Updated Changelog (markdown)

Daniel Saukel 2019-02-26 16:28:13 +01:00
parent b6e0659574
commit 5e2250e082

@ -34,33 +34,33 @@ This changelog covers changes as of DungeonsXL Beta 0.8.2. [Earlier versions](ht
- [ ] [Global dungeon access time frames](../issues/328)
- [ ] ["Spectator" implementation of DInstancePlayer](../issues/429)
### 0.17.5
* New features:
- [x] [Added dungeon chests that allow items from loot tables to be put into a chest](../issues/509)
- [x] [Added enderchest, bed and dispenser permissions in addition to bypass node](../issues/417)
- [x] [Added %block_x%, %block_y% and %block_z% placeholders to the externalMobProviders map in the main config. They are replaced with whole numbers instead of decimals as some mob plugins don't support them](../issues/538)
- [x] Added "fly" game rule
* Changes:
- [x] "Chest" signs have been renamed to "RewardChest" signs. Older signs are still supported
- [x] Reward and dungeon chest signs now work without a chest attached. They set a chest automatically where they stand and fill it with the contents of their loot table.
- [ ] [Groups are not necessarily tied to colors anymore - this allows more than 15 groups per game](../issues/516)
- [x] Recoded announcement cache initialization
* Code improvements and cleanups
* Bugfixes:
- [x] /dxl reload and /dxl now show the amounf of maps correctly
- [x] [Fixed loading global data in worlds that are not loaded on startup (like Multiverse worlds)](../issues/447), [also](../issues/513)
- [x] [Fixed group and game sign rotations](../issues/501)
- [x] [Fixed gamemode not being reset if keepInventory is true](../issues/491)
- [x] [Improved configuration error handling](../issues/523)
- [x] [A player's flight (all versions), invulnerability and collidability (only 1.9+) states are now saved and, if necessary, restored after entering a dungeon](../issues/535)
- [x] [Fixed NPE on weather change in a game world if the game has not started yet](../issues/538)
- [x] Fixed NPE on entity interaction in a game world if the game has not started yet
- [x] Fixed message select class message when a player clicks a ready sign
- [x] Properly close I/O streams
- [x] Fixed announcers in 1.13.x
# History
## Beta
### 0.17.5
* New features:
* [Added dungeon chests that allow items from loot tables to be put into a chest](../issues/509)
* [Added enderchest, bed and dispenser permissions in addition to bypass node](../issues/417)
* [Added %block_x%, %block_y% and %block_z% placeholders to the externalMobProviders map in the main config. They are replaced with whole numbers instead of decimals as some mob plugins don't support them](../issues/538)
* Added "fly" game rule
* Changes:
* "Chest" signs have been renamed to "RewardChest" signs. Older signs are still supported
* Reward and dungeon chest signs now work without a chest attached. They set a chest automatically where they stand and fill it with the contents of their loot table.
* [Groups are not necessarily tied to colors anymore - this allows more than 15 groups per game](../issues/516)
* Recoded announcement cache initialization
* Code improvements and cleanups
* Bugfixes:
* /dxl reload and /dxl now show the amounf of maps correctly
* [Fixed loading global data in worlds that are not loaded on startup (like Multiverse worlds)](../issues/447), [also](../issues/513)
* [Fixed group and game sign rotations](../issues/501)
* [Fixed gamemode not being reset if keepInventory is true](../issues/491)
* [Improved configuration error handling](../issues/523)
* [A player's flight (all versions), invulnerability and collidability (only 1.9+) states are now saved and, if necessary, restored after entering a dungeon](../issues/535)
* [Fixed NPE on weather change in a game world if the game has not started yet](../issues/538)
* Fixed NPE on entity interaction in a game world if the game has not started yet
* Fixed message select class message when a player clicks a ready sign
* Properly close I/O streams
* Fixed announcers in 1.13.x
### 0.17.4
* Updated the item library, Caliburn, to its latest version (0.5.4). This resolves multiple problems in 1.13.2 - including the ready sign issues.