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https://github.com/DRE2N/DungeonsXL.git
synced 2024-11-24 19:45:43 +01:00
Fixed: Inventory after respawn is empty
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parent
b0c0f372dd
commit
928b0e35af
@ -219,14 +219,7 @@ public class PlayerListener implements Listener{
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//Respawn Items
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for(ItemStack istack:dplayer.respawnInventory){
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if(istack!=null){
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dplayer.player.getInventory().addItem(istack);
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}
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}
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dplayer.respawnInventory.clear();
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DungeonsXL.p.updateInventory(dplayer.player);
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}
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}
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}
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@ -302,10 +295,10 @@ public class PlayerListener implements Listener{
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public void onPlayerDeath(PlayerDeathEvent event){
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DPlayer dplayer=DPlayer.get(event.getEntity());
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if(dplayer!=null){
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dplayer.respawnInventory.addAll(event.getDrops());
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//Delete all drops
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for(ItemStack istack:event.getDrops()){
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ItemStack copy = istack.clone();
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dplayer.respawnInventory.add(copy);
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istack.setTypeId(0);
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}
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}
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@ -353,6 +346,19 @@ public class PlayerListener implements Listener{
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@Override
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public void run() {
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this.player.teleport(this.location);
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DPlayer dplayer = DPlayer.get(this.player);
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if(dplayer!=null){
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//Respawn Items
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for(ItemStack istack:dplayer.respawnInventory){
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if(istack!=null){
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this.player.getInventory().addItem(istack);
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}
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}
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dplayer.respawnInventory.clear();
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DungeonsXL.p.updateInventory(this.player);
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}
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}
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}
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