From 1ce235e088f4c55fb7aa6c18af6114c02237f2a4 Mon Sep 17 00:00:00 2001 From: Daniel Saukel Date: Wed, 27 Apr 2016 10:59:28 +0200 Subject: [PATCH] Updated Signs (markdown) --- Signs.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/Signs.md b/Signs.md index f08fec6..050f967 100644 --- a/Signs.md +++ b/Signs.md @@ -9,6 +9,8 @@ The third line equals the name of the dungeon or, if only one floor shall be pla You should also add a leave sign as an alternative for the command. +_TO DO: Game sign_ + ![[DXL] / Leave](http://feuerstern.bplaced.net/ressourcen/DXLSigns/Leave.png) ## Edit signs @@ -20,7 +22,7 @@ Each dungeon needs at least these signs: * lobby * ready * start -* end +* end / floor *** @@ -32,7 +34,7 @@ Creates a lobby spawn point ![Ready Sign](https://dl.dropboxusercontent.com/u/16240159/Minecraft/DungeonsXL/Ready.png) -Creates a "Ready" Sign, which, after choosing the class in the lobby, has to be triggered / klicked to start the dungeon. +Creates a "Ready" Sign, which, after choosing the class in the lobby, has to be triggered / klicked to start the dungeon. In the second line, you may specify a [game type](game-types). ***