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Updated Changelog (markdown)
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@ -40,6 +40,7 @@ This changelog covers changes as of DungeonsXL Beta 0.8.2. [Earlier versions](ht
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- [x] "Chest" signs have been renamed to "RewardChest" signs. Older signs are still supported
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- [x] "Chest" signs have been renamed to "RewardChest" signs. Older signs are still supported
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- [x] Reward and dungeon chest signs now work without a chest attached. They set a chest automatically where they stand and fill it with the contents of their loot table.
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- [x] Reward and dungeon chest signs now work without a chest attached. They set a chest automatically where they stand and fill it with the contents of their loot table.
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* Bugfixes:
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* Bugfixes:
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- [x] /dxl reload and /dxl now show the amounf of maps correctly
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- [x] [Fixed loading global data in worlds that are not loaded on startup (like Multiverse worlds)](../issues/447), [also](../issues/513)
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- [x] [Fixed loading global data in worlds that are not loaded on startup (like Multiverse worlds)](../issues/447), [also](../issues/513)
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- [x] [Fixed group and game sign rotations](../issues/501)
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- [x] [Fixed group and game sign rotations](../issues/501)
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- [x] [Fixed gamemode not being reset if keepInventory is true](../issues/491)
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- [x] [Fixed gamemode not being reset if keepInventory is true](../issues/491)
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