93 lines
2.4 KiB
Java
93 lines
2.4 KiB
Java
/*
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* Copyright (C) 2012-2022 Frank Baumann
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package de.erethon.dungeonsxl.sign.button;
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import de.erethon.dungeonsxl.api.DungeonsAPI;
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import de.erethon.dungeonsxl.api.dungeon.GameRule;
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import de.erethon.dungeonsxl.api.sign.Button;
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import de.erethon.dungeonsxl.api.world.InstanceWorld;
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import de.erethon.bedrock.misc.NumberUtil;
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import org.bukkit.block.Sign;
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import org.bukkit.entity.Player;
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/**
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* @author Daniel Saukel
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*/
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public abstract class MessageSign extends Button {
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protected String text = "UNKNOWN MESSAGE";
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public MessageSign(DungeonsAPI api, Sign sign, String[] lines, InstanceWorld instance) {
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super(api, sign, lines, instance);
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}
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public String getText() {
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return text;
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}
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public void setText(String text) {
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this.text = text;
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}
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@Override
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public boolean isOnDungeonInit() {
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return true;
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}
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@Override
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public boolean isProtected() {
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return false;
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}
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@Override
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public boolean isSetToAir() {
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return true;
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}
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@Override
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public boolean validate() {
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return !getLine(1).isEmpty();
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}
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@Override
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public void initialize() {
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String text = getGameWorld().getDungeon().getRules().getState(GameRule.MESSAGES).get(NumberUtil.parseInt(getLine(1)));
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if (text != null) {
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this.text = text;
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} else {
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markAsErroneous("Unknown message, ID: " + getLine(1));
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}
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}
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@Override
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public boolean push(Player player) {
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sendMessage(player);
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return true;
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}
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@Override
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public void push() {
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for (Player player : getGameWorld().getWorld().getPlayers()) {
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sendMessage(player);
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}
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getGameWorld().removeDungeonSign(this);
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}
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public abstract void sendMessage(Player player);
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}
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