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https://github.com/DRE2N/DungeonsXL.git
synced 2024-11-28 05:26:29 +01:00
Don't TP players when plugin is unloading
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ebaa89a732
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@ -243,12 +243,12 @@ public class DungeonsXL extends DREPlugin implements DungeonsAPI {
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if (!loaded) {
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if (!loaded) {
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return;
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return;
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}
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}
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loaded = false;
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saveData();
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saveData();
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deleteAllInstances();
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deleteAllInstances();
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HandlerList.unregisterAll(this);
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HandlerList.unregisterAll(this);
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getServer().getScheduler().cancelTasks(this);
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getServer().getScheduler().cancelTasks(this);
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DPermission.unregister();
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DPermission.unregister();
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loaded = false;
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}
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}
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public void initFolders() {
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public void initFolders() {
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@ -560,6 +560,15 @@ public class DungeonsXL extends DREPlugin implements DungeonsAPI {
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return groupAdapters;
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return groupAdapters;
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}
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}
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/**
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* Returns true if the plugin is not currently in the process of enabling or disabling or entirely disabled, otherwise false.
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*
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* @return true if the plugin is not currently in the process of enabling or disabling or entirely disabled, otherwise false
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*/
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public boolean isLoaded() {
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return loaded;
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}
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/**
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/**
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* Returns true if the plugin is currently loading a world, false if not.
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* Returns true if the plugin is currently loading a world, false if not.
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* <p>
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* <p>
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@ -38,7 +38,7 @@ public class StatusCommand extends DCommand {
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public static final String TRUE = ChatColor.GREEN + "\u2714";
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public static final String TRUE = ChatColor.GREEN + "\u2714";
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public static final String FALSE = ChatColor.DARK_RED + "\u2718";
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public static final String FALSE = ChatColor.DARK_RED + "\u2718";
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public static final String LATEST_IXL = "0.6.2";
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public static final String LATEST_IXL = "0.6.3";
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public StatusCommand(DungeonsXL plugin) {
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public StatusCommand(DungeonsXL plugin) {
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super(plugin);
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super(plugin);
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@ -169,7 +169,7 @@ public abstract class DInstanceWorld implements InstanceWorld {
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public void kickAllPlayers() {
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public void kickAllPlayers() {
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getPlayers().forEach(p -> p.leave());
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getPlayers().forEach(p -> p.leave());
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// Players who shouldn't be in the dungeon but still are for some reason
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// Players who shouldn't be in the dungeon but still are for some reason
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if (world != null) {
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if (plugin.isLoaded() && world != null) {
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getWorld().getPlayers().forEach(p -> p.teleport(Bukkit.getWorlds().get(0).getSpawnLocation()));
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getWorld().getPlayers().forEach(p -> p.teleport(Bukkit.getWorlds().get(0).getSpawnLocation()));
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}
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}
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}
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}
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