Set group to be "playing" whenever they are in a dungeon

This commit is contained in:
Daniel Saukel 2021-04-25 14:02:18 +02:00
parent c2ecaaa171
commit 738d472b43
1 changed files with 1 additions and 8 deletions

View File

@ -75,7 +75,6 @@ public class DGroup implements PlayerGroup {
private PlayerCollection invitedPlayers = new PlayerCollection();
private Dungeon dungeon;
private Game game;
private boolean playing;
private List<Reward> rewards = new ArrayList<>();
private BukkitTask timeIsRunningTask;
private Color color;
@ -100,7 +99,6 @@ public class DGroup implements PlayerGroup {
group.name = name + "#" + group.id;
group.color = color;
group.dungeon = dungeon;
group.playing = false;
group.addMember(leader);
group.setLeader(leader);
@ -340,11 +338,7 @@ public class DGroup implements PlayerGroup {
@Override
public boolean isPlaying() {
return playing;
}
public void setPlaying(boolean playing) {
this.playing = playing;
return game != null;
}
@Override
@ -589,7 +583,6 @@ public class DGroup implements PlayerGroup {
return false;
}
playing = true;
plugin.getGlobalProtectionCache().updateGroupSigns(this);
GameRuleContainer rules = getDungeon().getRules();