Updated Signs (markdown)

Daniel Saukel 2016-07-09 14:27:19 +02:00
parent 2c88816524
commit 4d2fafe63f

@ -450,6 +450,23 @@ The drop sign will spawn dropped items at its location. The second line may cont
![Lives modifier sign](http://feuerstern.bplaced.net/ressourcen/DXLSigns/Lives.png)
<table>
<tr>
<td>1</td>
<td>[Lives]</td>
<td></td>
</tr>
<tr>
<td>2</td>
<td>-3</td>
<td>The amount of lives. May be positive or negative.</td>
</tr>
<tr>
<td>3</td>
<td>GROUP</td>
<td>The target. Valid targets are: GAME (=all players in the game), GROUP (=all players in the group) and PLAYER (just the player who triggered the sign).</td>
</tr>
</table>
***
### Open door
@ -464,12 +481,16 @@ _Currently broken :(_
![Script sign](http://feuerstern.bplaced.net/ressourcen/DXLSigns/Script.png)
Script signs represent one or multiple signs at one block location. You can specify what exactly happens in a [script](scripts#signs). The second line is the name of the script without the .yml extension.
***
### Teleport
![Teleport sign](http://feuerstern.bplaced.net/ressourcen/DXLSigns/Teleport.png)
Teleport signs teleport the player either to the location in the second line or to the location of the sign itself if the second line is empty.
***
## Triggers