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https://github.com/DRE2N/DungeonsXL.git
synced 2024-11-24 19:45:43 +01:00
Fix keepInventoryOnEscape
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parent
ea72029d26
commit
43fcee3c31
@ -108,21 +108,6 @@ public class PlayerListener implements Listener {
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dPlayer.setLives(dPlayer.getLives() - dPlayerDeathEvent.getLostLives());
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if (dPlayer.getLives() == 0 && dPlayer.isReady()) {
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DPlayerKickEvent dPlayerKickEvent = new DPlayerKickEvent(dPlayer, DPlayerKickEvent.Cause.DEATH);
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if (!dPlayerKickEvent.isCancelled()) {
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MessageUtil.broadcastMessage(messageConfig.getMessage(Messages.PLAYER_DEATH_KICK, player.getName()));
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// TODO: This Runnable is a workaround for a bug I couldn't find, yet...
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new org.bukkit.scheduler.BukkitRunnable() {
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public void run() {
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dPlayer.leave();
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}
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}.runTaskLater(plugin, 1L);
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}
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}
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if (dPlayer.getLives() != -1) {
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MessageUtil.sendMessage(player, messageConfig.getMessage(Messages.PLAYER_DEATH, String.valueOf(dPlayer.getLives())));
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@ -131,12 +116,25 @@ public class PlayerListener implements Listener {
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dPlayer.setRespawnInventory(event.getEntity().getInventory().getContents());
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dPlayer.setRespawnArmor(event.getEntity().getInventory().getArmorContents());
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// Delete all drops
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for (ItemStack istack : event.getDrops()) {
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istack.setType(Material.AIR);
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for (ItemStack item : event.getDrops()) {
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item.setType(Material.AIR);
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}
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}
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}
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}
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if (dPlayer.getLives() == 0 && dPlayer.isReady()) {
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DPlayerKickEvent dPlayerKickEvent = new DPlayerKickEvent(dPlayer, DPlayerKickEvent.Cause.DEATH);
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if (!dPlayerKickEvent.isCancelled()) {
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MessageUtil.broadcastMessage(messageConfig.getMessage(Messages.PLAYER_DEATH_KICK, player.getName()));
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dPlayer.leave();
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if (gameWorld.getConfig().getKeepInventoryOnEscape()) {
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/*new org.bukkit.scheduler.BukkitRunnable() {public void run(){*/
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dPlayer.applyRespawnInventory();/*}}.runTaskLater(plugin, 1);*/
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}
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}
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}
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}
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@EventHandler(priority = EventPriority.HIGHEST)
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@ -348,6 +346,8 @@ public class PlayerListener implements Listener {
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@EventHandler(priority = EventPriority.HIGHEST)
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public void onRespawn(PlayerRespawnEvent event) {
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Player player = event.getPlayer();
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plugin.getDPlayers().getByPlayer(player).applyRespawnInventory();
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DPlayer dPlayer = DPlayer.getByPlayer(player);
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if (dPlayer == null) {
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return;
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@ -19,6 +19,7 @@ package io.github.dre2n.dungeonsxl.player;
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import io.github.dre2n.dungeonsxl.DungeonsXL;
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import io.github.dre2n.dungeonsxl.global.DPortal;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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/**
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* Represents a player in the non-DXL worlds of the server.
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@ -33,12 +34,26 @@ public class DGlobalPlayer {
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private boolean chatSpyMode;
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private DPortal creatingPortal;
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private ItemStack[] respawnInventory;
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private ItemStack[] respawnArmor;
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public DGlobalPlayer(Player player) {
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this.player = player;
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DungeonsXL.getInstance().getDPlayers().addPlayer(this);
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}
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public DGlobalPlayer(DGlobalPlayer dPlayer) {
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player = dPlayer.getPlayer();
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breakMode = dPlayer.isInBreakMode();
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chatSpyMode = dPlayer.isInChatSpyMode();
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creatingPortal = dPlayer.getPortal();
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respawnInventory = dPlayer.getRespawnInventory();
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respawnArmor = dPlayer.getRespawnArmor();
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DungeonsXL.getInstance().getDPlayers().addPlayer(this);
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}
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/**
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* @return the Bukkit player
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*/
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@ -98,4 +113,48 @@ public class DGlobalPlayer {
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creatingPortal = dPortal;
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}
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/**
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* @return the respawnInventory
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*/
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public ItemStack[] getRespawnInventory() {
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return respawnInventory;
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}
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/**
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* @param respawnInventory
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* the respawnInventory to set
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*/
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public void setRespawnInventory(ItemStack[] respawnInventory) {
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this.respawnInventory = respawnInventory;
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}
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/**
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* Give the saved respawn inventory to the player
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*/
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public void applyRespawnInventory() {
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if (respawnInventory == null || respawnArmor == null) {
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return;
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}
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player.getInventory().setContents(respawnInventory);
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player.getInventory().setArmorContents(respawnArmor);
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respawnInventory = null;
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respawnArmor = null;
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}
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/**
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* @return the respawnArmor
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*/
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public ItemStack[] getRespawnArmor() {
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return respawnArmor;
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}
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/**
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* @param respawnArmor
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* the respawnArmor to set
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*/
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public void setRespawnArmor(ItemStack[] respawnArmor) {
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this.respawnArmor = respawnArmor;
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}
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}
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@ -85,8 +85,6 @@ public class DPlayer extends DGlobalPlayer {
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private Wolf wolf;
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private int wolfRespawnTime = 30;
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private long offlineTime;
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private ItemStack[] respawnInventory;
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private ItemStack[] respawnArmor;
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private String[] linesCopy;
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private Inventory treasureInv = plugin.getServer().createInventory(getPlayer(), 45, messageConfig.getMessage(Messages.PLAYER_TREASURES));
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@ -402,36 +400,6 @@ public class DPlayer extends DGlobalPlayer {
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this.offlineTime = offlineTime;
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}
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/**
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* @return the respawnInventory
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*/
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public ItemStack[] getRespawnInventory() {
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return respawnInventory;
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}
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/**
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* @param respawnInventory
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* the respawnInventory to set
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*/
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public void setRespawnInventory(ItemStack[] respawnInventory) {
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this.respawnInventory = respawnInventory;
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}
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/**
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* @return the respawnArmor
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*/
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public ItemStack[] getRespawnArmor() {
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return respawnArmor;
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}
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/**
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* @param respawnArmor
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* the respawnArmor to set
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*/
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public void setRespawnArmor(ItemStack[] respawnArmor) {
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this.respawnArmor = respawnArmor;
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}
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/**
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* @return the linesCopy
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*/
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@ -654,13 +622,7 @@ public class DPlayer extends DGlobalPlayer {
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// Respawn Items
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if (GameWorld.getByWorld(world).getConfig().getKeepInventoryOnDeath()) {
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if (respawnInventory != null || respawnArmor != null) {
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getPlayer().getInventory().setContents(respawnInventory);
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getPlayer().getInventory().setArmorContents(respawnArmor);
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respawnInventory = null;
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respawnArmor = null;
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}
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// P.plugin.updateInventory(this.player);
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applyRespawnInventory();
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}
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}
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@ -937,10 +899,7 @@ public class DPlayer extends DGlobalPlayer {
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}
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if (respawnInventory) {
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getPlayer().getInventory().setContents(getRespawnInventory());
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getPlayer().getInventory().setArmorContents(getRespawnArmor());
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setRespawnInventory(null);
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setRespawnArmor(null);
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applyRespawnInventory();
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}
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if (kick) {
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@ -961,7 +920,8 @@ public class DPlayer extends DGlobalPlayer {
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*/
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public void delete() {
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if (player.isOnline()) {
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new DGlobalPlayer(player);
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// Create a new DGlobalPlayer (outside a dungeon)
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new DGlobalPlayer(this);
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} else {
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plugin.getDPlayers().removePlayer(this);
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@ -17,7 +17,8 @@
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package io.github.dre2n.dungeonsxl.task;
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import io.github.dre2n.commons.util.playerutil.PlayerUtil;
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import io.github.dre2n.dungeonsxl.player.DPlayer;
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import io.github.dre2n.dungeonsxl.DungeonsXL;
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import io.github.dre2n.dungeonsxl.player.DGlobalPlayer;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitRunnable;
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@ -41,19 +42,13 @@ public class RespawnTask extends BukkitRunnable {
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PlayerUtil.secureTeleport(player, location);
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}
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DPlayer dPlayer = DPlayer.getByPlayer(player);
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DGlobalPlayer dPlayer = DungeonsXL.getInstance().getDPlayers().getByPlayer(player);
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if (dPlayer == null) {
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return;
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}
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// Respawn Items
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if (dPlayer.getRespawnInventory() != null || dPlayer.getRespawnArmor() != null) {
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player.getInventory().setContents(dPlayer.getRespawnInventory());
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player.getInventory().setArmorContents(dPlayer.getRespawnArmor());
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dPlayer.setRespawnInventory(null);
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dPlayer.setRespawnArmor(null);
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}
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dPlayer.applyRespawnInventory();
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}
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}
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