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https://github.com/DRE2N/DungeonsXL.git
synced 2024-11-24 11:37:05 +01:00
Added Spout class skins
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parent
ce1fa28ae6
commit
b037078c87
@ -9,9 +9,13 @@ public class DClass {
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public String name;
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public boolean hasDog;
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public DClass(String name,CopyOnWriteArrayList<ItemStack> items,boolean hasDog){
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this.items=items;
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this.name=name;
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this.hasDog=hasDog;
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//Spout
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public String spoutSkinURL;
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public DClass(String name, CopyOnWriteArrayList<ItemStack> items, boolean hasDog, String spoutSkinURL){
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this.items = items;
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this.name = name;
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this.hasDog = hasDog;
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this.spoutSkinURL = spoutSkinURL;
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}
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}
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@ -98,7 +98,17 @@ public class DConfig {
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istacks.add(istack);
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}
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}
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this.dClasses.add(new DClass(name,istacks,hasDog));
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/* Spout */
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String spoutSkinURL = null;
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if(P.p.isSpoutEnabled){
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if(configSetionClasses.contains(className+".spoutSkinURL")){
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spoutSkinURL = configSetionClasses.getString(className+".spoutSkinURL");
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}
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}
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/* Create Class */
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this.dClasses.add(new DClass(name,istacks,hasDog,spoutSkinURL));
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}
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}
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@ -305,7 +305,7 @@ public class DPlayer {
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if(this.dclass!=dclass){
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this.dclass=dclass;
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//Set Dog
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/* Set Dog */
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if(this.wolf!=null){
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this.wolf.remove();
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this.wolf=null;
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@ -318,14 +318,13 @@ public class DPlayer {
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this.wolf.setHealth(this.wolf.getMaxHealth());
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}
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//Delete Inventory
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/* Delete Inventory */
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this.classItems.clear();
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this.player.getInventory().clear();
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this.player.getInventory().setArmorContents(null);
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player.getInventory().setItemInHand(new ItemStack(0));
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//P.p.updateInventory(this.player);
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//Set Inventory
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/* Set Inventory */
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for(ItemStack istack:dclass.items){
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//Leggings
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@ -368,10 +367,6 @@ public class DPlayer {
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else{
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this.player.getInventory().addItem(istack);
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}
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//P.p.updateInventory(this.player);
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}
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for(int i=0;i<36;i++){
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@ -380,10 +375,20 @@ public class DPlayer {
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this.classItems.add(i);
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}
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}
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//P.p.updateInventory(this.player);
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/* Spout Skin */
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if(p.isSpoutEnabled){
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if(this.dclass.spoutSkinURL!=null){
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try{
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Spout.getServer().getPlayer(player.getName()).setSkin(this.dclass.spoutSkinURL);
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} catch(UnsupportedOperationException exception) {
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p.log(p.language.get("Log_Error_Spout_Skin", this.dclass.name));
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Spout.getServer().getPlayer(player.getName()).resetSkin();
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}
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} else {
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Spout.getServer().getPlayer(player.getName()).resetSkin();
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}
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}
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}
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}
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}
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@ -42,7 +42,8 @@ public class LanguageReader {
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defaults.put("Log_Error_MobEnchantment","Error at loading mob.yml: Enchantmet &v1 doesn't exist!");
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defaults.put("Log_Error_MobType","Error at loading mob.yml: Mob &v1 doesn't exist!");
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defaults.put("Log_Error_Spout","Spout wurde nicht gefunden!");
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defaults.put("Log_Error_Spout_Skin","Der Spout Skin von &v1 ist kein png!");
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/* Player */
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defaults.put("Player_CheckpointReached","&6Checkpoint erreicht!");
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defaults.put("Player_LootAdded","&6Deinem Belohnungsinventar sind&4&v1&6 hinzugefügt worden!");
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