From 627526b98d4289c6d9ecae42b79818e6f52d1530 Mon Sep 17 00:00:00 2001 From: Daniel Saukel Date: Sat, 24 Oct 2020 14:58:52 +0200 Subject: [PATCH] Updated Changelog (markdown) --- Changelog.md | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/Changelog.md b/Changelog.md index 2578947..c11add2 100644 --- a/Changelog.md +++ b/Changelog.md @@ -28,7 +28,6 @@ This changelog covers changes as of DungeonsXL Beta 0.8.2. [Earlier versions](ht ### [0.18](../milestone/13) * New features: - * Unsupported useNativeCitizensRegistry game rule that allows to spawn Citizens into the plugin's own registry. This may be more compatible with addons but bumps ID numbers endlessly * World loading performance improvements * Improved directions util (support for e.g. NNE for north-northeast) * Support for BossShopPro @@ -41,7 +40,7 @@ This changelog covers changes as of DungeonsXL Beta 0.8.2. [Earlier versions](ht * Built-in command signs * Official support for French and German language * Place signs now take a numeric parameter that fires a sign trigger with it as the ID when the block is placed - * [All containers can now be dungeon chests](../issues/666) + * [All containers can now be dungeon chests](../issues/666) and all doors including trap doors can be locked doors * [Send an error message when a dungeon without a ready sign is played](../issues/707) * [Send information which requirements aren't fulfilled](../issues/750) * Additional requirements check when the dungeon loads @@ -54,7 +53,10 @@ This changelog covers changes as of DungeonsXL Beta 0.8.2. [Earlier versions](ht * [foodLevel](../issues/699) * [escapeLocation and finishLocation: Sets the location where the player is teleported when he finishs or escapes from the dungeon](../issues/598) * [interactionBlacklist: A list of items you can't use to interact with blocks, e.g. buckets to take fluids](../issues/536) + * resetClassInventoryOnRespawn + * useNativeCitizensRegistry (unsupported): Allows to spawn Citizens into the plugin's own registry. This may be more compatible with addons but bumps ID numbers endlessly * [Global dungeon access time frame requirement](../issues/328) + * /dxl announce command * Changes: * DungeonsXL now depends on the Spigot API, not Bukkit * Updated to Commons 6.2.1 @@ -68,11 +70,12 @@ This changelog covers changes as of DungeonsXL Beta 0.8.2. [Earlier versions](ht * Game rules are now "dungeon rules" which means they are known before the game is initialized * Message and similar signs are now initialized when the world loads instead of when the game starts * Signs similar to the message sign now take their text from the same game rule as message signs - * Renamed "message" game rule to "messages" + * Renamed "message" game rule to "messages" for consistency * Changed hologram sign line separator from `/` to `
` * Instances now aren't deleted with a repeating task but whenever the last player leaves them * Instance IDs now use a static counter * Redstone signs now use themselves as the block to power if they are not wall signs + * Announcers with interval <= 0 are now disabled * Removed features: * Everything related to chunk loading * Game types and game type parameter on ready signs