mirror of
https://github.com/DRE2N/DungeonsXL.git
synced 2024-11-08 03:40:04 +01:00
Fix #54
This commit is contained in:
parent
1470ae6244
commit
dfce9a6f02
@ -37,10 +37,12 @@ import io.github.dre2n.dungeonsxl.player.DGlobalPlayer;
|
||||
import io.github.dre2n.dungeonsxl.player.DGroup;
|
||||
import io.github.dre2n.dungeonsxl.player.DPlayer;
|
||||
import io.github.dre2n.dungeonsxl.player.DPlayers;
|
||||
import io.github.dre2n.dungeonsxl.player.DSavePlayer;
|
||||
import io.github.dre2n.dungeonsxl.task.RespawnTask;
|
||||
import io.github.dre2n.dungeonsxl.trigger.InteractTrigger;
|
||||
import io.github.dre2n.dungeonsxl.trigger.UseItemTrigger;
|
||||
import java.util.ArrayList;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
@ -497,6 +499,18 @@ public class PlayerListener implements Listener {
|
||||
|
||||
// Check offlineTime
|
||||
dPlayer.setOfflineTime(0);
|
||||
|
||||
} else {
|
||||
DSavePlayer dSavePlayer = dPlayers.getDSavePlayerByPlayer(player);
|
||||
|
||||
Location target = Bukkit.getServer().getWorlds().get(0).getSpawnLocation();
|
||||
if (dSavePlayer != null) {
|
||||
target = dSavePlayer.getOldLocation();
|
||||
}
|
||||
|
||||
if (EditWorld.getByWorld(player.getWorld()) != null || GameWorld.getByWorld(player.getWorld()) != null) {
|
||||
player.teleport(target);
|
||||
}
|
||||
}
|
||||
|
||||
// Tutorial Mode
|
||||
|
@ -97,6 +97,19 @@ public class DPlayers {
|
||||
dGlobalPlayers.remove(player);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the DSavePlayer that represents the player
|
||||
*/
|
||||
public DSavePlayer getDSavePlayerByPlayer(Player player) {
|
||||
for (DSavePlayer dSavePlayer : dSavePlayers) {
|
||||
if (dSavePlayer.getName().equals(player.getName())) {
|
||||
return dSavePlayer;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the dSavePlayers
|
||||
*/
|
||||
|
@ -26,7 +26,9 @@ import java.io.IOException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
@ -47,12 +49,12 @@ public class DSavePlayer {
|
||||
protected static DPlayers dPlayers = plugin.getDPlayers();
|
||||
|
||||
// Variables
|
||||
private String playerName;
|
||||
private String name;
|
||||
private String uuid;
|
||||
|
||||
private Location oldLocation;
|
||||
private ArrayList<ItemStack> oldInventory;
|
||||
private ArrayList<ItemStack> oldArmor;
|
||||
private List<ItemStack> oldInventory;
|
||||
private List<ItemStack> oldArmor;
|
||||
private ItemStack oldOffHand;
|
||||
private int oldLvl;
|
||||
private int oldExp;
|
||||
@ -62,9 +64,9 @@ public class DSavePlayer {
|
||||
private GameMode oldGameMode;
|
||||
private Collection<PotionEffect> oldPotionEffects;
|
||||
|
||||
public DSavePlayer(String playerName, UUID uuid, Location oldLocation, ArrayList<ItemStack> oldInventory, ArrayList<ItemStack> oldArmor, ItemStack oldOffHand, int oldLvl, int oldExp, int oldHealth, int oldFoodLevel, int oldFireTicks,
|
||||
public DSavePlayer(String name, UUID uuid, Location oldLocation, ArrayList<ItemStack> oldInventory, ArrayList<ItemStack> oldArmor, ItemStack oldOffHand, int oldLvl, int oldExp, int oldHealth, int oldFoodLevel, int oldFireTicks,
|
||||
GameMode oldGameMode, Collection<PotionEffect> oldPotionEffects) {
|
||||
this.playerName = playerName;
|
||||
this.name = name;
|
||||
this.uuid = uuid.toString();
|
||||
|
||||
this.oldLocation = oldLocation;
|
||||
@ -83,16 +85,110 @@ public class DSavePlayer {
|
||||
dPlayers.addDSavePlayer(this);
|
||||
}
|
||||
|
||||
public DSavePlayer(String playerName, UUID uuid, Location oldLocation, ItemStack[] oldInventory, ItemStack[] oldArmor, ItemStack oldOffHand, int oldLvl, int oldExp, int oldHealth, int oldFoodLevel, int oldFireTicks,
|
||||
public DSavePlayer(String name, UUID uuid, Location oldLocation, ItemStack[] oldInventory, ItemStack[] oldArmor, ItemStack oldOffHand, int oldLvl, int oldExp, int oldHealth, int oldFoodLevel, int oldFireTicks,
|
||||
GameMode oldGameMode, Collection<PotionEffect> oldPotionEffects) {
|
||||
this(playerName, uuid, oldLocation, new ArrayList<>(Arrays.asList(oldInventory)), new ArrayList<>(Arrays.asList(oldArmor)), oldOffHand, oldLvl, oldExp, oldHealth, oldFoodLevel, oldFireTicks, oldGameMode, oldPotionEffects);
|
||||
this(name, uuid, oldLocation, new ArrayList<>(Arrays.asList(oldInventory)), new ArrayList<>(Arrays.asList(oldArmor)), oldOffHand, oldLvl, oldExp, oldHealth, oldFoodLevel, oldFireTicks, oldGameMode, oldPotionEffects);
|
||||
}
|
||||
|
||||
/* Getters and setters */
|
||||
/**
|
||||
* @return the name
|
||||
*/
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return
|
||||
* the uuid
|
||||
*/
|
||||
public UUID getUniqueId() {
|
||||
return UUID.fromString(uuid);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the old location
|
||||
*/
|
||||
public Location getOldLocation() {
|
||||
return oldLocation;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the items in the old inventory
|
||||
*/
|
||||
public List<ItemStack> getOldInventory() {
|
||||
return oldInventory;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the items in the old armor slots
|
||||
*/
|
||||
public List<ItemStack> getOldArmor() {
|
||||
return oldArmor;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the items in the old off-hand slot
|
||||
*/
|
||||
public ItemStack getOldOffHand() {
|
||||
return oldOffHand;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the old level
|
||||
*/
|
||||
public int getOldLevel() {
|
||||
return oldLvl;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the old exp
|
||||
*/
|
||||
public int getOldExp() {
|
||||
return oldExp;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the old health
|
||||
*/
|
||||
public int getOldHealth() {
|
||||
return oldHealth;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the old food level
|
||||
*/
|
||||
public int getOldFoodLevel() {
|
||||
return oldFoodLevel;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the old fire ticks
|
||||
*/
|
||||
public int getOldFireTicks() {
|
||||
return oldFireTicks;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the old GameMode
|
||||
*/
|
||||
public GameMode getOldGameMode() {
|
||||
return oldGameMode;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the old potion effects
|
||||
*/
|
||||
public Collection<PotionEffect> getOldPotionEffects() {
|
||||
return oldPotionEffects;
|
||||
}
|
||||
|
||||
/* Actions */
|
||||
public void reset(boolean keepInventory) {
|
||||
Player player = plugin.getServer().getPlayer(playerName);
|
||||
Player player = plugin.getServer().getPlayer(name);
|
||||
boolean offline = false;
|
||||
if (player == null) {
|
||||
player = PlayerUtil.getOfflinePlayer(playerName, UUID.fromString(uuid), oldLocation);
|
||||
player = PlayerUtil.getOfflinePlayer(name, UUID.fromString(uuid), oldLocation);
|
||||
offline = true;
|
||||
}
|
||||
if (player == null) {
|
||||
@ -129,6 +225,8 @@ public class DSavePlayer {
|
||||
|
||||
if (!offline && oldLocation.getWorld() != null) {
|
||||
PlayerUtil.secureTeleport(player, oldLocation);
|
||||
} else {
|
||||
PlayerUtil.secureTeleport(player, Bukkit.getWorlds().get(0).getSpawnLocation());
|
||||
}
|
||||
|
||||
} catch (NullPointerException exception) {
|
||||
@ -145,23 +243,23 @@ public class DSavePlayer {
|
||||
FileConfiguration configFile = new YamlConfiguration();
|
||||
|
||||
for (DSavePlayer savePlayer : dPlayers.getDSavePlayers()) {
|
||||
configFile.set(savePlayer.playerName + ".uuid", savePlayer.uuid);
|
||||
configFile.set(savePlayer.playerName + ".oldGameMode", savePlayer.oldGameMode.toString());
|
||||
configFile.set(savePlayer.playerName + ".oldFireTicks", savePlayer.oldFireTicks);
|
||||
configFile.set(savePlayer.playerName + ".oldFoodLevel", savePlayer.oldFoodLevel);
|
||||
configFile.set(savePlayer.playerName + ".oldHealth", savePlayer.oldHealth);
|
||||
configFile.set(savePlayer.playerName + ".oldExp", savePlayer.oldExp);
|
||||
configFile.set(savePlayer.playerName + ".oldLvl", savePlayer.oldLvl);
|
||||
configFile.set(savePlayer.playerName + ".oldArmor", savePlayer.oldArmor);
|
||||
configFile.set(savePlayer.playerName + ".oldInventory", savePlayer.oldInventory);
|
||||
configFile.set(savePlayer.playerName + ".oldOffHand", savePlayer.oldOffHand);
|
||||
configFile.set(savePlayer.playerName + ".oldLocation.x", savePlayer.oldLocation.getX());
|
||||
configFile.set(savePlayer.playerName + ".oldLocation.y", savePlayer.oldLocation.getY());
|
||||
configFile.set(savePlayer.playerName + ".oldLocation.z", savePlayer.oldLocation.getZ());
|
||||
configFile.set(savePlayer.playerName + ".oldLocation.yaw", savePlayer.oldLocation.getYaw());
|
||||
configFile.set(savePlayer.playerName + ".oldLocation.pitch", savePlayer.oldLocation.getPitch());
|
||||
configFile.set(savePlayer.playerName + ".oldLocation.world", savePlayer.oldLocation.getWorld().getName());
|
||||
configFile.set(savePlayer.playerName + ".oldPotionEffects", savePlayer.oldPotionEffects);
|
||||
configFile.set(savePlayer.name + ".uuid", savePlayer.uuid);
|
||||
configFile.set(savePlayer.name + ".oldGameMode", savePlayer.oldGameMode.toString());
|
||||
configFile.set(savePlayer.name + ".oldFireTicks", savePlayer.oldFireTicks);
|
||||
configFile.set(savePlayer.name + ".oldFoodLevel", savePlayer.oldFoodLevel);
|
||||
configFile.set(savePlayer.name + ".oldHealth", savePlayer.oldHealth);
|
||||
configFile.set(savePlayer.name + ".oldExp", savePlayer.oldExp);
|
||||
configFile.set(savePlayer.name + ".oldLvl", savePlayer.oldLvl);
|
||||
configFile.set(savePlayer.name + ".oldArmor", savePlayer.oldArmor);
|
||||
configFile.set(savePlayer.name + ".oldInventory", savePlayer.oldInventory);
|
||||
configFile.set(savePlayer.name + ".oldOffHand", savePlayer.oldOffHand);
|
||||
configFile.set(savePlayer.name + ".oldLocation.x", savePlayer.oldLocation.getX());
|
||||
configFile.set(savePlayer.name + ".oldLocation.y", savePlayer.oldLocation.getY());
|
||||
configFile.set(savePlayer.name + ".oldLocation.z", savePlayer.oldLocation.getZ());
|
||||
configFile.set(savePlayer.name + ".oldLocation.yaw", savePlayer.oldLocation.getYaw());
|
||||
configFile.set(savePlayer.name + ".oldLocation.pitch", savePlayer.oldLocation.getPitch());
|
||||
configFile.set(savePlayer.name + ".oldLocation.world", savePlayer.oldLocation.getWorld().getName());
|
||||
configFile.set(savePlayer.name + ".oldPotionEffects", savePlayer.oldPotionEffects);
|
||||
}
|
||||
|
||||
try {
|
||||
@ -175,38 +273,38 @@ public class DSavePlayer {
|
||||
public static void load() {
|
||||
FileConfiguration configFile = YamlConfiguration.loadConfiguration(new File(plugin.getDataFolder(), "savePlayers.yml"));
|
||||
|
||||
for (String playerName : configFile.getKeys(false)) {
|
||||
for (String name : configFile.getKeys(false)) {
|
||||
// Load uuid
|
||||
UUID uuid = UUID.fromString(configFile.getString(playerName + ".uuid"));
|
||||
UUID uuid = UUID.fromString(configFile.getString(name + ".uuid"));
|
||||
|
||||
// Load inventory data
|
||||
ArrayList<ItemStack> oldInventory = (ArrayList<ItemStack>) configFile.get(playerName + ".oldInventory");
|
||||
ArrayList<ItemStack> oldArmor = (ArrayList<ItemStack>) configFile.get(playerName + ".oldArmor");
|
||||
ItemStack oldOffHand = (ItemStack) configFile.get(playerName + ".oldOffHand");
|
||||
ArrayList<ItemStack> oldInventory = (ArrayList<ItemStack>) configFile.get(name + ".oldInventory");
|
||||
ArrayList<ItemStack> oldArmor = (ArrayList<ItemStack>) configFile.get(name + ".oldArmor");
|
||||
ItemStack oldOffHand = (ItemStack) configFile.get(name + ".oldOffHand");
|
||||
|
||||
// Load other data
|
||||
int oldLvl = configFile.getInt(playerName + ".oldLvl");
|
||||
int oldExp = configFile.getInt(playerName + ".oldExp");
|
||||
int oldHealth = configFile.getInt(playerName + ".oldHealth");
|
||||
int oldFoodLevel = configFile.getInt(playerName + ".oldFoodLevel");
|
||||
int oldFireTicks = configFile.getInt(playerName + ".oldFireTicks");
|
||||
int oldLvl = configFile.getInt(name + ".oldLvl");
|
||||
int oldExp = configFile.getInt(name + ".oldExp");
|
||||
int oldHealth = configFile.getInt(name + ".oldHealth");
|
||||
int oldFoodLevel = configFile.getInt(name + ".oldFoodLevel");
|
||||
int oldFireTicks = configFile.getInt(name + ".oldFireTicks");
|
||||
GameMode oldGameMode = GameMode.SURVIVAL;
|
||||
if (EnumUtil.isValidEnum(GameMode.class, configFile.getString(playerName + ".oldGameMode"))) {
|
||||
oldGameMode = GameMode.valueOf(configFile.getString(playerName + ".oldGameMode"));
|
||||
if (EnumUtil.isValidEnum(GameMode.class, configFile.getString(name + ".oldGameMode"))) {
|
||||
oldGameMode = GameMode.valueOf(configFile.getString(name + ".oldGameMode"));
|
||||
}
|
||||
Collection<PotionEffect> oldPotionEffects = (Collection<PotionEffect>) configFile.get(playerName + ".oldPotionEffects");
|
||||
Collection<PotionEffect> oldPotionEffects = (Collection<PotionEffect>) configFile.get(name + ".oldPotionEffects");
|
||||
|
||||
// Location
|
||||
World world = plugin.getServer().getWorld(configFile.getString(playerName + ".oldLocation.world"));
|
||||
World world = plugin.getServer().getWorld(configFile.getString(name + ".oldLocation.world"));
|
||||
if (world == null) {
|
||||
world = plugin.getServer().getWorlds().get(0);
|
||||
}
|
||||
|
||||
Location oldLocation = new Location(world, configFile.getDouble(playerName + ".oldLocation.x"), configFile.getDouble(playerName + ".oldLocation.y"), configFile.getDouble(playerName
|
||||
+ ".oldLocation.z"), configFile.getInt(playerName + ".oldLocation.yaw"), configFile.getInt(playerName + ".oldLocation.pitch"));
|
||||
Location oldLocation = new Location(world, configFile.getDouble(name + ".oldLocation.x"), configFile.getDouble(name + ".oldLocation.y"), configFile.getDouble(name
|
||||
+ ".oldLocation.z"), configFile.getInt(name + ".oldLocation.yaw"), configFile.getInt(name + ".oldLocation.pitch"));
|
||||
|
||||
// Create Player
|
||||
DSavePlayer savePlayer = new DSavePlayer(playerName, uuid, oldLocation, oldInventory, oldArmor, oldOffHand, oldLvl, oldExp, oldHealth, oldFoodLevel, oldFireTicks, oldGameMode, oldPotionEffects);
|
||||
DSavePlayer savePlayer = new DSavePlayer(name, uuid, oldLocation, oldInventory, oldArmor, oldOffHand, oldLvl, oldExp, oldHealth, oldFoodLevel, oldFireTicks, oldGameMode, oldPotionEffects);
|
||||
savePlayer.reset(false);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user