Updated DungeonSign Trigger (markdown)

Daniel Saukel 2021-01-08 18:40:22 +01:00
parent 5f1302aa64
commit 7c7dcd8571

@ -1,10 +1,10 @@
The **trigger** sign triggers other signs when it is triggered.
| Line | Input | Example |
|------|---------------------------|---------|
| 1st | [Trigger] | [Door] |
| 2nd | {ID} | |
| 3rd | | |
| 4th | [Trigger](signs#triggers) | R |
| Line | Input | Example |
|------|---------------------------|-----------|
| 1st | [Trigger] | [Trigger] |
| 2nd | {ID} | |
| 3rd | | |
| 4th | [Trigger](signs#triggers) | R |
Sign trigger IDs must be unique. If the second line is left empty, an unused ID will be chosen automatically.