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Updated Signs (markdown)
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Signs.md
21
Signs.md
@ -450,6 +450,23 @@ The drop sign will spawn dropped items at its location. The second line may cont
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![Lives modifier sign](http://feuerstern.bplaced.net/ressourcen/DXLSigns/Lives.png)
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<table>
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<tr>
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<td>1</td>
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<td>[Lives]</td>
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<td></td>
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</tr>
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<tr>
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<td>2</td>
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<td>-3</td>
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<td>The amount of lives. May be positive or negative.</td>
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</tr>
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<tr>
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<td>3</td>
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<td>GROUP</td>
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<td>The target. Valid targets are: GAME (=all players in the game), GROUP (=all players in the group) and PLAYER (just the player who triggered the sign).</td>
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</tr>
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</table>
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***
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### Open door
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@ -464,12 +481,16 @@ _Currently broken :(_
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![Script sign](http://feuerstern.bplaced.net/ressourcen/DXLSigns/Script.png)
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Script signs represent one or multiple signs at one block location. You can specify what exactly happens in a [script](scripts#signs). The second line is the name of the script without the .yml extension.
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***
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### Teleport
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![Teleport sign](http://feuerstern.bplaced.net/ressourcen/DXLSigns/Teleport.png)
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Teleport signs teleport the player either to the location in the second line or to the location of the sign itself if the second line is empty.
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***
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## Triggers
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