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Sound sign compatibility fix
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parent
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commit
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@ -16,6 +16,8 @@
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*/
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*/
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package io.github.dre2n.dungeonsxl.sign.message;
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package io.github.dre2n.dungeonsxl.sign.message;
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import de.erethon.commons.compatibility.CompatibilityHandler;
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import de.erethon.commons.compatibility.Internals;
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import de.erethon.commons.misc.EnumUtil;
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import de.erethon.commons.misc.EnumUtil;
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import de.erethon.commons.misc.NumberUtil;
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import de.erethon.commons.misc.NumberUtil;
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import io.github.dre2n.dungeonsxl.sign.DSign;
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import io.github.dre2n.dungeonsxl.sign.DSign;
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@ -62,13 +64,16 @@ public class SoundMessageSign extends DSign {
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sound = lines[1];
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sound = lines[1];
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if (!lines[2].isEmpty()) {
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if (!lines[2].isEmpty()) {
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String[] args = lines[2].split(",");
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String[] args = lines[2].split(",");
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if (args.length >= 1) {
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if (args.length >= 1 && args.length != 2 && Internals.andHigher(Internals.v1_11_R1).contains(CompatibilityHandler.getInstance().getInternals())) {
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category = EnumUtil.getEnumIgnoreCase(SoundCategory.class, args[0]);
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category = EnumUtil.getEnumIgnoreCase(SoundCategory.class, args[0]);
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if (category == null) {
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if (category == null) {
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category = SoundCategory.MASTER;
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category = SoundCategory.MASTER;
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}
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}
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}
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}
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if (args.length == 3) {
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if (args.length == 2) {
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volume = (float) NumberUtil.parseDouble(args[0], 5.0);
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pitch = (float) NumberUtil.parseDouble(args[1], 1.0);
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} else if (args.length == 3) {
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volume = (float) NumberUtil.parseDouble(args[1], 5.0);
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volume = (float) NumberUtil.parseDouble(args[1], 5.0);
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pitch = (float) NumberUtil.parseDouble(args[2], 1.0);
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pitch = (float) NumberUtil.parseDouble(args[2], 1.0);
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}
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}
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@ -95,7 +100,11 @@ public class SoundMessageSign extends DSign {
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if (initialized) {
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if (initialized) {
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if (!done.contains(player)) {
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if (!done.contains(player)) {
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done.add(player);
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done.add(player);
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player.playSound(getSign().getLocation(), sound, category, volume, pitch);
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if (Internals.andHigher(Internals.v1_11_R1).contains(CompatibilityHandler.getInstance().getInternals())) {
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player.playSound(getSign().getLocation(), sound, category, volume, pitch);
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} else {
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player.playSound(getSign().getLocation(), sound, volume, pitch);
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}
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}
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}
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if (done.size() >= getGameWorld().getWorld().getPlayers().size()) {
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if (done.size() >= getGameWorld().getWorld().getPlayers().size()) {
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