/* * Copyright (C) 2014-2023 Daniel Saukel * * This library is free software: you can redistribute it and/or modify it under the * terms of the GNU Lesser General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A * PARTICULAR PURPOSE. See the GNULesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License along with * this program. If not, see . */ package de.erethon.dungeonsxl.api.sign; import de.erethon.dungeonsxl.api.DungeonsAPI; import de.erethon.dungeonsxl.api.Trigger; import de.erethon.dungeonsxl.api.world.InstanceWorld; import org.bukkit.block.Sign; import org.bukkit.entity.Player; /** * A sign that does not do anything on its own. Its function is mostly to mark locations or blocks, like lobby or bed signs. * * @author Daniel Saukel */ public abstract class Passive extends AbstractDSign { protected Passive(DungeonsAPI api, Sign sign, String[] lines, InstanceWorld instance) { super(api, sign, lines, instance); } /** * Does nothing. * * @param lastFired unused */ @Override public final void updateTriggers(Trigger lastFired) { } /** * Does nothing. * * @param player unused */ @Override public final void trigger(Player player) { } }