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Fix compatibility issues with max health lower than 20; resolves #137
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@ -53,6 +53,7 @@ public class PlayerData extends BRConfig {
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private ItemStack oldOffHand;
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private int oldLvl;
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private float oldExp;
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private double oldHealthScale;
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private double oldHealth;
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private int oldFoodLevel;
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private int oldFireTicks;
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@ -169,6 +170,21 @@ public class PlayerData extends BRConfig {
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oldExp = exp;
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}
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/**
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* @return the old health scale
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*/
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public double getOldHealthScale() {
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return oldHealthScale;
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}
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/**
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* @param healthScale
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* the healthScale to set
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*/
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public void setOldHealthScale(double healthScale) {
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oldHealthScale = healthScale;
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}
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/**
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* @return the old health
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*/
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@ -321,7 +337,8 @@ public class PlayerData extends BRConfig {
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oldLvl = config.getInt(PREFIX_STATE_PERSISTENCE + "oldLvl");
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oldExp = config.getInt(PREFIX_STATE_PERSISTENCE + "oldExp");
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oldHealth = config.getInt(PREFIX_STATE_PERSISTENCE + "oldHealth");
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oldHealthScale = config.getDouble(PREFIX_STATE_PERSISTENCE + "oldHealthScale");
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oldHealth = config.getDouble(PREFIX_STATE_PERSISTENCE + "oldHealth");
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oldFoodLevel = config.getInt(PREFIX_STATE_PERSISTENCE + "oldFoodLevel");
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oldFireTicks = config.getInt(PREFIX_STATE_PERSISTENCE + "oldFireTicks");
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@ -354,6 +371,7 @@ public class PlayerData extends BRConfig {
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oldGameMode = player.getGameMode();
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oldFireTicks = player.getFireTicks();
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oldFoodLevel = player.getFoodLevel();
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oldHealthScale = player.getHealthScale();
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oldHealth = player.getHealth();
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oldExp = player.getExp();
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oldLvl = player.getLevel();
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@ -366,6 +384,7 @@ public class PlayerData extends BRConfig {
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config.set(PREFIX_STATE_PERSISTENCE + "oldGameMode", oldGameMode.toString());
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config.set(PREFIX_STATE_PERSISTENCE + "oldFireTicks", oldFireTicks);
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config.set(PREFIX_STATE_PERSISTENCE + "oldFoodLevel", oldFoodLevel);
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config.set(PREFIX_STATE_PERSISTENCE + "oldHealthScale", oldHealthScale);
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config.set(PREFIX_STATE_PERSISTENCE + "oldHealth", oldHealth);
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config.set(PREFIX_STATE_PERSISTENCE + "oldExp", oldExp);
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config.set(PREFIX_STATE_PERSISTENCE + "oldLvl", oldLvl);
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@ -385,6 +404,7 @@ public class PlayerData extends BRConfig {
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oldGameMode = null;
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oldFireTicks = 0;
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oldFoodLevel = 0;
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oldHealthScale = 0;
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oldHealth = 0;
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oldExp = 0;
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oldLvl = 0;
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@ -277,6 +277,7 @@ public class DGlobalPlayer {
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}
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player.setLevel(data.getOldLevel());
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player.setExp(data.getOldExp());
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player.setHealthScale(data.getOldHealthScale());
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player.setHealth(data.getOldHealth());
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player.setFoodLevel(data.getOldFoodLevel());
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player.setGameMode(data.getOldGameMode());
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@ -77,14 +77,15 @@ public abstract class DInstancePlayer extends DGlobalPlayer {
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* Clear the player's inventory, potion effects etc.
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*/
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public void clearPlayerData() {
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getPlayer().getInventory().clear();
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getPlayer().getInventory().setArmorContents(null);
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getPlayer().setTotalExperience(0);
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getPlayer().setLevel(0);
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getPlayer().setHealth(20);
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getPlayer().setFoodLevel(20);
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for (PotionEffect effect : getPlayer().getActivePotionEffects()) {
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getPlayer().removePotionEffect(effect.getType());
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player.getInventory().clear();
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player.getInventory().setArmorContents(null);
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player.setTotalExperience(0);
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player.setLevel(0);
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player.setHealthScale(20);
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player.setHealth(20);
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player.setFoodLevel(20);
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for (PotionEffect effect : player.getActivePotionEffects()) {
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player.removePotionEffect(effect.getType());
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}
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}
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