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https://github.com/DRE2N/DungeonsXL.git
synced 2024-11-24 19:45:43 +01:00
Added UUID support for player data
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@ -144,7 +144,7 @@ public class DPlayer {
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FileConfiguration playerConfig = YamlConfiguration.loadConfiguration(file);
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playerConfig.set(player.getName(), System.currentTimeMillis());
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playerConfig.set(player.getUniqueId().toString(), System.currentTimeMillis());
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try {
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playerConfig.save(file);
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@ -137,7 +137,7 @@ public class GameWorld {
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if (config.getTimeToNextPlay() != 0) {
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// read PlayerConfig
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Long time = getPlayerTime(dungeon, player.getName());
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Long time = getPlayerTime(dungeon, player);
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if (time != -1) {
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if (time + (config.getTimeToNextPlay() * 1000 * 60 * 60) > System.currentTimeMillis()) {
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return false;
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@ -177,7 +177,7 @@ public class GameWorld {
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if (new File(p.getDataFolder() + "/dungeons/" + dungeonName).isDirectory()) {
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if (played.equalsIgnoreCase(dungeonName) || played.equalsIgnoreCase("any")) {
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Long time = getPlayerTime(dungeonName, player.getName());
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Long time = getPlayerTime(dungeonName, player);
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if (time != -1) {
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if (config.getFinishedAll().contains(played)) {
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numOfNeeded++;
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@ -214,7 +214,7 @@ public class GameWorld {
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return true;
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}
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public static long getPlayerTime(String dungeon, String name) {
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public static long getPlayerTime(String dungeon, Player player) {
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File file = new File(p.getDataFolder() + "/dungeons/" + dungeon, "players.yml");
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if (!file.exists()) {
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@ -226,8 +226,11 @@ public class GameWorld {
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}
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FileConfiguration playerConfig = YamlConfiguration.loadConfiguration(file);
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if (playerConfig.contains(name)) {
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return playerConfig.getLong(name);
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if (playerConfig.contains(player.getUniqueId().toString())) {
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return playerConfig.getLong(player.getUniqueId().toString());
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}
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if (playerConfig.contains(player.getName())) {
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return playerConfig.getLong(player.getName());
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}
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return -1;
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}
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@ -1,6 +1,6 @@
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name: DungeonsXL
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main: com.dre.dungeonsxl.P
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version: 0.9.3
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version: 0.9.4-SNAPSHOT
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author: Frank Baumann
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authors: [Frank Baumann, Milan Albrecht, Tobias Schmitz, Daniel Saukel]
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website: http://www.dre2n.ml
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