Recoded floor / finish system

This commit is contained in:
Daniel Saukel 2016-12-27 16:00:54 +01:00
parent 4f4fa877cf
commit a01e18b0c7
8 changed files with 177 additions and 156 deletions

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@ -181,6 +181,7 @@ public enum DMessages implements Messages {
PLAYER_DEATH("Player_Death", "&4&v1 &6died and has &4&v2 &6lives left."),
PLAYER_DEATH_KICK("Player_DeathKick", "&2&v1 &6lost his last life and was kicked."),
PLAYER_FINISHED_DUNGEON("Player_FinishedDungeon", "&6You successfully finished the dungeon!"),
PLAYER_FINISHED_FLOOR("Player_Finished_Floor", "&6You successfully finished the floor."),
PLAYER_INVITED("Player_Invited", "&4&v1&6 invited you to the group &4&v2&6."),
PLAYER_UNINVITED("Player_Uninvited", "&4&v1&6 took back your invitation to the group &4&v2&6."),
PLAYER_JOIN_GROUP("Player_JoinGroup", "&6You successfully joined the group!"),

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@ -16,6 +16,7 @@
*/
package io.github.dre2n.dungeonsxl.event.dgroup;
import io.github.dre2n.dungeonsxl.dungeon.Dungeon;
import io.github.dre2n.dungeonsxl.player.DGroup;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
@ -28,8 +29,26 @@ public class DGroupFinishDungeonEvent extends DGroupEvent implements Cancellable
private static final HandlerList handlers = new HandlerList();
private boolean cancelled;
public DGroupFinishDungeonEvent(DGroup dGroup) {
private Dungeon dungeon;
public DGroupFinishDungeonEvent(Dungeon dungeon, DGroup dGroup) {
super(dGroup);
this.dungeon = dungeon;
}
/**
* @return the dungeon
*/
public Dungeon getDungeon() {
return dungeon;
}
/**
* @param dungeon
* the dungeon to set
*/
public void setDisbander(Dungeon dungeon) {
this.dungeon = dungeon;
}
@Override

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@ -18,6 +18,7 @@ package io.github.dre2n.dungeonsxl.event.dgroup;
import io.github.dre2n.dungeonsxl.player.DGroup;
import io.github.dre2n.dungeonsxl.world.DGameWorld;
import io.github.dre2n.dungeonsxl.world.DResourceWorld;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
@ -30,9 +31,9 @@ public class DGroupFinishFloorEvent extends DGroupEvent implements Cancellable {
private boolean cancelled;
private DGameWorld finished;
private String next;
private DResourceWorld next;
public DGroupFinishFloorEvent(DGroup dGroup, DGameWorld finished, String next) {
public DGroupFinishFloorEvent(DGroup dGroup, DGameWorld finished, DResourceWorld next) {
super(dGroup);
this.finished = finished;
this.next = next;
@ -56,15 +57,15 @@ public class DGroupFinishFloorEvent extends DGroupEvent implements Cancellable {
/**
* @return the next
*/
public String getNext() {
public DResourceWorld getNext() {
return next;
}
/**
* @param next
* the name of the DGameWorld to set
* the resource to set
*/
public void setNext(String next) {
public void setNext(DResourceWorld next) {
this.next = next;
}

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@ -28,30 +28,13 @@ public class DGamePlayerFinishEvent extends DGamePlayerEvent implements Cancella
private static final HandlerList handlers = new HandlerList();
private boolean cancelled;
private boolean first;
private boolean hasToWait;
public DGamePlayerFinishEvent(DGamePlayer dPlayer, boolean first, boolean hasToWait) {
public DGamePlayerFinishEvent(DGamePlayer dPlayer, boolean hasToWait) {
super(dPlayer);
this.first = first;
this.hasToWait = hasToWait;
}
/**
* @return the first
*/
public boolean isFirst() {
return first;
}
/**
* @param first
* the first to set
*/
public void setFirst(boolean first) {
this.first = first;
}
/**
* @return the hasToWait
*/

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@ -95,6 +95,7 @@ public class Game {
tutorial = false;
started = false;
world = resource.instantiateAsGameWorld();
world.setType(DGameWorld.Type.START_FLOOR);
dGroups.add(dGroup);
dGroup.setGameWorld(world);

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@ -16,14 +16,10 @@
*/
package io.github.dre2n.dungeonsxl.player;
import io.github.dre2n.commons.util.NumberUtil;
import io.github.dre2n.commons.util.messageutil.MessageUtil;
import io.github.dre2n.commons.util.playerutil.PlayerUtil;
import io.github.dre2n.dungeonsxl.DungeonsXL;
import io.github.dre2n.dungeonsxl.config.DMessages;
import io.github.dre2n.dungeonsxl.config.DungeonConfig;
import io.github.dre2n.dungeonsxl.event.dgroup.DGroupFinishDungeonEvent;
import io.github.dre2n.dungeonsxl.event.dgroup.DGroupRewardEvent;
import io.github.dre2n.dungeonsxl.event.dplayer.DPlayerKickEvent;
import io.github.dre2n.dungeonsxl.event.dplayer.instance.DInstancePlayerUpdateEvent;
import io.github.dre2n.dungeonsxl.event.dplayer.instance.game.DGamePlayerDeathEvent;
@ -737,79 +733,34 @@ public class DGamePlayer extends DInstancePlayer {
* the name of the next floor
*/
public void finishFloor(DResourceWorld specifiedFloor) {
MessageUtil.sendMessage(getPlayer(), DMessages.PLAYER_FINISHED_DUNGEON.getMessage());
if (!dGroup.getDungeon().isMultiFloor()) {
finish();
return;
}
MessageUtil.sendMessage(getPlayer(), DMessages.PLAYER_FINISHED_FLOOR.getMessage());
finished = true;
boolean hasToWait = false;
if (getDGroup() == null) {
return;
}
if (!dGroup.isPlaying()) {
return;
}
dGroup.setNextFloor(specifiedFloor);
for (Player player : dGroup.getPlayers()) {
DGamePlayer dPlayer = getByPlayer(player);
if (!dPlayer.finished) {
MessageUtil.sendMessage(this.getPlayer(), DMessages.PLAYER_WAIT_FOR_OTHER_PLAYERS.getMessage());
return;
}
}
boolean invalid = !dGroup.getDungeon().isMultiFloor();
for (Player player : dGroup.getPlayers()) {
DGamePlayer dPlayer = getByPlayer(player);
if (invalid) {
dPlayer.finish(false);
if (dGroup.isFinished()) {
dGroup.finishFloor(specifiedFloor);
} else {
dPlayer.finished = false;
}
MessageUtil.sendMessage(player, DMessages.PLAYER_WAIT_FOR_OTHER_PLAYERS.getMessage());
hasToWait = true;
}
if (invalid) {
return;
DGamePlayerFinishEvent dPlayerFinishEvent = new DGamePlayerFinishEvent(this, hasToWait);
plugin.getServer().getPluginManager().callEvent(dPlayerFinishEvent);
if (dPlayerFinishEvent.isCancelled()) {
finished = false;
}
DungeonConfig dConfig = dGroup.getDungeon().getConfig();
int random = NumberUtil.generateRandomInt(0, dConfig.getFloors().size());
DResourceWorld newFloor = dGroup.getUnplayedFloors().get(random);
if (dConfig.getFloorCount() == dGroup.getFloorCount() - 1) {
newFloor = dConfig.getEndFloor();
} else if (specifiedFloor != null) {
newFloor = specifiedFloor;
}
/*DGroupFinishFloorEvent event = new DGroupFinishFloorEvent(dGroup, dGroup.getGameWorld(), newFloor);
if (event.isCancelled()) {
return;
}
*/
Game game = dGroup.getGameWorld().getGame();
dGroup.removeUnplayedFloor(dGroup.getGameWorld().getResource(), false);
DGameWorld gameWorld = null;
if (newFloor != null) {
gameWorld = newFloor.instantiateAsGameWorld();
}
dGroup.setGameWorld(gameWorld);
for (Player player : dGroup.getPlayers()) {
DGamePlayer dPlayer = getByPlayer(player);
dPlayer.setWorld(gameWorld.getWorld());
dPlayer.setCheckpoint(dGroup.getGameWorld().getStartLocation(dGroup));
if (dPlayer.getWolf() != null) {
dPlayer.getWolf().teleport(dPlayer.getCheckpoint());
}
}
dGroup.startGame(game);
}
/**
@ -829,60 +780,23 @@ public class DGamePlayer extends DInstancePlayer {
}
finished = true;
if (getDGroup() == null) {
return;
}
if (!dGroup.isPlaying()) {
return;
}
boolean first = true;
boolean hasToWait = false;
for (Player player : dGroup.getPlayers()) {
DGamePlayer dPlayer = getByPlayer(player);
if (!dPlayer.finished) {
if (!getDGroup().isPlaying()) {
return;
}
if (dGroup.isFinished()) {
dGroup.finish();
} else {
if (message) {
MessageUtil.sendMessage(this.getPlayer(), DMessages.PLAYER_WAIT_FOR_OTHER_PLAYERS.getMessage());
}
hasToWait = true;
} else if (dPlayer != this) {
first = false;
}
}
DGamePlayerFinishEvent dPlayerFinishEvent = new DGamePlayerFinishEvent(this, first, hasToWait);
DGamePlayerFinishEvent dPlayerFinishEvent = new DGamePlayerFinishEvent(this, hasToWait);
plugin.getServer().getPluginManager().callEvent(dPlayerFinishEvent);
if (dPlayerFinishEvent.isCancelled()) {
finished = false;
return;
}
if (hasToWait) {
return;
}
DGroupFinishDungeonEvent dGroupFinishDungeonEvent = new DGroupFinishDungeonEvent(dGroup);
if (dGroupFinishDungeonEvent.isCancelled()) {
return;
}
Game.getByDGroup(dGroup).resetWaveKills();
DGroupRewardEvent dGroupRewardEvent = new DGroupRewardEvent(dGroup);
plugin.getServer().getPluginManager().callEvent(dGroupRewardEvent);
for (Player player : dGroup.getPlayers()) {
DGamePlayer dPlayer = getByPlayer(player);
dPlayer.leave(false);
if (!dGroupRewardEvent.isCancelled()) {
for (Reward reward : dGroup.getRewards()) {
reward.giveTo(player);
}
}
}
}

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@ -16,11 +16,16 @@
*/
package io.github.dre2n.dungeonsxl.player;
import io.github.dre2n.commons.util.NumberUtil;
import io.github.dre2n.commons.util.messageutil.MessageUtil;
import io.github.dre2n.dungeonsxl.DungeonsXL;
import io.github.dre2n.dungeonsxl.config.DMessages;
import io.github.dre2n.dungeonsxl.config.DungeonConfig;
import io.github.dre2n.dungeonsxl.dungeon.Dungeon;
import io.github.dre2n.dungeonsxl.event.dgroup.DGroupDisbandEvent;
import io.github.dre2n.dungeonsxl.event.dgroup.DGroupFinishDungeonEvent;
import io.github.dre2n.dungeonsxl.event.dgroup.DGroupFinishFloorEvent;
import io.github.dre2n.dungeonsxl.event.dgroup.DGroupRewardEvent;
import io.github.dre2n.dungeonsxl.event.dgroup.DGroupStartFloorEvent;
import io.github.dre2n.dungeonsxl.event.dplayer.DPlayerJoinDGroupEvent;
import io.github.dre2n.dungeonsxl.event.requirement.RequirementDemandEvent;
@ -117,7 +122,7 @@ public class DGroup {
dungeon = plugin.getDungeons().getByName(identifier);
if (multiFloor && dungeon != null) {
// Real dungeon
unplayedFloors = dungeon.getConfig().getFloors();
unplayedFloors = new ArrayList<>(dungeon.getConfig().getFloors());
} else {
// Artificial dungeon
@ -155,7 +160,7 @@ public class DGroup {
}
}
this.dungeon = dungeon;
setDungeon(dungeon);
playing = false;
floorCount = 0;
}
@ -407,11 +412,16 @@ public class DGroup {
}
/**
* Sets up all dungeon-related fields.
*
* @param dungeon
* the dungeon to set
*/
public void setDungeon(Dungeon dungeon) {
this.dungeon = dungeon;
if (dungeon.isMultiFloor()) {
unplayedFloors = new ArrayList<>(dungeon.getConfig().getFloors());
}
}
/**
@ -644,7 +654,92 @@ public class DGroup {
this.lives = lives;
}
/**
* @return true if all players are finished
*/
public boolean isFinished() {
for (DGamePlayer dPlayer : getDGamePlayers()) {
if (!dPlayer.isFinished()) {
return false;
}
}
return true;
}
/* Actions */
/**
* The group finishs the dungeon.
*/
public void finish() {
DGroupFinishDungeonEvent dGroupFinishDungeonEvent = new DGroupFinishDungeonEvent(dungeon, this);
plugin.getServer().getPluginManager().callEvent(dGroupFinishDungeonEvent);
if (dGroupFinishDungeonEvent.isCancelled()) {
return;
}
Game.getByDGroup(this).resetWaveKills();
DGroupRewardEvent dGroupRewardEvent = new DGroupRewardEvent(this);
plugin.getServer().getPluginManager().callEvent(dGroupRewardEvent);
for (DGamePlayer player : getDGamePlayers()) {
player.leave(false);
if (!dGroupRewardEvent.isCancelled()) {
for (Reward reward : rewards) {
reward.giveTo(player.getPlayer());
}
}
}
}
/**
* The group finishs the current floor.
*
* @param specifiedFloor
* the name of the next floor
*/
public void finishFloor(DResourceWorld specifiedFloor) {
DungeonConfig dConfig = dungeon.getConfig();
int floorsLeft = getUnplayedFloors().size();
DResourceWorld newFloor = null;
DGameWorld.Type type = null;
if (gameWorld.getType() == DGameWorld.Type.END_FLOOR) {
finish();
return;
} else if (specifiedFloor != null) {
newFloor = specifiedFloor;
type = DGameWorld.Type.DEFAULT;
} else if (floorsLeft > 0) {
int random = NumberUtil.generateRandomInt(0, floorsLeft);
newFloor = getUnplayedFloors().get(random);
type = DGameWorld.Type.DEFAULT;
} else {
newFloor = dConfig.getEndFloor();
type = DGameWorld.Type.END_FLOOR;
}
DGroupFinishFloorEvent event = new DGroupFinishFloorEvent(this, gameWorld, newFloor);
plugin.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
Game game = gameWorld.getGame();
removeUnplayedFloor(gameWorld.getResource(), false);
DGameWorld gameWorld = newFloor.instantiateAsGameWorld();
gameWorld.setType(type);
this.gameWorld = gameWorld;
game.setWorld(gameWorld);
for (DGamePlayer player : getDGamePlayers()) {
player.setWorld(gameWorld.getWorld());
player.setCheckpoint(gameWorld.getStartLocation(this));
if (player.getWolf() != null) {
player.getWolf().teleport(player.getCheckpoint());
}
player.setFinished(false);
}
startGame(game);
}
/**
* Remove the group from the List
*/
@ -810,23 +905,6 @@ public class DGroup {
return true;
}
public boolean finishIfMembersFinished() {
boolean finish = true;
for (DGamePlayer dPlayer : getDGamePlayers()) {
if (!dPlayer.isFinished()) {
finish = false;
break;
}
}
if (finish && getDGamePlayers().size() > 0) {
getDGamePlayers().get(0).finishFloor(nextFloor);
}
return finish;
}
/**
* Send a message to all players in the group
*/

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@ -73,9 +73,17 @@ import org.bukkit.scheduler.BukkitRunnable;
*/
public class DGameWorld extends DInstanceWorld {
public enum Type {
START_FLOOR,
END_FLOOR,
DEFAULT
}
Game game;
// Variables
private Type type = Type.DEFAULT;
private boolean isPlaying = false;
// TO DO: Which lists actually need to be CopyOnWriteArrayLists?
@ -119,6 +127,22 @@ public class DGameWorld extends DInstanceWorld {
return game;
}
/**
* @return
* the type of the floor
*/
public Type getType() {
return type;
}
/**
* @param type
* the type to set
*/
public void setType(Type type) {
this.type = type;
}
/**
* @return the isPlaying
*/