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Set dungeon for all groups using a game sign; resolves #682
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@ -157,6 +157,7 @@ public class GameSign extends JoinSign {
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update();
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} else if (topSign.getLine(0).equals(DMessage.SIGN_GLOBAL_JOIN_GAME.getMessage())) {
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dGroup.setDungeon(dungeon);
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game.addGroup(dGroup);
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update();
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}
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