Fix Button trigger behavior

This commit is contained in:
Daniel Saukel 2020-04-14 21:12:52 +02:00
parent 89846991c1
commit a76472a6a0
1 changed files with 5 additions and 1 deletions

View File

@ -70,7 +70,11 @@ public abstract class Button extends AbstractDSign {
*/
@Override
public void trigger(Player player) {
push(player);
if (player != null) {
push(player);
} else {
push();
}
}
}