Updated Signs (markdown)

Daniel Saukel 2018-04-21 01:27:20 +02:00
parent b3858fb8e5
commit 8182594cee

@ -96,7 +96,7 @@ Each dungeon needs at least these signs:
### Lobby ### Lobby
![Lobby Sign](http://i.imgur.com/kUJUCqQ.png) ![Lobby sign](http://feuerstern.bplaced.net/ressourcen/DXLSigns/Lobby.png)
Creates a lobby spawn point Creates a lobby spawn point
@ -112,7 +112,7 @@ Creates a "Ready" Sign, which, after choosing the class in the lobby, has to be
### Leave ### Leave
![Leave Sign](http://i.imgur.com/HTa0G1b.png) ![Leave sign](http://feuerstern.bplaced.net/ressourcen/DXLSigns/Leave.png)
With this Sign you can leave the Dungeon and the Group. With this Sign you can leave the Dungeon and the Group.
@ -162,7 +162,7 @@ This sign requires [CommandsXL](https://github.com/DRE2N/CommandsXL). It execute
### Mob ### Mob
![Mob Sign](http://i.imgur.com/MwVm1Ws.png) ![Mob sign](http://feuerstern.bplaced.net/ressourcen/DXLSigns/Mob.png)
Creates a mob spawn point. Creates a mob spawn point.
@ -229,7 +229,7 @@ You can also add other custom mob plugins if they provide a spawn command with a
### Message ### Message
![Msg Sign](http://i.imgur.com/yQlrrLW.png) ![Msg sign](http://feuerstern.bplaced.net/ressourcen/DXLSigns/Msg.png)
Shows a Message, that was set before. Shows a Message, that was set before.
@ -251,7 +251,7 @@ Shows a Message, that was set before.
### Place ### Place
![Place Sign](http://i.imgur.com/jd4ueOs.png) ![Place sign](http://feuerstern.bplaced.net/ressourcen/DXLSigns/Place.png)
Allows placing of Blocks on this position. Allows placing of Blocks on this position.
@ -273,7 +273,7 @@ Allows placing of Blocks on this position.
### Checkpoint ### Checkpoint
![Checkpoint Sign](http://i.imgur.com/uOTbd8e.png) ![Checkpoint sign](http://feuerstern.bplaced.net/ressourcen/DXLSigns/Checkpoint.png)
Creates a Checkpoint. Creates a Checkpoint.
If you die, you will automatically get to the latest Checkpoint, otherwise to the Startpoint. If you die, you will automatically get to the latest Checkpoint, otherwise to the Startpoint.
@ -297,7 +297,7 @@ All chests in near by a chest sign become reward chests. When a player opens a r
### Trigger ### Trigger
![Trigger Sign](http://i.imgur.com/IvXFROO.png) ![Trigger sign](http://feuerstern.bplaced.net/ressourcen/DXLSigns/Trigger.png)
Can Trigger other signs. Can Trigger other signs.
Triggers all signs, that have defined this sign as Trigger Triggers all signs, that have defined this sign as Trigger
@ -320,7 +320,7 @@ Triggers all signs, that have defined this sign as Trigger
### Redstone ### Redstone
![Redstone Sign](http://i.imgur.com/CXZWiAJ.png) ![Redstone sign](http://feuerstern.bplaced.net/ressourcen/DXLSigns/Redstone.png)
Turns into a Redstone block, that provides redstone power. Turns into a Redstone block, that provides redstone power.
In addition it can be delayed and also repeated. In addition it can be delayed and also repeated.
@ -345,7 +345,7 @@ _**Protipp:** With adding ",x" to the Delay, you can also set the power-on time
### Block ### Block
![Block Sign](https://dl.dropboxusercontent.com/u/16240159/Minecraft/DungeonsXL/Block.png) ![Block sign](http://feuerstern.bplaced.net/ressourcen/DXLSigns/Block.png)
Transforms into a Block. Transforms into a Block.
@ -369,11 +369,11 @@ _**Tipp:** To find out BlockId and Blockdata of a Block, rightclick it with a st
### Interact ### Interact
![Interact Sign](http://i.imgur.com/ovT2qDX.png) ![Interact sign](http://feuerstern.bplaced.net/ressourcen/DXLSigns/Interact.png)
Transforms into a clickable sign: Transforms into a clickable sign:
![Interact Sign after](https://dl.dropboxusercontent.com/u/16240159/Minecraft/DungeonsXL/InteractShow.png) ![BossShop sign after](http://feuerstern.bplaced.net/ressourcen/DXLSigns/InteractAfter.png)
<table> <table>
<tr> <tr>
@ -535,6 +535,8 @@ The BossShop sign provides basic integration with blackixx' [BossShop](https://w
### Sound message ### Sound message
![Sound message sign](http://feuerstern.bplaced.net/ressourcen/DXLSigns/SoundMsg.png)
*** ***
### Action bar ### Action bar
@ -565,7 +567,7 @@ Sign will be triggered when a player is within the defined radius of Blocks. In
### [R]edstone ### [R]edstone
![Redstone Trigger](https://dl.dropboxusercontent.com/u/16240159/Minecraft/DungeonsXL/RedTrigger.png) ![Redstone Trigger](http://feuerstern.bplaced.net/ressourcen/DXLSigns/RedstoneTrigger.png)
Sign will be triggered when the Block below it receives Redstone power. Is the Sign placed on the side of a block, that will be used as receiver. Sign will be triggered when the Block below it receives Redstone power. Is the Sign placed on the side of a block, that will be used as receiver.
@ -573,7 +575,7 @@ Sign will be triggered when the Block below it receives Redstone power. Is the S
### [T]rigger sign ### [T]rigger sign
![Sign Trigger](https://dl.dropboxusercontent.com/u/16240159/Minecraft/DungeonsXL/SignTrigger.png) ![Sign Trigger](http://feuerstern.bplaced.net/ressourcen/DXLSigns/SignTrigger.png)
Sign will be triggered upon triggering the Triggersign with the ID 1. Sign will be triggered upon triggering the Triggersign with the ID 1.
@ -597,7 +599,7 @@ Sign will be triggered when a player uses the Item "Scroll" with a rightclick. T
### [M]ob death ### [M]ob death
![Mob Death Trigger](https://dl.dropboxusercontent.com/u/16240159/Minecraft/DungeonsXL/MobTrigger.png) ![Mob Death Trigger](http://feuerstern.bplaced.net/ressourcen/DXLSigns/MobTrigger.png)
The sign will be triggered when the mob "Boss" is killed. The name of the mob may be the type (e.g. "zombie"), the name of a custom mob from the config.yml or a MythicMobs mob (e.g. SkeletalKnight). The sign will be triggered when the mob "Boss" is killed. The name of the mob may be the type (e.g. "zombie"), the name of a custom mob from the config.yml or a MythicMobs mob (e.g. SkeletalKnight).
@ -621,7 +623,7 @@ The progress trigger triggers signs when a specific game progress is reached. Th
### Multiple Triggers ### Multiple Triggers
![Multiple Triggers](https://dl.dropboxusercontent.com/u/16240159/Minecraft/DungeonsXL/ManyTriggers.png) ![Multiple Triggers](http://feuerstern.bplaced.net/ressourcen/DXLSigns/MultiTrigger.png)
A sign can have multiple triggers, seperated with a comma. Important: Only if all Triggers are triggered, the sign becomes active. In this sample that would mean: Only if a player was within the radius of 15 Blocks, redstone power is received, the mob "Boss" is dead and the Triggersign 2 was triggered, this sign becomes active. A sign can have multiple triggers, seperated with a comma. Important: Only if all Triggers are triggered, the sign becomes active. In this sample that would mean: Only if a player was within the radius of 15 Blocks, redstone power is received, the mob "Boss" is dead and the Triggersign 2 was triggered, this sign becomes active.