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Updated Changelog (markdown)
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@ -55,6 +55,7 @@ This changelog covers changes as of DungeonsXL Beta 0.8.2. [Earlier versions](ht
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* [interactionBlacklist: A list of items you can't use to interact with blocks, e.g. buckets to take fluids](../issues/536)
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* [interactionBlacklist: A list of items you can't use to interact with blocks, e.g. buckets to take fluids](../issues/536)
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* resetClassInventoryOnRespawn
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* resetClassInventoryOnRespawn
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* useNativeCitizensRegistry (unsupported): Allows to spawn Citizens into the plugin's own registry. This may be more compatible with addons but bumps ID numbers endlessly
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* useNativeCitizensRegistry (unsupported): Allows to spawn Citizens into the plugin's own registry. This may be more compatible with addons but bumps ID numbers endlessly
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* mobItemDrops and mobExpDrops: Allows to enable / disable or whitelist mobs to drop items / exp
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* [Global dungeon access time frame requirement](../issues/328)
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* [Global dungeon access time frame requirement](../issues/328)
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* /dxl announce command
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* /dxl announce command
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* DXL now saves & restores all attributes
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* DXL now saves & restores all attributes
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@ -83,6 +84,7 @@ This changelog covers changes as of DungeonsXL Beta 0.8.2. [Earlier versions](ht
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* Announcers with interval <= 0 are now disabled
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* Announcers with interval <= 0 are now disabled
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* Switched to Bukkit's permission system
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* Switched to Bukkit's permission system
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* Several features now depend on their game rule, including timeToFinish which now requires the gameGoal to be either TIME_SCORE or TIME_SURVIVAL
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* Several features now depend on their game rule, including timeToFinish which now requires the gameGoal to be either TIME_SCORE or TIME_SURVIVAL
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* [mustFinish*, timeToNextPlay* have been replaced with requirements](../issues/881)
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* Removed features:
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* Removed features:
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* Everything related to chunk loading
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* Everything related to chunk loading
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* Game types and game type parameter on ready signs
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* Game types and game type parameter on ready signs
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