diff --git a/Getting-started.md b/Getting-started.md index 15edcb6..790607d 100644 --- a/Getting-started.md +++ b/Getting-started.md @@ -57,10 +57,16 @@ A dungeon can be entered through multiple different ways. The principle is alway 5. The game starts. ### Sign and portal +Players can setup their groups with a [group](signs#group) sign in one of the main worlds. Group leaders may use the [game] sign to add their groups to a game with multiple groups. You should also add a [leave](signs#leave) sign, just in case that a player doesn't know the _dxl leave_ command or for reasons of comfort. +The portal does not need any link to the dungeon as this is defined by the signs; just create it with _/dxl portal_ and DungeonsXL will handle the rest. + +A correct sign / portal setup should look similar to this: + +![Enter with a portal](http://feuerstern.bplaced.net/ressourcen/DXLSigns/EnterPortal.png) ### Command - +A game can also be started with the _/dxl play_ command. This is the easiest way to test your dungeons. ### Announcer A global announcer repeatingly continually invites all players or all players who are on a specific map to join a game. Read more [here](scripts#announcements) for details.