mirror of
https://github.com/DRE2N/DungeonsXL.git
synced 2024-12-01 06:53:26 +01:00
257 lines
11 KiB
YAML
257 lines
11 KiB
YAML
announcer:
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click: "&4&l=> &6点击此处加入 &4&l<="
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button:
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accept: "&a[ 接受 ]"
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deny: "&4[ 拒绝 ]"
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okay: "&a[ OK ]"
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cmd:
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announce:
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help: "/dxl announce [name] - 运行公告脚本"
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break:
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breakMode: "&6您现在可以打破DungeonsXL保护的方块."
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help: "/dxl break - 打破DungeonsXL保护的方块"
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protectedMode: "&6您现在无法再打破DungeonsXL保护的方块."
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chat:
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dungeonChat: "&6您已进入副本聊天模式。"
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help: "/dxl chat - 更改聊天模式"
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normalChat: "&6你已进入公共聊天模式。"
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chatspy:
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help: "/dxl chatspy - 开启/关闭 聊天监听"
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started: "&6 你开启了 聊天监听."
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stopped: "&6 你关闭了 聊天监听."
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create:
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help: "/dxl create [name] - 创建副本地图"
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delete:
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backups: "&6你确定要删除所有的备份吗?"
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help: "/dxl delete [name] - 删除副本地图"
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success: "&6成功删除地图 &4&v1&6."
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dungeonItem:
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dungeonItemHelp: "&6游戏结束后,即使各自的副本设置通常允许保留它,也会从玩家的背包中删除&4副本物品&6。."
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globalItemHelp: "&6游戏结束后,如果各个副本设置通常允许保留主世界背包,则 &4玩家 &6可以从副本中取回原有背包"
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help: "/dxl dungeonItem [true|false|info] - 游戏结束后,如果各个副本设置通常允许保留主世界背包,则 &4玩家 &6可以从副本中取回原有背包。"
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info:
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dungeon: "&这个物品是 &4副本物品&6."
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global: "&6这个物品是 &4通用物品&6."
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set:
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dungeon: "&6成功将此物品设为 &4副本物品&6."
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global: "&6成功将此物品设为 &4通用物品&6."
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edit:
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help: "/dxl edit [map] - 编辑副本地图"
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enter:
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help: "/dxl enter ([joining group]) [target group] - 让小队A进入小队B的游戏"
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success: "&6小队 &4&v1 &6成功进入 &4&v2&6 的游戏."
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escape:
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help: "/dxl escape - 放弃保存并离开编辑中的地图"
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game:
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help: "/dxl game - 显示有关当前游戏会话的信息"
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group:
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help:
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create: "/dxl group create [小队名] - 创建一个小队"
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disband: "/dxl group disband ([小队名]) - 解散小队"
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invite: "/dxl group invite [玩家名] - 邀请某人加入你的小队"
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join: "/dxl group join [小队名]- 加入小队"
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kick: "/dxl group kick [玩家名] - 踢出某人"
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main: "/dxl group - 展示小队指令"
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show: "/dxl group show [小队名] - 展示小队"
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uninvite: "/dxl group uninvite [玩家名] - 取消邀请玩家加入小队"
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help:
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help: "/dxl help [page] - 显示帮助页面"
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import:
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help: "/dxl import [world] - 从世界列表中导入世界作为副本地图"
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success: "&6成功导入世界 &4&v1&6."
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invite:
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help: "/dxl invite [player] [dungeon] - 邀请玩家编辑副本"
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success: "&6玩家 &4&v1&6 被成功邀请编辑地图 &4&v2&6."
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join:
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help: "/dxl join [announcement] - 打开菜单加入即将参加的游戏的小队"
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kick:
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help: "/dxl kick [player] - 将玩家踢出小队和副本"
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success: "&6Successfully 玩家 &4&v1&6 被踢出小队."
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leave:
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help: "/dxl leave - 离开当前小队和副本或编辑世界"
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success: "&6您已成功离开小队."
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list:
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help: "/dxl list ([dungeon|map|loaded]) ([dungeon]) - 列出所有副本"
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lives:
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group: "&4&v1 &6剩余 &4&v2 &6生命."
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help: "/dxl lives [玩家名] - 显示玩家剩余的生命"
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player: "&4&v1 &6剩余 &4&v2 &6生命."
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main:
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compatibility: "&eInternals: &o[&v1] &eVault: &o[&v2] &eItemsXL: &o[&v3]"
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help: "/dxl - 一般状态信息"
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helpInfo: "&7输入 &o/dxl help&r&7 以获取更多信息."
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loaded: "&e地图: &o[&v1] &e副本: &o[&v2] &e已加载: &o[&v3] &e玩家: &o[&v4]"
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welcome: "&7欢迎来到&4副本&fXL"
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msg:
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added: "&6新的讯息 (&4&v1&6) 已添加了."
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help: "/dxl msg [id] '[msg]' - 显示或编辑讯息"
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updated: "&6讯息 (&4&v1&6) 更新."
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play:
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help: "/dxl play [name] - 允许玩家在没有传送门的情况下玩副本"
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portal:
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help: "/dxl portal ([material=portal]) - 创建一个通向副本的传送门"
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reload:
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buttonCaliburn: "&9[ 重新载入副本内容 ]"
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caliburn: "&e自定义物品: &o[&v1] &e怪物: &o[&v2] &e战利品表: &o[&v3]"
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help: "/dxl reload - 重新加载插件"
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players: "&4Warning: 如果您重新加载插件,所有玩家将被踢出他们的游戏."
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success: "&7成功重新加载了DungeonsXL."
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rename:
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help: "/dxl rename [old name] [new name] - 将地图名称重命名。此命令不会破坏包含此地图的副本."
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success: "&6成功将&4&v1&6重命名地图为 &4&v2&6."
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resourcePack:
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help: "/dxl resourcepack [ID] - 下载在主配置文件中注册的资源包;使用“reset”去重置"
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save:
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help: "/dxl save - 保存当前的副本地图"
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success: "&6地图已保存."
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status:
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help: "/dxl status - 显示DungeonsXL的状态"
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test:
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help: "/dxl test - 以测试模式启动游戏"
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uninvite:
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help: "/dxl uninvite [player] [map] - 取消邀请玩家编辑地图"
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success: "&4&v1&6 已成功删除编辑地图&4&v2&6的权限."
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dayOfWeek:
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0: "星期天"
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1: "星期一"
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2: "星期二"
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3: "星期三"
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4: "星期四"
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5: "星期五"
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6: "星期六"
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error:
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bed: "&4无法在副本使用床."
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blockOwnTeam: "&4这个方块属属于你们小队."
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chestIsOpened: "&4这个箱子已经被打开过了."
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cmd: "&4该命令无法在副本使用."
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cooldown: "&4该副本冷却时间为 &6&v1&4 小时! "
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dispenser: "&4无法使用这个发射器."
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drop: "&4无法丢弃该物品"
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enderchest: "&4在副本中无法使用末影箱!"
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inGroup: "&4玩家 &6&v1&4 已经是小队成员了."
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joinGroup: "&4你需要先加入一个小队!."
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leaveDungeon: "&4你必须先离开当前的副本."
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leaveGame: "&4你必须先离开当前的游戏."
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leaveGroup: "&4你必须先离开你的小队."
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msgFormat: "&4请使用 &6\" &4将信息包围起来."
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msgIdDoesNotExist: "&4Id为 &6&v1&4的信息不存在."
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msgNoInt: "&4条件 [id] 需要包含数字."
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nameInUse: "&4名字 &6&v1 &4已经被使用."
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nameTooLong: "&4名字不能超过15个字符."
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noGame: "&4你目前不参加游戏."
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noItemInMainHand: "&4您的主手上没有物品."
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noLeaveInTutorial: "&4您不能在教程中使用此命令."
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noPermissions: "&4没有权限."
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noProtectedBlock: "&4这不是由DungeonsXL保护的方块."
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noReadySign: "&4世界d &6&v1 &4似乎还没有准备好的迹象。 无法开始游戏,只有大厅地下城标志会被初始化。"
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noRewardsTime: "&4您在 &6&v1&4 之前无法获得奖励."
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noSuchAnnouncement: "&4此公告不存在."
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noSuchDungeon: "&4这个副本不存在."
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noSuchGroup: "&4小队 &6&v1&c不存在."
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noSuchMap: "&4世界 &6&v1&c不存在."
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noSuchPlayer: "&4玩家 &6&v1&4不存在."
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noSuchResourcePack: "&4该资源包 &6&v1 &4没有在配置文件中注册."
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noSuchShop: "&4商店 &v1 &4不存在......"
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notInDungeon: "&4你不在副本中."
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notInGame: "&4该小队 &6&v1&4 不是这个游戏的成员."
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notInGroup: "&4该玩家 &6&v1&4 不是小队 &6&v2 &4的成员."
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notInvited: "&4你没有收到小队 &6&v1&4的邀请."
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notLeader: "&4您不是小队的队长."
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notSaved: "&4地图 &6&v1&4 还没有保存到副本文件DungeonsXL/maps/中."
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ready: "&4请先选择你的职业."
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requirements: "&4你不符合副本的要求."
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selfNotInGroup: "&4您不在任何小队中."
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signWrongFormat: "&4这个牌子书写错误."
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tooManyInstances: "&4太多的副本正在运行请稍等一会儿."
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tooManyTutorials: "&4有太多的教程正在运行,请稍等一会儿."
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tutorialDoesNotExist: "&4教程副本不存在."
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group:
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bedDestroyed: "&6小队 &4&v1 &6的床被 &4&v2&6摧毁了!."
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congrats: "&6大吉大利!"
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congratsSub: "&l&4你的小队 &v1 &4获得了胜利."
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created: "&4&v1&6 创建了小队 &4&v2&6."
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death: "&4&v1 &6被击杀. &4&v2 剩余 &4&v3 &6人存活."
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deathKick: "&4&v1 &6被移除,因为 &4&v2 &6无人存活."
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defeated: "&4&4小队 &4v1 &6因为失去了最后一分而失败了."
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disbanded: "&4&v1&6 解散了小队 &4&v2&6."
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flagCaptured: "&4&v1&6 抢夺了小队 &4&v2&6 的旗帜!."
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flagLost: "&4&v1&6 因为死亡而丢失了 &4&v2&6 的旗帜."
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flagStealing: "&4&v1&6 正在夺取小队 &4&v2&6的旗帜!"
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invitedPlayer: "&4&v1&6 邀请了玩家 &4&v2&6 加入小队 &4&v3&6."
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joinedGame: "&6小队成功加入游戏."
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kickedPlayer: "&4&v1&6 从小队 &4&v3&6 将 &4&v2&6 踢了出去."
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killed: "&4&v1 &6被 &4&v2&6击杀. &4&v3&6 剩余 &4&v4 &6人存活."
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killedKick: "&4&v1&6 被 &4&v2&6击杀. &4&v3 无人存活."
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livesAdded: "&6你的小队获得 &4&v1&6 存活的奖励."
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livesRemoved: "&6你小队失去了 &4&v1&6 条生命."
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playerJoined: "&6玩家 &4&v1&6 加入了小."
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rewardChest: "&6您的小队获得了奖励宝箱."
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uninvitedPlayer: "&4&v1&6 收回 &4&v2&6 加入小队 &4&v3&6 的邀请."
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waveFinished: "&6你小队击败了第 &4&v1&6波怪物. 下一波怪物将在 &4&v2&6秒后出现.."
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player:
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blockInfo: "&6方块ID: &2&v1"
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checkpointReached: "&6到达检查点."
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death: "&4&v1 &6已经死亡,剩余 &4&v2 &6生命."
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deathKick: "&2&v1 &6已经死亡,被踢出副本."
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finishedDungeon: "&6成功通关副本."
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finished_Floor: "&&6成功完成当前关卡."
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invited: "&4&v1&6 邀请你加入小队 &4&v2&6."
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joinGroup: "&6成功加入小队."
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Kicked: "&4你被移出了小队 &6&v1&4."
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Killed: "&4&v1 &6被 &4&v2 &6击杀了,剩余 &4&v3 &6生命."
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KilledKick: "&4&v1&6 被 &4&v2 &6击杀了并且失去了生命."
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LeaveGroup: "&6成功离开小队!"
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LeftGroup: "&6玩家 &4&v1&6 离开了小队!"
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LivesAdded: "&6获得了剩余 &4&v1&6 生命的奖励."
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LivesRemoved: "&6你失去了 &4&v1&6 生命!"
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LootAdded: "&4&v1&6 被加入了你的奖励箱!"
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newLeader: "&6您现在是小队的新队长."
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Offline: "&玩家 &4&v1&6 离线了. 在 &4&v2&6 秒后将被踢出副本!"
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OfflineNever: "&6玩家 &4&v1&6 离线了. 但是他不会被系统自动移除副本!"
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portal:
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abort: "&6传送门创建被取消."
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created: "&6传送门已经被创建."
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introduction: "&6使用木剑点击门的两个角."
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progress: "&6第一个角已选取.请选取第二个角."
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rotate: "&6您想旋转传送门吗?"
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protectedBlockDeleted: "&6成功移除保护."
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ready: "&6你已经准备好开始副本了."
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signCopied: "&6成功复制牌子信息."
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signCreated: "&6成功创建副本牌子."
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timeKick: "&2&v1&6时间耗尽."
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timeLeft: "&v1你还有 &6&v2 &v1秒去完成这个副本."
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treasures: "&1宝藏"
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uninvited: "&4&v1&6 带回您的邀请到小队 &4&v2&6."
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unlimitedLives: "无限"
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waitForOtherPlayers: "&6等待小队成员..."
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requirement:
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fee: "&6你花费了 &4&v1 &6货币进入副本."
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feeItems: "物品"
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feeLevel: "等级"
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feeMoney: "货币"
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forbiddenItems: "禁止物品"
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groupSize: "小队人数上限"
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keyItems: "Keys"
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permission: "权限"
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timeframe: "时间范围"
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reward:
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general: "&6完成了副本,你获得了 &4&v1 &6."
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sign:
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end: "&a结束"
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floor:
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1: "&a进入"
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2: "&a下一层"
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global:
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full: "&4小队已满"
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isPlaying: "&4游戏中"
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joinGame: "&a加入游戏"
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joinGroup: "&a加入小队"
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newGame: "&a新游戏"
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newGroup: "&a新的小队"
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leave: "&a离开"
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ready: "&a准备"
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resourcePack: "&a下载资源包"
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wave:
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1: "&a开始"
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2: "&a下一波"
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