Updated to 1.7.2, needs testing!

This commit is contained in:
Frank Baumann 2014-01-23 09:05:23 +01:00
parent 780145cf78
commit 998dbe4873
4 changed files with 30 additions and 29 deletions

View File

@ -106,7 +106,7 @@ public class DConfig {
}
}
// Add Item to Stacks
// Add Item to Stacks
ItemStack istack = new ItemStack(itemId, itemSize, (short) itemData);
if (itemEnchantment != null) {
istack.addEnchantment(itemEnchantment, itemLvlEnchantment);

View File

@ -61,8 +61,8 @@ public class DPlayer {
this.player = player;
this.world = world;
this.savePlayer = new DSavePlayer(player.getName(), player.getLocation(), player.getInventory().getContents(), player.getInventory().getArmorContents(), player.getLevel(),
this.savePlayer = new DSavePlayer(player.getName(), player.getUniqueId().toString(), player.getLocation(), player.getInventory().getContents(), player.getInventory().getArmorContents(), player.getLevel(),
player.getTotalExperience(), (int) player.getHealth(), player.getFoodLevel(), player.getFireTicks(), player.getGameMode(), player.getActivePotionEffects());
this.player.getInventory().clear();

View File

@ -24,6 +24,7 @@ public class DSavePlayer {
// Variables
private String playerName;
private String uuid;
private Location oldLocation;
private ItemStack[] oldInventory;
@ -36,11 +37,12 @@ public class DSavePlayer {
private GameMode oldGamemode;
private Collection<PotionEffect> oldPotionEffects;
public DSavePlayer(String playerName, Location oldLocation, ItemStack[] oldInventory, ItemStack[] oldArmor, int oldLvl, int oldExp, int oldHealth, int oldFoodLevel, int oldFireTicks,
public DSavePlayer(String playerName, String uuid, Location oldLocation, ItemStack[] oldInventory, ItemStack[] oldArmor, int oldLvl, int oldExp, int oldHealth, int oldFoodLevel, int oldFireTicks,
GameMode oldGamemode, Collection<PotionEffect> oldPotionEffects) {
savePlayers.add(this);
this.playerName = playerName;
this.uuid = uuid;
this.oldLocation = oldLocation;
this.oldInventory = oldInventory;
@ -76,7 +78,7 @@ public class DSavePlayer {
DUtility.secureTeleport(onlinePlayer, this.oldLocation);
} else {
/* Player is offline */
Player offlinePlayer = p.getOfflinePlayer(this.playerName, this.oldLocation);
Player offlinePlayer = p.getOfflinePlayer(this.playerName, this.uuid, this.oldLocation);
if (offlinePlayer != null) {
offlinePlayer.getInventory().setContents(this.oldInventory);
offlinePlayer.getInventory().setArmorContents(this.oldArmor);
@ -104,6 +106,7 @@ public class DSavePlayer {
FileConfiguration configFile = new YamlConfiguration();
for (DSavePlayer savePlayer : savePlayers) {
configFile.set(savePlayer.playerName + ".uuid", savePlayer.uuid);
configFile.set(savePlayer.playerName + ".oldGamemode", savePlayer.oldGamemode.getValue());
configFile.set(savePlayer.playerName + ".oldFireTicks", savePlayer.oldFireTicks);
configFile.set(savePlayer.playerName + ".oldFoodLevel", savePlayer.oldFoodLevel);
@ -133,7 +136,9 @@ public class DSavePlayer {
FileConfiguration configFile = YamlConfiguration.loadConfiguration(new File(p.getDataFolder(), "savePlayers.yml"));
for (String playerName : configFile.getKeys(false)) {
// Load uuid
String uuid = configFile.getString(playerName + ".uuid");
// Load inventory data
ArrayList<ItemStack> oldInventoryList = (ArrayList<ItemStack>) configFile.get(playerName + ".oldInventory");
ArrayList<ItemStack> oldArmorList = (ArrayList<ItemStack>) configFile.get(playerName + ".oldArmor");
@ -160,7 +165,7 @@ public class DSavePlayer {
+ ".oldLocation.z"), configFile.getInt(playerName + ".oldLocation.yaw"), configFile.getInt(playerName + ".oldLocation.pitch"));
// Create Player
DSavePlayer savePlayer = new DSavePlayer(playerName, oldLocation, oldInventory, oldArmor, oldLvl, oldExp, oldHealth, oldFoodLevel, oldFireTicks, oldGamemode, oldPotionEffects);
DSavePlayer savePlayer = new DSavePlayer(playerName, uuid, oldLocation, oldInventory, oldArmor, oldLvl, oldExp, oldHealth, oldFoodLevel, oldFireTicks, oldGamemode, oldPotionEffects);
savePlayer.reset();
}
}

View File

@ -8,10 +8,12 @@ import java.io.InputStream;
import java.io.OutputStream;
import java.nio.channels.FileChannel;
import java.util.concurrent.CopyOnWriteArrayList;
import net.milkbowl.vault.permission.Permission;
import net.minecraft.server.v1_6_R3.EntityPlayer;
import net.minecraft.server.v1_6_R3.MinecraftServer;
import net.minecraft.server.v1_6_R3.PlayerInteractManager;
import net.minecraft.server.v1_7_R1.EntityPlayer;
import net.minecraft.server.v1_7_R1.MinecraftServer;
import net.minecraft.server.v1_7_R1.PlayerInteractManager;
import net.minecraft.util.com.mojang.authlib.GameProfile;
import org.apache.commons.lang.math.NumberUtils;
import org.bukkit.Bukkit;
@ -20,8 +22,8 @@ import org.bukkit.Location;
import org.bukkit.command.CommandSender;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.craftbukkit.v1_6_R3.CraftServer;
import org.bukkit.craftbukkit.v1_6_R3.CraftWorld;
import org.bukkit.craftbukkit.v1_7_R1.CraftServer;
import org.bukkit.craftbukkit.v1_7_R1.CraftWorld;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList;
@ -432,23 +434,20 @@ public class P extends JavaPlugin {
return NumberUtils.toInt(string, 0);
}
public Player getOfflinePlayer(String player) {
public Player getOfflinePlayer(String player, String uuid) {
Player pplayer = null;
try {
// See if the player has data files
// Find the player folder
File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
// Find player name
for (File playerfile : playerfolder.listFiles()) {
String filename = playerfile.getName();
String playername = filename.substring(0, filename.length() - 4);
GameProfile profile = new GameProfile(uuid, playername);
if (playername.trim().equalsIgnoreCase(player)) {
// This player plays on the server!
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager(server.getWorldServer(0)));
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
Player target = (entity == null) ? null : (Player) entity.getBukkitEntity();
if (target != null) {
target.loadData();
@ -462,23 +461,20 @@ public class P extends JavaPlugin {
return pplayer;
}
public Player getOfflinePlayer(String player, Location location) {
public Player getOfflinePlayer(String player, String uuid, Location location) {
Player pplayer = null;
try {
// See if the player has data files
// Find the player folder
File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
// Find player name
for (File playerfile : playerfolder.listFiles()) {
String filename = playerfile.getName();
String playername = filename.substring(0, filename.length() - 4);
GameProfile profile = new GameProfile(uuid, playername);
if (playername.trim().equalsIgnoreCase(player)) {
// This player plays on the server!
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager(server.getWorldServer(0)));
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
entity.setPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
entity.world = ((CraftWorld) location.getWorld()).getHandle();
Player target = (entity == null) ? null : (Player) entity.getBukkitEntity();