/*
* Copyright (C) 2014-2023 Daniel Saukel
*
* This library is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNULesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see
* Do not confuse this with {@link de.erethon.dungeonsxl.api.event.group.GroupFinishDungeonEvent}. GamePlayerFinishEvent is fired when a player triggers an end * sign, while GroupFinishDungeonEvent is triggered when all group members have triggered the ready sign and the game actually ends. * * @author Daniel Saukel */ public class GamePlayerFinishEvent extends GamePlayerEvent implements Cancellable { private static final HandlerList handlers = new HandlerList(); private boolean cancelled; private boolean hasToWait; public GamePlayerFinishEvent(GamePlayer gamePlayer, boolean hasToWait) { super(gamePlayer); this.hasToWait = hasToWait; } /** * Returns false if the other group members have all already triggered the end sign, true if not. * * @return false if the other group members have all already triggered the end sign, true if not */ public boolean getHasToWait() { return hasToWait; } @Override public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } @Override public boolean isCancelled() { return cancelled; } @Override public void setCancelled(boolean cancelled) { this.cancelled = cancelled; } @Override public String toString() { return getClass().getSimpleName() + "{player=" + globalPlayer + "; hasToWait=" + hasToWait + "}"; } }