From 958f1e6bdf04fe15ce67e4715e075a822e2f6385 Mon Sep 17 00:00:00 2001 From: Daniel Saukel Date: Sat, 9 May 2020 21:17:05 +0200 Subject: [PATCH] Updated Signs (markdown) --- Signs.md | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/Signs.md b/Signs.md index 7eeff7c..d972af9 100644 --- a/Signs.md +++ b/Signs.md @@ -612,7 +612,7 @@ Sign will be triggered when a player is within the defined radius of Blocks. In ![Redstone Trigger](http://feuerstern.bplaced.net/ressourcen/DXLSigns/RedstoneTrigger.png) -Sign will be triggered when the Block below it receives Redstone power. Is the Sign placed on the side of a block, that will be used as receiver. +Sign will be triggered when the block receives redstone power. *** @@ -620,13 +620,13 @@ Sign will be triggered when the Block below it receives Redstone power. Is the S ![Sign Trigger](http://feuerstern.bplaced.net/ressourcen/DXLSigns/SignTrigger.png) -Sign will be triggered upon triggering the Triggersign with the ID 1. +Sign will be triggered upon triggering the Trigger sign with the ID 1. *** ### [I]nteract -![Redstone Trigger](http://feuerstern.bplaced.net/ressourcen/DXLSigns/InteractTrigger.png) +![Interact Trigger](http://feuerstern.bplaced.net/ressourcen/DXLSigns/InteractTrigger.png) The sign will be triggered when the interact sign with the ID ( in this case 1) is clicked. @@ -636,7 +636,7 @@ The sign will be triggered when the interact sign with the ID ( in this case 1) ![Use item Trigger](http://feuerstern.bplaced.net/ressourcen/DXLSigns/UseItemTrigger.png) -Sign will be triggered when a player right clicks a stone (ID 1) in his hand. Instead of an ID, you may use the name of an item, of a book or of a renamed item. +Sign will be triggered when a player right clicks a stone (ID 1) in his hand. Instead of an ID, you may use the name of an item, of a book or of a renamed item. *** @@ -644,7 +644,9 @@ Sign will be triggered when a player right clicks a stone (ID 1) in his hand. In ![Mob Death Trigger](http://feuerstern.bplaced.net/ressourcen/DXLSigns/MobTrigger.png) -The sign will be triggered when the mob "Boss" is killed. The name of the mob may be the type (e.g. "zombie"), the name of a custom mob from the config.yml or a MythicMobs mob (e.g. SkeletalKnight). +The sign will be triggered when the mob "Boss" is killed. The ID is the same as what was used to spawn this mob. + +Only mobs spawned by signs can be used. ***