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Updated Signs (markdown)
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Signs.md
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Signs.md
@ -134,7 +134,7 @@ Creates a lobby spawn point.
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![Ready Sign](http://feuerstern.bplaced.net/ressourcen/DXLSigns/Ready.png)
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Creates a "Ready" Sign, which, after choosing the class in the lobby, has to be triggered / klicked to start the dungeon. In the second line, you may specify a [game type](game-types). The third line can be used to specify the time in seconds until the game starts automatically. Both the second and the third line are optional.
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Creates a "Ready" Sign, which, after choosing the class in the lobby, has to be triggered / klicked to start the dungeon. ~~In the second line, you may specify a [game type](game-types).~~ (Game types have been merged with game rules in v0.18.) The third line can be used to specify the time in seconds until the game starts automatically. Both the second and the third line are optional.
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You can of course specify a trigger in the last line. Ready signs will however generate an interact trigger automatically if nothing is specified.
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