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Updated Signs (markdown)
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Signs.md
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Signs.md
@ -60,11 +60,9 @@ DungeonsXL offers signs which can be placed in the main world of your server to
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### Group
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You can create a group sign with this lines:
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![[DXL] / Group / TEST / 3,GroupName](http://feuerstern.bplaced.net/ressourcen/DXLSigns/Group.png)
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![[DXL] / Group / TEST / 3,GroupName](http://feuerstern.bplaced.net/ressourcen/DXLSigns/GroupNew.png)
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The third line equals the name of the dungeon or, if only one floor shall be played, of the map. The last line defines the amount of groups that can play parallelly and the amount of players in one group. The "+" is not necessary anymore as of DungeonsXL 0.15.3.
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As of DungeonsXL 0.16, one sign is supposed to be created per group. The last line may contain the maximum amount of players in the group and optionally the name of this group, like "3,NameOfTheGroup" or just "3".
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The third line equals the name of the dungeon or, if only one floor shall be played, of the map. The last line defines the amount of players in one group.
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***
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@ -77,9 +75,9 @@ You should also add a leave sign as an alternative for the command.
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### Game
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![[DXL] / Game / TEST / 1,3,+](http://feuerstern.bplaced.net/ressourcen/DXLSigns/Game.png)
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![[DXL] / Game / TEST / 3](http://feuerstern.bplaced.net/ressourcen/DXLSigns/GameNew.png)
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A game sign works just like the group sign with the difference that it stores a collection of groups instead of a collection of players. Use a game sign if you want to create an instance for multiple groups. Players have to be the captain of their group to be allowed to punch the sign in order to add their group to the game. The "+" is not necessary anymore as of DungeonsXL 0.15.3.
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A game sign works just like the group sign with the difference that it stores a collection of groups instead of a collection of players. Use a game sign if you want to create an instance for multiple groups. Players have to be the captain of their group to be allowed to punch the sign in order to add their group to the game.
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***
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