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https://github.com/DRE2N/DungeonsXL.git
synced 2024-11-28 13:36:33 +01:00
Remove "done" lists from signs where possible
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parent
df279742c6
commit
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@ -21,8 +21,6 @@ import de.erethon.dungeonsxl.api.DungeonsAPI;
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import de.erethon.dungeonsxl.api.dungeon.GameRule;
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import de.erethon.dungeonsxl.api.sign.Button;
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import de.erethon.dungeonsxl.api.world.InstanceWorld;
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import java.util.ArrayList;
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import java.util.List;
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import org.bukkit.block.Sign;
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import org.bukkit.entity.Player;
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@ -32,7 +30,6 @@ import org.bukkit.entity.Player;
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public abstract class MessageSign extends Button {
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protected String text = "UNKNOWN MESSAGE";
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private List<Player> done = new ArrayList<>();
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public MessageSign(DungeonsAPI api, Sign sign, String[] lines, InstanceWorld instance) {
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super(api, sign, lines, instance);
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@ -78,15 +75,7 @@ public abstract class MessageSign extends Button {
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@Override
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public boolean push(Player player) {
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if (!done.contains(player)) {
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sendMessage(player);
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done.add(player);
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}
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if (done.size() >= getGameWorld().getWorld().getPlayers().size()) {
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getGameWorld().removeDungeonSign(this);
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}
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sendMessage(player);
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return true;
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}
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@ -23,8 +23,6 @@ import de.erethon.dungeonsxl.api.DungeonsAPI;
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import de.erethon.dungeonsxl.api.sign.Button;
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import de.erethon.dungeonsxl.api.world.InstanceWorld;
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import de.erethon.dungeonsxl.player.DPermission;
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import java.util.ArrayList;
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import java.util.List;
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import org.bukkit.SoundCategory;
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import org.bukkit.block.Sign;
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import org.bukkit.entity.Player;
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@ -38,7 +36,6 @@ public class SoundMessageSign extends Button {
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private SoundCategory category;
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private float volume;
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private float pitch;
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private List<Player> done = new ArrayList<>();
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public SoundMessageSign(DungeonsAPI api, Sign sign, String[] lines, InstanceWorld instance) {
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super(api, sign, lines, instance);
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@ -112,14 +109,7 @@ public class SoundMessageSign extends Button {
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@Override
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public boolean push(Player player) {
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if (!done.contains(player)) {
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done.add(player);
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playSound(player);
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}
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if (done.size() >= getGameWorld().getWorld().getPlayers().size()) {
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getGameWorld().removeDungeonSign(this);
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}
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playSound(player);
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return true;
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}
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