Updated DungeonSign Trigger (markdown)

Daniel Saukel 2021-01-08 18:40:22 +01:00
parent 5f1302aa64
commit 7c7dcd8571

@ -1,10 +1,10 @@
The **trigger** sign triggers other signs when it is triggered. The **trigger** sign triggers other signs when it is triggered.
| Line | Input | Example | | Line | Input | Example |
|------|---------------------------|---------| |------|---------------------------|-----------|
| 1st | [Trigger] | [Door] | | 1st | [Trigger] | [Trigger] |
| 2nd | {ID} | | | 2nd | {ID} | |
| 3rd | | | | 3rd | | |
| 4th | [Trigger](signs#triggers) | R | | 4th | [Trigger](signs#triggers) | R |
Sign trigger IDs must be unique. If the second line is left empty, an unused ID will be chosen automatically. Sign trigger IDs must be unique. If the second line is left empty, an unused ID will be chosen automatically.