Updated Signs (markdown)

Daniel Saukel 2018-10-06 02:55:45 +02:00
parent 2eb90f7edc
commit 6a6dcf70a3

@ -62,6 +62,20 @@ You can create a group sign with these lines:
The third line equals the name of the dungeon or, if only one floor shall be played, of the map. The last line defines the amount of players in one group. Note that the second line **is not** a placeholder, but what you are literally supposed to enter there :)
<table>
<tr>
<td>1</td><th>[DXL]</th><td></td>
</tr>
<tr>
<td>2</td><th>Group</th><td></td>
</tr>
<tr>
<td>3</td><th>Dungeon</th><td>The name of the dungeon script or map that identifies the dungeon to play</td>
</tr>
<td>4</td><th>Max players per group(,group name,amount of players to start the dungeon automatically)</th><td>Group settings</td>
</tr>
</table>
***
### Leave
@ -77,6 +91,20 @@ You should also add a leave sign as an alternative for the command.
A game sign works just like the group sign with the difference that it stores a collection of groups instead of a collection of players. Use a game sign if you want to create an instance for multiple groups. Players have to be the captain of their group to be allowed to punch the sign in order to add their group to the game.
<table>
<tr>
<td>1</td><th>[DXL]</th><td></td>
</tr>
<tr>
<td>2</td><th>Game</th><td></td>
</tr>
<tr>
<td>3</td><th>Dungeon</th><td>The name of the dungeon script or map that identifies the dungeon to play</td>
</tr>
<td>4</td><th>Max groups per game(,amount of groups to start the dungeon automatically)</th><td>Group settings</td>
</tr>
</table>
***
## Edit signs