Daniel Saukel
8aedb982fb
Merge pull request #53 from DRE2N/protections-and-players
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Protections and players [WIP]
2016-04-06 22:26:29 +02:00
Daniel Saukel
8371ab21f8
Update to BRCommons 0.3.1
2016-04-06 22:20:46 +02:00
Daniel Saukel
5578e3ce5d
Remove debug message
2016-04-06 22:05:19 +02:00
Daniel Saukel
43fcee3c31
Fix keepInventoryOnEscape
2016-04-06 22:05:03 +02:00
Daniel Saukel
77d3ae5889
Minor changes
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* BRCommons 0.3
* 1.9.x / 1.9.2
2016-04-03 17:46:52 +02:00
Daniel Saukel
ea72029d26
Update to Bukkit 1.9.2
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Use BRCommons 0.2.1.
2016-03-31 21:42:27 +02:00
Daniel Saukel
0afca982b2
Fixed leave teleportation bug
2016-03-28 21:11:01 +02:00
Daniel Saukel
f6bf75e051
Revert "Create a DGlobalPlayer on DPlayers initialization. Resolves #43 "
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This reverts commit 3c08691866
.
2016-03-28 12:44:53 +02:00
Daniel Saukel
f42a85132e
Create DGlobalPlayer after DPlayer deletion
2016-03-28 12:31:45 +02:00
Daniel Saukel
3c08691866
Create a DGlobalPlayer on DPlayers initialization. Resolves #43
2016-03-28 12:09:38 +02:00
Daniel Saukel
383e4b6e61
Fixed /dxl leave. Resolves #43
2016-03-28 11:59:01 +02:00
Daniel Saukel
744e48ad39
Remove unused DCommands class
2016-03-27 21:29:06 +02:00
Daniel Saukel
768064e6e9
Global protection and player handler rewrite
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These two important rewrites are tied together, so I did a lot of the
player handler rewrite in this commit, even though it mainly tackles the
protection rewrite.
* Rewrote global protections
* Deprecated methods which are subject to change
* Protection system is now waaay more dynamic and provides an API
* Began to rewrite player handling
* Still uses DPlayer in many cases where e.g. DEditPlayer should be
used!
* Added class to represent the data file
2016-03-27 21:28:55 +02:00
Daniel Saukel
2a05e90366
Update README.md
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Isn't it beautiful? x3
2016-03-23 14:03:18 +01:00
Daniel Saukel
5490b99bf3
Do not suppress warnings
2016-03-23 12:03:39 +01:00
Daniel Saukel
ec90e59297
Added lives support for game types
2016-03-22 22:43:39 +01:00
Daniel Saukel
4163fc8905
Make title message configurable
2016-03-22 21:50:28 +01:00
Daniel Saukel
11a04feb11
Add check for GameSigns
2016-03-22 12:17:32 +01:00
Daniel Saukel
a3ee3c698c
Fix 1.9 inventories (needs BRCommons update for version check)
2016-03-22 12:17:12 +01:00
Daniel Saukel
26e3b1ee27
Save config on initialization
2016-03-17 15:04:45 +01:00
Daniel Saukel
312844be78
Overhaul: Maven
2016-03-01 22:08:07 +01:00
Daniel Saukel
72c0fd6152
Added GameSign
2016-02-24 22:04:20 +01:00
Daniel Saukel
675492b667
Fixed some modifiers
2016-02-24 22:00:30 +01:00
Daniel Saukel
b0324f9da8
Fix rewards
2016-02-20 14:45:31 +01:00
Daniel Saukel
f58063a3b2
Continue new game type feature
2016-02-20 14:25:01 +01:00
Daniel Saukel
d519578dae
Add friendlyFire option to GameTypes
2016-01-31 00:44:26 +01:00
Daniel Saukel
8b35d91f75
GameType: TEST
2016-01-31 00:43:44 +01:00
Daniel Saukel
7dc26d5805
Game type API
2016-01-29 23:59:33 +01:00
Daniel Saukel
f641c9d4c7
Merge pull request #32 from DRE2N/New-structure
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New structure / advanced groups
2016-01-27 20:21:59 +01:00
Daniel Saukel
69e1230690
Advanced groups
2016-01-27 20:19:28 +01:00
Daniel Saukel
db96fb4014
:C
2016-01-21 13:55:49 +01:00
Daniel Saukel
73bb925df2
Fix cast exceptions
2016-01-16 20:55:46 +01:00
Daniel Saukel
2fc7e841e1
New structure
2016-01-16 14:28:11 +01:00
Daniel Saukel
e013d5fd3a
Added simple PvP rules
2016-01-16 11:30:03 +01:00
Daniel Saukel
2ac0ad1b5c
Check if world exists before teleportation
2016-01-16 11:29:06 +01:00
Daniel Saukel
88ace289bd
Copy edit world before saving sign data
2016-01-16 11:09:46 +01:00
Daniel Saukel
4391330bc7
Improve protection management #28
2016-01-14 20:14:20 +01:00
Daniel Saukel
8847809c20
Fixed rewards and finishing a dungeon
2016-01-14 18:46:27 +01:00
Daniel Saukel
d7e4c09599
Added command whitelists
2016-01-14 18:06:04 +01:00
Daniel Saukel
970e351c5f
Fixed /dxl edit only working with permission even if the player is invited
2016-01-14 17:14:36 +01:00
Daniel Saukel
9d78ce5db1
Implement requirement, reward and trigger events
2016-01-13 00:28:47 +01:00
Daniel Saukel
6d0b6f3b6e
Implement world events
2016-01-13 00:11:53 +01:00
Daniel Saukel
6157df9703
Implement DPlayer events
2016-01-12 23:55:20 +01:00
Daniel Saukel
80ebdeeda3
Implement DMobDeathEvent
2016-01-12 22:53:33 +01:00
Daniel Saukel
6ec3808a25
Implemented DGroup events
2016-01-12 22:39:52 +01:00
Daniel Saukel
418e2cb075
Requirement / reward systems now work flawlessly :)
2016-01-12 21:34:05 +01:00
Daniel Saukel
e6ebee2d27
Improve screen message util
2016-01-10 16:54:23 +01:00
Daniel Saukel
262eceabfa
Minor fixes for chest & ready signs
2016-01-10 16:53:44 +01:00
Daniel Saukel
ffbaac5bb3
Continue new APIs and their implementation
2016-01-10 16:53:13 +01:00
Daniel Saukel
ce4ddae39f
Load triggers
2016-01-10 16:50:59 +01:00