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https://github.com/DRE2N/DungeonsXL.git
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parent
969fc44d4e
commit
7716ed0cad
@ -45,9 +45,9 @@ public enum DSignTypeDefault implements DSignType {
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SCRIPT("Script", "script", false, ScriptSign.class),
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SOUND_MESSAGE("SoundMSG", "soundmsg", false, SoundMessageSign.class),
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START("Start", "start", true, StartSign.class),
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TELEPORT("Teleport", "teleport", false, TeleportSign.class),
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TRIGGER("Trigger", "trigger", true, TriggerSign.class),
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WAVE("Wave", "wave", false, WaveSign.class),
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TELEPORT("Teleport", "teleport", false, TeleportSign.class);
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WAVE("Wave", "wave", false, WaveSign.class);
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private String name;
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private String buildPermission;
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@ -1,124 +1,130 @@
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/*
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* Copyright (C) 2012-2016 Frank Baumann
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package io.github.dre2n.dungeonsxl.sign;
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import io.github.dre2n.commons.util.NumberUtil;
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import io.github.dre2n.dungeonsxl.world.GameWorld;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Sign;
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import org.bukkit.entity.Player;
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/**
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* @author Milan Albrecht
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*/
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public class TeleportSign extends DSign {
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private DSignType type = DSignTypeDefault.TELEPORT;
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private DSignType type = DSignTypeDefault.TELEPORT;
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private Location location;
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private Location location;
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public TeleportSign(Sign sign, GameWorld gameWorld) {
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super(sign, gameWorld);
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}
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public TeleportSign(Sign sign, String[] lines, GameWorld gameWorld) {
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super(sign, lines, gameWorld);
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}
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@SuppressWarnings("ResultOfMethodCallIgnored")
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@Override
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public boolean check() {
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String lines[] = getSign().getLines();
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for (int i = 1; i <= 2; i++) {
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if (!lines[i].isEmpty()) {
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if (letterToYaw(lines[i].charAt(0)) == -1) {
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String[] loc = lines[i].split(",");
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if (loc.length != 3) {
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return false;
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}
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try {
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Double.parseDouble(loc[0]);
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Double.parseDouble(loc[1]);
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Double.parseDouble(loc[2]);
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} catch (NumberFormatException e) {
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return false;
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}
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}
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}
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}
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return true;
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}
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@Override
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public boolean check() {
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String lines[] = getSign().getLines();
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for (int i = 1; i <= 2; i++) {
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if (!lines[i].isEmpty()) {
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if (letterToYaw(lines[i].charAt(0)) == -1) {
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String[] loc = lines[i].split(",");
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if (loc.length != 3) {
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return false;
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}
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NumberUtil.parseDouble(loc[0]);
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NumberUtil.parseDouble(loc[1]);
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NumberUtil.parseDouble(loc[2]);
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}
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}
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}
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return true;
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}
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@Override
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public void onInit() {
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location = getSign().getLocation().add(0.5, 0, 0.5);
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location.setYaw(letterToYaw(((org.bukkit.material.Sign) getSign().getData()).getFacing().getOppositeFace().name().charAt(0)));
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String lines[] = getSign().getLines();
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for (int i = 1; i <= 2; i++) {
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if (!lines[i].isEmpty()) {
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int yaw = letterToYaw(lines[i].charAt(0));
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if (yaw != -1) {
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location.setYaw(yaw);
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} else {
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String[] loc = lines[i].split(",");
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if (loc.length == 3) {
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try {
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double x = Double.parseDouble(loc[0]);
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double y = Double.parseDouble(loc[1]);
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double z = Double.parseDouble(loc[2]);
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@Override
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public void onInit() {
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location = getSign().getLocation().add(0.5, 0, 0.5);
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location.setYaw(letterToYaw(((org.bukkit.material.Sign) getSign().getData()).getFacing().getOppositeFace().name().charAt(0)));
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String lines[] = getSign().getLines();
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for (int i = 1; i <= 2; i++) {
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if (!lines[i].isEmpty()) {
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int yaw = letterToYaw(lines[i].charAt(0));
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if (yaw != -1) {
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location.setYaw(yaw);
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} else {
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String[] loc = lines[i].split(",");
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if (loc.length == 3) {
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double x = NumberUtil.parseDouble(loc[0]);
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double y = NumberUtil.parseDouble(loc[1]);
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double z = NumberUtil.parseDouble(loc[2]);
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// If round number, add 0.5 to tp to middle of block
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try {
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x = Integer.parseInt(loc[0]) + 0.5;
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} catch (NumberFormatException ignored) {}
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try {
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z = Integer.parseInt(loc[2]) + 0.5;
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} catch (NumberFormatException ignored) {}
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// If round number, add 0.5 to tp to middle of block
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x = NumberUtil.parseInt(loc[0]) + 0.5;
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z = NumberUtil.parseInt(loc[2]) + 0.5;
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location.setX(x);
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location.setY(y);
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location.setZ(z);
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} catch (NumberFormatException e) {
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e.printStackTrace();
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}
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}
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}
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}
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}
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getSign().getBlock().setType(Material.AIR);
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}
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location.setX(x);
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location.setY(y);
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location.setZ(z);
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}
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}
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}
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}
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getSign().getBlock().setType(Material.AIR);
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}
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@Override
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public void onTrigger() {
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if (location != null) {
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for (Player player : getGameWorld().getWorld().getPlayers()) {
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player.teleport(location);
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}
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}
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}
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@Override
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public void onTrigger() {
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if (location != null) {
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for (Player player : getGameWorld().getWorld().getPlayers()) {
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player.teleport(location);
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}
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}
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}
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@Override
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public boolean onPlayerTrigger(Player player) {
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if (location != null) {
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player.teleport(location);
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}
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return true;
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}
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@Override
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public boolean onPlayerTrigger(Player player) {
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if (location != null) {
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player.teleport(location);
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}
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return true;
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}
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@Override
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public DSignType getType() {
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return type;
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}
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@Override
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public DSignType getType() {
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return type;
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}
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public static int letterToYaw(char c) {
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switch (c) {
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case 'S':
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case 's':
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return 0;
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case 'W':
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case 'w':
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return 90;
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case 'N':
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case 'n':
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return 180;
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case 'E':
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case 'e':
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return -90;
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default:
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return -1;
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}
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}
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public static int letterToYaw(char c) {
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switch (c) {
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case 'S':
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case 's':
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return 0;
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case 'W':
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case 'w':
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return 90;
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case 'N':
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case 'n':
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return 180;
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case 'E':
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case 'e':
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case 'O':
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case 'o':
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return -90;
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default:
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return -1;
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}
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}
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}
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