/
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*/
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@ -162,6 +217,14 @@ public class DSavePlayer {
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return oldFoodLevel;
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return oldFoodLevel;
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}
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}
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/**
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* @param foodLevel
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* the food level to set
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*/
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public void setOldFoodLevel(int foodLevel) {
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oldFoodLevel = foodLevel;
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}
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/**
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/**
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* @return the old fire ticks
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* @return the old fire ticks
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*/
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*/
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@ -169,6 +232,14 @@ public class DSavePlayer {
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return oldFireTicks;
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return oldFireTicks;
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}
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}
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/**
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* @param fireTicks
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* the fire ticks to set
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*/
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public void setFireTicks(int fireTicks) {
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oldFireTicks = fireTicks;
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}
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/**
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/**
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* @return the old GameMode
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* @return the old GameMode
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*/
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*/
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@ -176,6 +247,14 @@ public class DSavePlayer {
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return oldGameMode;
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return oldGameMode;
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}
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}
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/**
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* @param gameMode
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* the GameMode to set
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*/
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public void setOldGameMode(GameMode gameMode) {
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oldGameMode = gameMode;
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}
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/**
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/**
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* @return the old potion effects
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* @return the old potion effects
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*/
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*/
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@ -183,6 +262,14 @@ public class DSavePlayer {
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return oldPotionEffects;
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return oldPotionEffects;
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}
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}
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/**
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* @param potionEffects
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* the potion effects to set
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*/
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public void setOldPotionEffects(Collection<PotionEffect> potionEffects) {
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oldPotionEffects = potionEffects;
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}
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/* Actions */
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/* Actions */
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public void reset(boolean keepInventory) {
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public void reset(boolean keepInventory) {
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Player player = plugin.getServer().getPlayer(name);
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Player player = plugin.getServer().getPlayer(name);
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@ -18,6 +18,8 @@ package io.github.dre2n.dungeonsxl.requirement;
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import io.github.dre2n.commons.util.messageutil.MessageUtil;
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import io.github.dre2n.commons.util.messageutil.MessageUtil;
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import io.github.dre2n.dungeonsxl.config.DMessages;
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import io.github.dre2n.dungeonsxl.config.DMessages;
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import io.github.dre2n.dungeonsxl.player.DPlayer;
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import io.github.dre2n.dungeonsxl.player.DSavePlayer;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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/**
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/**
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@ -51,7 +53,13 @@ public class FeeLevelRequirement extends Requirement {
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@Override
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@Override
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public void demand(Player player) {
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public void demand(Player player) {
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player.setLevel(player.getLevel() - fee);
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DPlayer dPlayer = DPlayer.getByPlayer(player);
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if (dPlayer == null) {
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return;
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}
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DSavePlayer dSavePlayer = dPlayer.getSavePlayer();
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dSavePlayer.setOldLevel(dSavePlayer.getOldLevel() - fee);
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MessageUtil.sendMessage(player, plugin.getMessageConfig().getMessage(DMessages.REQUIREMENT_FEE, fee + " levels"));
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MessageUtil.sendMessage(player, plugin.getMessageConfig().getMessage(DMessages.REQUIREMENT_FEE, fee + " levels"));
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}
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}
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@ -54,6 +54,10 @@ public class LevelReward extends Reward {
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@Override
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@Override
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public void giveTo(Player player) {
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public void giveTo(Player player) {
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if (levels == 0) {
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return;
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}
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player.setLevel(player.getLevel() + levels);
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player.setLevel(player.getLevel() + levels);
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MessageUtil.sendMessage(player, plugin.getMessageConfig().getMessage(DMessages.REWARD_GENERAL, levels + " levels"));
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MessageUtil.sendMessage(player, plugin.getMessageConfig().getMessage(DMessages.REWARD_GENERAL, levels + " levels"));
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}
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}
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