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Cancel annoying weather in edit worlds
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@ -16,10 +16,13 @@
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*/
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package io.github.dre2n.dungeonsxl.listener;
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import io.github.dre2n.dungeonsxl.world.EditWorld;
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import io.github.dre2n.dungeonsxl.world.GameWorld;
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import org.bukkit.World;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.weather.WeatherChangeEvent;
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import org.bukkit.event.world.ChunkUnloadEvent;
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/**
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@ -37,4 +40,17 @@ public class WorldListener implements Listener {
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}
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}
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@EventHandler(priority = EventPriority.HIGHEST)
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public void onWeatherChange(WeatherChangeEvent event) {
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World world = event.getWorld();
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if (EditWorld.getByWorld(event.getWorld()) != null) {
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world.setStorm(false);
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world.setThundering(false);
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if (event.toWeatherState()) {
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event.setCancelled(true);
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}
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}
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}
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}
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